-0.000 282 005 884 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 884 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 884 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 884 6| = 0.000 282 005 884 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 884 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 884 6 × 2 = 0 + 0.000 564 011 769 2;
  • 2) 0.000 564 011 769 2 × 2 = 0 + 0.001 128 023 538 4;
  • 3) 0.001 128 023 538 4 × 2 = 0 + 0.002 256 047 076 8;
  • 4) 0.002 256 047 076 8 × 2 = 0 + 0.004 512 094 153 6;
  • 5) 0.004 512 094 153 6 × 2 = 0 + 0.009 024 188 307 2;
  • 6) 0.009 024 188 307 2 × 2 = 0 + 0.018 048 376 614 4;
  • 7) 0.018 048 376 614 4 × 2 = 0 + 0.036 096 753 228 8;
  • 8) 0.036 096 753 228 8 × 2 = 0 + 0.072 193 506 457 6;
  • 9) 0.072 193 506 457 6 × 2 = 0 + 0.144 387 012 915 2;
  • 10) 0.144 387 012 915 2 × 2 = 0 + 0.288 774 025 830 4;
  • 11) 0.288 774 025 830 4 × 2 = 0 + 0.577 548 051 660 8;
  • 12) 0.577 548 051 660 8 × 2 = 1 + 0.155 096 103 321 6;
  • 13) 0.155 096 103 321 6 × 2 = 0 + 0.310 192 206 643 2;
  • 14) 0.310 192 206 643 2 × 2 = 0 + 0.620 384 413 286 4;
  • 15) 0.620 384 413 286 4 × 2 = 1 + 0.240 768 826 572 8;
  • 16) 0.240 768 826 572 8 × 2 = 0 + 0.481 537 653 145 6;
  • 17) 0.481 537 653 145 6 × 2 = 0 + 0.963 075 306 291 2;
  • 18) 0.963 075 306 291 2 × 2 = 1 + 0.926 150 612 582 4;
  • 19) 0.926 150 612 582 4 × 2 = 1 + 0.852 301 225 164 8;
  • 20) 0.852 301 225 164 8 × 2 = 1 + 0.704 602 450 329 6;
  • 21) 0.704 602 450 329 6 × 2 = 1 + 0.409 204 900 659 2;
  • 22) 0.409 204 900 659 2 × 2 = 0 + 0.818 409 801 318 4;
  • 23) 0.818 409 801 318 4 × 2 = 1 + 0.636 819 602 636 8;
  • 24) 0.636 819 602 636 8 × 2 = 1 + 0.273 639 205 273 6;
  • 25) 0.273 639 205 273 6 × 2 = 0 + 0.547 278 410 547 2;
  • 26) 0.547 278 410 547 2 × 2 = 1 + 0.094 556 821 094 4;
  • 27) 0.094 556 821 094 4 × 2 = 0 + 0.189 113 642 188 8;
  • 28) 0.189 113 642 188 8 × 2 = 0 + 0.378 227 284 377 6;
  • 29) 0.378 227 284 377 6 × 2 = 0 + 0.756 454 568 755 2;
  • 30) 0.756 454 568 755 2 × 2 = 1 + 0.512 909 137 510 4;
  • 31) 0.512 909 137 510 4 × 2 = 1 + 0.025 818 275 020 8;
  • 32) 0.025 818 275 020 8 × 2 = 0 + 0.051 636 550 041 6;
  • 33) 0.051 636 550 041 6 × 2 = 0 + 0.103 273 100 083 2;
  • 34) 0.103 273 100 083 2 × 2 = 0 + 0.206 546 200 166 4;
  • 35) 0.206 546 200 166 4 × 2 = 0 + 0.413 092 400 332 8;
  • 36) 0.413 092 400 332 8 × 2 = 0 + 0.826 184 800 665 6;
  • 37) 0.826 184 800 665 6 × 2 = 1 + 0.652 369 601 331 2;
  • 38) 0.652 369 601 331 2 × 2 = 1 + 0.304 739 202 662 4;
  • 39) 0.304 739 202 662 4 × 2 = 0 + 0.609 478 405 324 8;
  • 40) 0.609 478 405 324 8 × 2 = 1 + 0.218 956 810 649 6;
  • 41) 0.218 956 810 649 6 × 2 = 0 + 0.437 913 621 299 2;
  • 42) 0.437 913 621 299 2 × 2 = 0 + 0.875 827 242 598 4;
  • 43) 0.875 827 242 598 4 × 2 = 1 + 0.751 654 485 196 8;
  • 44) 0.751 654 485 196 8 × 2 = 1 + 0.503 308 970 393 6;
  • 45) 0.503 308 970 393 6 × 2 = 1 + 0.006 617 940 787 2;
  • 46) 0.006 617 940 787 2 × 2 = 0 + 0.013 235 881 574 4;
  • 47) 0.013 235 881 574 4 × 2 = 0 + 0.026 471 763 148 8;
  • 48) 0.026 471 763 148 8 × 2 = 0 + 0.052 943 526 297 6;
  • 49) 0.052 943 526 297 6 × 2 = 0 + 0.105 887 052 595 2;
  • 50) 0.105 887 052 595 2 × 2 = 0 + 0.211 774 105 190 4;
  • 51) 0.211 774 105 190 4 × 2 = 0 + 0.423 548 210 380 8;
  • 52) 0.423 548 210 380 8 × 2 = 0 + 0.847 096 420 761 6;
  • 53) 0.847 096 420 761 6 × 2 = 1 + 0.694 192 841 523 2;
  • 54) 0.694 192 841 523 2 × 2 = 1 + 0.388 385 683 046 4;
  • 55) 0.388 385 683 046 4 × 2 = 0 + 0.776 771 366 092 8;
  • 56) 0.776 771 366 092 8 × 2 = 1 + 0.553 542 732 185 6;
  • 57) 0.553 542 732 185 6 × 2 = 1 + 0.107 085 464 371 2;
  • 58) 0.107 085 464 371 2 × 2 = 0 + 0.214 170 928 742 4;
  • 59) 0.214 170 928 742 4 × 2 = 0 + 0.428 341 857 484 8;
  • 60) 0.428 341 857 484 8 × 2 = 0 + 0.856 683 714 969 6;
  • 61) 0.856 683 714 969 6 × 2 = 1 + 0.713 367 429 939 2;
  • 62) 0.713 367 429 939 2 × 2 = 1 + 0.426 734 859 878 4;
  • 63) 0.426 734 859 878 4 × 2 = 0 + 0.853 469 719 756 8;
  • 64) 0.853 469 719 756 8 × 2 = 1 + 0.706 939 439 513 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 884 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101(2)

6. Positive number before normalization:

0.000 282 005 884 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 884 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101(2) × 20 =


1.0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101 =


0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101


Decimal number -0.000 282 005 884 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 1101 0011 1000 0000 1101 1000 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100