-0.000 282 005 883 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 883 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 883 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 883 1| = 0.000 282 005 883 1


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 883 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 883 1 × 2 = 0 + 0.000 564 011 766 2;
  • 2) 0.000 564 011 766 2 × 2 = 0 + 0.001 128 023 532 4;
  • 3) 0.001 128 023 532 4 × 2 = 0 + 0.002 256 047 064 8;
  • 4) 0.002 256 047 064 8 × 2 = 0 + 0.004 512 094 129 6;
  • 5) 0.004 512 094 129 6 × 2 = 0 + 0.009 024 188 259 2;
  • 6) 0.009 024 188 259 2 × 2 = 0 + 0.018 048 376 518 4;
  • 7) 0.018 048 376 518 4 × 2 = 0 + 0.036 096 753 036 8;
  • 8) 0.036 096 753 036 8 × 2 = 0 + 0.072 193 506 073 6;
  • 9) 0.072 193 506 073 6 × 2 = 0 + 0.144 387 012 147 2;
  • 10) 0.144 387 012 147 2 × 2 = 0 + 0.288 774 024 294 4;
  • 11) 0.288 774 024 294 4 × 2 = 0 + 0.577 548 048 588 8;
  • 12) 0.577 548 048 588 8 × 2 = 1 + 0.155 096 097 177 6;
  • 13) 0.155 096 097 177 6 × 2 = 0 + 0.310 192 194 355 2;
  • 14) 0.310 192 194 355 2 × 2 = 0 + 0.620 384 388 710 4;
  • 15) 0.620 384 388 710 4 × 2 = 1 + 0.240 768 777 420 8;
  • 16) 0.240 768 777 420 8 × 2 = 0 + 0.481 537 554 841 6;
  • 17) 0.481 537 554 841 6 × 2 = 0 + 0.963 075 109 683 2;
  • 18) 0.963 075 109 683 2 × 2 = 1 + 0.926 150 219 366 4;
  • 19) 0.926 150 219 366 4 × 2 = 1 + 0.852 300 438 732 8;
  • 20) 0.852 300 438 732 8 × 2 = 1 + 0.704 600 877 465 6;
  • 21) 0.704 600 877 465 6 × 2 = 1 + 0.409 201 754 931 2;
  • 22) 0.409 201 754 931 2 × 2 = 0 + 0.818 403 509 862 4;
  • 23) 0.818 403 509 862 4 × 2 = 1 + 0.636 807 019 724 8;
  • 24) 0.636 807 019 724 8 × 2 = 1 + 0.273 614 039 449 6;
  • 25) 0.273 614 039 449 6 × 2 = 0 + 0.547 228 078 899 2;
  • 26) 0.547 228 078 899 2 × 2 = 1 + 0.094 456 157 798 4;
  • 27) 0.094 456 157 798 4 × 2 = 0 + 0.188 912 315 596 8;
  • 28) 0.188 912 315 596 8 × 2 = 0 + 0.377 824 631 193 6;
  • 29) 0.377 824 631 193 6 × 2 = 0 + 0.755 649 262 387 2;
  • 30) 0.755 649 262 387 2 × 2 = 1 + 0.511 298 524 774 4;
  • 31) 0.511 298 524 774 4 × 2 = 1 + 0.022 597 049 548 8;
  • 32) 0.022 597 049 548 8 × 2 = 0 + 0.045 194 099 097 6;
  • 33) 0.045 194 099 097 6 × 2 = 0 + 0.090 388 198 195 2;
  • 34) 0.090 388 198 195 2 × 2 = 0 + 0.180 776 396 390 4;
  • 35) 0.180 776 396 390 4 × 2 = 0 + 0.361 552 792 780 8;
  • 36) 0.361 552 792 780 8 × 2 = 0 + 0.723 105 585 561 6;
  • 37) 0.723 105 585 561 6 × 2 = 1 + 0.446 211 171 123 2;
  • 38) 0.446 211 171 123 2 × 2 = 0 + 0.892 422 342 246 4;
  • 39) 0.892 422 342 246 4 × 2 = 1 + 0.784 844 684 492 8;
  • 40) 0.784 844 684 492 8 × 2 = 1 + 0.569 689 368 985 6;
  • 41) 0.569 689 368 985 6 × 2 = 1 + 0.139 378 737 971 2;
  • 42) 0.139 378 737 971 2 × 2 = 0 + 0.278 757 475 942 4;
  • 43) 0.278 757 475 942 4 × 2 = 0 + 0.557 514 951 884 8;
  • 44) 0.557 514 951 884 8 × 2 = 1 + 0.115 029 903 769 6;
  • 45) 0.115 029 903 769 6 × 2 = 0 + 0.230 059 807 539 2;
  • 46) 0.230 059 807 539 2 × 2 = 0 + 0.460 119 615 078 4;
  • 47) 0.460 119 615 078 4 × 2 = 0 + 0.920 239 230 156 8;
  • 48) 0.920 239 230 156 8 × 2 = 1 + 0.840 478 460 313 6;
  • 49) 0.840 478 460 313 6 × 2 = 1 + 0.680 956 920 627 2;
  • 50) 0.680 956 920 627 2 × 2 = 1 + 0.361 913 841 254 4;
  • 51) 0.361 913 841 254 4 × 2 = 0 + 0.723 827 682 508 8;
  • 52) 0.723 827 682 508 8 × 2 = 1 + 0.447 655 365 017 6;
  • 53) 0.447 655 365 017 6 × 2 = 0 + 0.895 310 730 035 2;
  • 54) 0.895 310 730 035 2 × 2 = 1 + 0.790 621 460 070 4;
  • 55) 0.790 621 460 070 4 × 2 = 1 + 0.581 242 920 140 8;
  • 56) 0.581 242 920 140 8 × 2 = 1 + 0.162 485 840 281 6;
  • 57) 0.162 485 840 281 6 × 2 = 0 + 0.324 971 680 563 2;
  • 58) 0.324 971 680 563 2 × 2 = 0 + 0.649 943 361 126 4;
  • 59) 0.649 943 361 126 4 × 2 = 1 + 0.299 886 722 252 8;
  • 60) 0.299 886 722 252 8 × 2 = 0 + 0.599 773 444 505 6;
  • 61) 0.599 773 444 505 6 × 2 = 1 + 0.199 546 889 011 2;
  • 62) 0.199 546 889 011 2 × 2 = 0 + 0.399 093 778 022 4;
  • 63) 0.399 093 778 022 4 × 2 = 0 + 0.798 187 556 044 8;
  • 64) 0.798 187 556 044 8 × 2 = 1 + 0.596 375 112 089 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 883 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001(2)

6. Positive number before normalization:

0.000 282 005 883 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 883 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001(2) × 20 =


1.0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001 =


0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001


Decimal number -0.000 282 005 883 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 1011 1001 0001 1101 0111 0010 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100