-0.000 282 005 877 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 877 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 877 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 877 1| = 0.000 282 005 877 1


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 877 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 877 1 × 2 = 0 + 0.000 564 011 754 2;
  • 2) 0.000 564 011 754 2 × 2 = 0 + 0.001 128 023 508 4;
  • 3) 0.001 128 023 508 4 × 2 = 0 + 0.002 256 047 016 8;
  • 4) 0.002 256 047 016 8 × 2 = 0 + 0.004 512 094 033 6;
  • 5) 0.004 512 094 033 6 × 2 = 0 + 0.009 024 188 067 2;
  • 6) 0.009 024 188 067 2 × 2 = 0 + 0.018 048 376 134 4;
  • 7) 0.018 048 376 134 4 × 2 = 0 + 0.036 096 752 268 8;
  • 8) 0.036 096 752 268 8 × 2 = 0 + 0.072 193 504 537 6;
  • 9) 0.072 193 504 537 6 × 2 = 0 + 0.144 387 009 075 2;
  • 10) 0.144 387 009 075 2 × 2 = 0 + 0.288 774 018 150 4;
  • 11) 0.288 774 018 150 4 × 2 = 0 + 0.577 548 036 300 8;
  • 12) 0.577 548 036 300 8 × 2 = 1 + 0.155 096 072 601 6;
  • 13) 0.155 096 072 601 6 × 2 = 0 + 0.310 192 145 203 2;
  • 14) 0.310 192 145 203 2 × 2 = 0 + 0.620 384 290 406 4;
  • 15) 0.620 384 290 406 4 × 2 = 1 + 0.240 768 580 812 8;
  • 16) 0.240 768 580 812 8 × 2 = 0 + 0.481 537 161 625 6;
  • 17) 0.481 537 161 625 6 × 2 = 0 + 0.963 074 323 251 2;
  • 18) 0.963 074 323 251 2 × 2 = 1 + 0.926 148 646 502 4;
  • 19) 0.926 148 646 502 4 × 2 = 1 + 0.852 297 293 004 8;
  • 20) 0.852 297 293 004 8 × 2 = 1 + 0.704 594 586 009 6;
  • 21) 0.704 594 586 009 6 × 2 = 1 + 0.409 189 172 019 2;
  • 22) 0.409 189 172 019 2 × 2 = 0 + 0.818 378 344 038 4;
  • 23) 0.818 378 344 038 4 × 2 = 1 + 0.636 756 688 076 8;
  • 24) 0.636 756 688 076 8 × 2 = 1 + 0.273 513 376 153 6;
  • 25) 0.273 513 376 153 6 × 2 = 0 + 0.547 026 752 307 2;
  • 26) 0.547 026 752 307 2 × 2 = 1 + 0.094 053 504 614 4;
  • 27) 0.094 053 504 614 4 × 2 = 0 + 0.188 107 009 228 8;
  • 28) 0.188 107 009 228 8 × 2 = 0 + 0.376 214 018 457 6;
  • 29) 0.376 214 018 457 6 × 2 = 0 + 0.752 428 036 915 2;
  • 30) 0.752 428 036 915 2 × 2 = 1 + 0.504 856 073 830 4;
  • 31) 0.504 856 073 830 4 × 2 = 1 + 0.009 712 147 660 8;
  • 32) 0.009 712 147 660 8 × 2 = 0 + 0.019 424 295 321 6;
  • 33) 0.019 424 295 321 6 × 2 = 0 + 0.038 848 590 643 2;
  • 34) 0.038 848 590 643 2 × 2 = 0 + 0.077 697 181 286 4;
  • 35) 0.077 697 181 286 4 × 2 = 0 + 0.155 394 362 572 8;
  • 36) 0.155 394 362 572 8 × 2 = 0 + 0.310 788 725 145 6;
  • 37) 0.310 788 725 145 6 × 2 = 0 + 0.621 577 450 291 2;
  • 38) 0.621 577 450 291 2 × 2 = 1 + 0.243 154 900 582 4;
  • 39) 0.243 154 900 582 4 × 2 = 0 + 0.486 309 801 164 8;
  • 40) 0.486 309 801 164 8 × 2 = 0 + 0.972 619 602 329 6;
  • 41) 0.972 619 602 329 6 × 2 = 1 + 0.945 239 204 659 2;
  • 42) 0.945 239 204 659 2 × 2 = 1 + 0.890 478 409 318 4;
  • 43) 0.890 478 409 318 4 × 2 = 1 + 0.780 956 818 636 8;
  • 44) 0.780 956 818 636 8 × 2 = 1 + 0.561 913 637 273 6;
  • 45) 0.561 913 637 273 6 × 2 = 1 + 0.123 827 274 547 2;
  • 46) 0.123 827 274 547 2 × 2 = 0 + 0.247 654 549 094 4;
  • 47) 0.247 654 549 094 4 × 2 = 0 + 0.495 309 098 188 8;
  • 48) 0.495 309 098 188 8 × 2 = 0 + 0.990 618 196 377 6;
  • 49) 0.990 618 196 377 6 × 2 = 1 + 0.981 236 392 755 2;
  • 50) 0.981 236 392 755 2 × 2 = 1 + 0.962 472 785 510 4;
  • 51) 0.962 472 785 510 4 × 2 = 1 + 0.924 945 571 020 8;
  • 52) 0.924 945 571 020 8 × 2 = 1 + 0.849 891 142 041 6;
  • 53) 0.849 891 142 041 6 × 2 = 1 + 0.699 782 284 083 2;
  • 54) 0.699 782 284 083 2 × 2 = 1 + 0.399 564 568 166 4;
  • 55) 0.399 564 568 166 4 × 2 = 0 + 0.799 129 136 332 8;
  • 56) 0.799 129 136 332 8 × 2 = 1 + 0.598 258 272 665 6;
  • 57) 0.598 258 272 665 6 × 2 = 1 + 0.196 516 545 331 2;
  • 58) 0.196 516 545 331 2 × 2 = 0 + 0.393 033 090 662 4;
  • 59) 0.393 033 090 662 4 × 2 = 0 + 0.786 066 181 324 8;
  • 60) 0.786 066 181 324 8 × 2 = 1 + 0.572 132 362 649 6;
  • 61) 0.572 132 362 649 6 × 2 = 1 + 0.144 264 725 299 2;
  • 62) 0.144 264 725 299 2 × 2 = 0 + 0.288 529 450 598 4;
  • 63) 0.288 529 450 598 4 × 2 = 0 + 0.577 058 901 196 8;
  • 64) 0.577 058 901 196 8 × 2 = 1 + 0.154 117 802 393 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 877 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001(2)

6. Positive number before normalization:

0.000 282 005 877 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 877 1(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001(2) × 20 =


1.0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001 =


0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001


Decimal number -0.000 282 005 877 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 0100 1111 1000 1111 1101 1001 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100