-0.000 282 005 875 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 875 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 875 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 875 3| = 0.000 282 005 875 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 875 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 875 3 × 2 = 0 + 0.000 564 011 750 6;
  • 2) 0.000 564 011 750 6 × 2 = 0 + 0.001 128 023 501 2;
  • 3) 0.001 128 023 501 2 × 2 = 0 + 0.002 256 047 002 4;
  • 4) 0.002 256 047 002 4 × 2 = 0 + 0.004 512 094 004 8;
  • 5) 0.004 512 094 004 8 × 2 = 0 + 0.009 024 188 009 6;
  • 6) 0.009 024 188 009 6 × 2 = 0 + 0.018 048 376 019 2;
  • 7) 0.018 048 376 019 2 × 2 = 0 + 0.036 096 752 038 4;
  • 8) 0.036 096 752 038 4 × 2 = 0 + 0.072 193 504 076 8;
  • 9) 0.072 193 504 076 8 × 2 = 0 + 0.144 387 008 153 6;
  • 10) 0.144 387 008 153 6 × 2 = 0 + 0.288 774 016 307 2;
  • 11) 0.288 774 016 307 2 × 2 = 0 + 0.577 548 032 614 4;
  • 12) 0.577 548 032 614 4 × 2 = 1 + 0.155 096 065 228 8;
  • 13) 0.155 096 065 228 8 × 2 = 0 + 0.310 192 130 457 6;
  • 14) 0.310 192 130 457 6 × 2 = 0 + 0.620 384 260 915 2;
  • 15) 0.620 384 260 915 2 × 2 = 1 + 0.240 768 521 830 4;
  • 16) 0.240 768 521 830 4 × 2 = 0 + 0.481 537 043 660 8;
  • 17) 0.481 537 043 660 8 × 2 = 0 + 0.963 074 087 321 6;
  • 18) 0.963 074 087 321 6 × 2 = 1 + 0.926 148 174 643 2;
  • 19) 0.926 148 174 643 2 × 2 = 1 + 0.852 296 349 286 4;
  • 20) 0.852 296 349 286 4 × 2 = 1 + 0.704 592 698 572 8;
  • 21) 0.704 592 698 572 8 × 2 = 1 + 0.409 185 397 145 6;
  • 22) 0.409 185 397 145 6 × 2 = 0 + 0.818 370 794 291 2;
  • 23) 0.818 370 794 291 2 × 2 = 1 + 0.636 741 588 582 4;
  • 24) 0.636 741 588 582 4 × 2 = 1 + 0.273 483 177 164 8;
  • 25) 0.273 483 177 164 8 × 2 = 0 + 0.546 966 354 329 6;
  • 26) 0.546 966 354 329 6 × 2 = 1 + 0.093 932 708 659 2;
  • 27) 0.093 932 708 659 2 × 2 = 0 + 0.187 865 417 318 4;
  • 28) 0.187 865 417 318 4 × 2 = 0 + 0.375 730 834 636 8;
  • 29) 0.375 730 834 636 8 × 2 = 0 + 0.751 461 669 273 6;
  • 30) 0.751 461 669 273 6 × 2 = 1 + 0.502 923 338 547 2;
  • 31) 0.502 923 338 547 2 × 2 = 1 + 0.005 846 677 094 4;
  • 32) 0.005 846 677 094 4 × 2 = 0 + 0.011 693 354 188 8;
  • 33) 0.011 693 354 188 8 × 2 = 0 + 0.023 386 708 377 6;
  • 34) 0.023 386 708 377 6 × 2 = 0 + 0.046 773 416 755 2;
  • 35) 0.046 773 416 755 2 × 2 = 0 + 0.093 546 833 510 4;
  • 36) 0.093 546 833 510 4 × 2 = 0 + 0.187 093 667 020 8;
  • 37) 0.187 093 667 020 8 × 2 = 0 + 0.374 187 334 041 6;
  • 38) 0.374 187 334 041 6 × 2 = 0 + 0.748 374 668 083 2;
  • 39) 0.748 374 668 083 2 × 2 = 1 + 0.496 749 336 166 4;
  • 40) 0.496 749 336 166 4 × 2 = 0 + 0.993 498 672 332 8;
  • 41) 0.993 498 672 332 8 × 2 = 1 + 0.986 997 344 665 6;
  • 42) 0.986 997 344 665 6 × 2 = 1 + 0.973 994 689 331 2;
  • 43) 0.973 994 689 331 2 × 2 = 1 + 0.947 989 378 662 4;
  • 44) 0.947 989 378 662 4 × 2 = 1 + 0.895 978 757 324 8;
  • 45) 0.895 978 757 324 8 × 2 = 1 + 0.791 957 514 649 6;
  • 46) 0.791 957 514 649 6 × 2 = 1 + 0.583 915 029 299 2;
  • 47) 0.583 915 029 299 2 × 2 = 1 + 0.167 830 058 598 4;
  • 48) 0.167 830 058 598 4 × 2 = 0 + 0.335 660 117 196 8;
  • 49) 0.335 660 117 196 8 × 2 = 0 + 0.671 320 234 393 6;
  • 50) 0.671 320 234 393 6 × 2 = 1 + 0.342 640 468 787 2;
  • 51) 0.342 640 468 787 2 × 2 = 0 + 0.685 280 937 574 4;
  • 52) 0.685 280 937 574 4 × 2 = 1 + 0.370 561 875 148 8;
  • 53) 0.370 561 875 148 8 × 2 = 0 + 0.741 123 750 297 6;
  • 54) 0.741 123 750 297 6 × 2 = 1 + 0.482 247 500 595 2;
  • 55) 0.482 247 500 595 2 × 2 = 0 + 0.964 495 001 190 4;
  • 56) 0.964 495 001 190 4 × 2 = 1 + 0.928 990 002 380 8;
  • 57) 0.928 990 002 380 8 × 2 = 1 + 0.857 980 004 761 6;
  • 58) 0.857 980 004 761 6 × 2 = 1 + 0.715 960 009 523 2;
  • 59) 0.715 960 009 523 2 × 2 = 1 + 0.431 920 019 046 4;
  • 60) 0.431 920 019 046 4 × 2 = 0 + 0.863 840 038 092 8;
  • 61) 0.863 840 038 092 8 × 2 = 1 + 0.727 680 076 185 6;
  • 62) 0.727 680 076 185 6 × 2 = 1 + 0.455 360 152 371 2;
  • 63) 0.455 360 152 371 2 × 2 = 0 + 0.910 720 304 742 4;
  • 64) 0.910 720 304 742 4 × 2 = 1 + 0.821 440 609 484 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 875 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101(2)

6. Positive number before normalization:

0.000 282 005 875 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 875 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101(2) × 20 =


1.0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101 =


0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101


Decimal number -0.000 282 005 875 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 0010 1111 1110 0101 0101 1110 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100