-0.000 282 005 874 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 874 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 874 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 874 3| = 0.000 282 005 874 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 874 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 874 3 × 2 = 0 + 0.000 564 011 748 6;
  • 2) 0.000 564 011 748 6 × 2 = 0 + 0.001 128 023 497 2;
  • 3) 0.001 128 023 497 2 × 2 = 0 + 0.002 256 046 994 4;
  • 4) 0.002 256 046 994 4 × 2 = 0 + 0.004 512 093 988 8;
  • 5) 0.004 512 093 988 8 × 2 = 0 + 0.009 024 187 977 6;
  • 6) 0.009 024 187 977 6 × 2 = 0 + 0.018 048 375 955 2;
  • 7) 0.018 048 375 955 2 × 2 = 0 + 0.036 096 751 910 4;
  • 8) 0.036 096 751 910 4 × 2 = 0 + 0.072 193 503 820 8;
  • 9) 0.072 193 503 820 8 × 2 = 0 + 0.144 387 007 641 6;
  • 10) 0.144 387 007 641 6 × 2 = 0 + 0.288 774 015 283 2;
  • 11) 0.288 774 015 283 2 × 2 = 0 + 0.577 548 030 566 4;
  • 12) 0.577 548 030 566 4 × 2 = 1 + 0.155 096 061 132 8;
  • 13) 0.155 096 061 132 8 × 2 = 0 + 0.310 192 122 265 6;
  • 14) 0.310 192 122 265 6 × 2 = 0 + 0.620 384 244 531 2;
  • 15) 0.620 384 244 531 2 × 2 = 1 + 0.240 768 489 062 4;
  • 16) 0.240 768 489 062 4 × 2 = 0 + 0.481 536 978 124 8;
  • 17) 0.481 536 978 124 8 × 2 = 0 + 0.963 073 956 249 6;
  • 18) 0.963 073 956 249 6 × 2 = 1 + 0.926 147 912 499 2;
  • 19) 0.926 147 912 499 2 × 2 = 1 + 0.852 295 824 998 4;
  • 20) 0.852 295 824 998 4 × 2 = 1 + 0.704 591 649 996 8;
  • 21) 0.704 591 649 996 8 × 2 = 1 + 0.409 183 299 993 6;
  • 22) 0.409 183 299 993 6 × 2 = 0 + 0.818 366 599 987 2;
  • 23) 0.818 366 599 987 2 × 2 = 1 + 0.636 733 199 974 4;
  • 24) 0.636 733 199 974 4 × 2 = 1 + 0.273 466 399 948 8;
  • 25) 0.273 466 399 948 8 × 2 = 0 + 0.546 932 799 897 6;
  • 26) 0.546 932 799 897 6 × 2 = 1 + 0.093 865 599 795 2;
  • 27) 0.093 865 599 795 2 × 2 = 0 + 0.187 731 199 590 4;
  • 28) 0.187 731 199 590 4 × 2 = 0 + 0.375 462 399 180 8;
  • 29) 0.375 462 399 180 8 × 2 = 0 + 0.750 924 798 361 6;
  • 30) 0.750 924 798 361 6 × 2 = 1 + 0.501 849 596 723 2;
  • 31) 0.501 849 596 723 2 × 2 = 1 + 0.003 699 193 446 4;
  • 32) 0.003 699 193 446 4 × 2 = 0 + 0.007 398 386 892 8;
  • 33) 0.007 398 386 892 8 × 2 = 0 + 0.014 796 773 785 6;
  • 34) 0.014 796 773 785 6 × 2 = 0 + 0.029 593 547 571 2;
  • 35) 0.029 593 547 571 2 × 2 = 0 + 0.059 187 095 142 4;
  • 36) 0.059 187 095 142 4 × 2 = 0 + 0.118 374 190 284 8;
  • 37) 0.118 374 190 284 8 × 2 = 0 + 0.236 748 380 569 6;
  • 38) 0.236 748 380 569 6 × 2 = 0 + 0.473 496 761 139 2;
  • 39) 0.473 496 761 139 2 × 2 = 0 + 0.946 993 522 278 4;
  • 40) 0.946 993 522 278 4 × 2 = 1 + 0.893 987 044 556 8;
  • 41) 0.893 987 044 556 8 × 2 = 1 + 0.787 974 089 113 6;
  • 42) 0.787 974 089 113 6 × 2 = 1 + 0.575 948 178 227 2;
  • 43) 0.575 948 178 227 2 × 2 = 1 + 0.151 896 356 454 4;
  • 44) 0.151 896 356 454 4 × 2 = 0 + 0.303 792 712 908 8;
  • 45) 0.303 792 712 908 8 × 2 = 0 + 0.607 585 425 817 6;
  • 46) 0.607 585 425 817 6 × 2 = 1 + 0.215 170 851 635 2;
  • 47) 0.215 170 851 635 2 × 2 = 0 + 0.430 341 703 270 4;
  • 48) 0.430 341 703 270 4 × 2 = 0 + 0.860 683 406 540 8;
  • 49) 0.860 683 406 540 8 × 2 = 1 + 0.721 366 813 081 6;
  • 50) 0.721 366 813 081 6 × 2 = 1 + 0.442 733 626 163 2;
  • 51) 0.442 733 626 163 2 × 2 = 0 + 0.885 467 252 326 4;
  • 52) 0.885 467 252 326 4 × 2 = 1 + 0.770 934 504 652 8;
  • 53) 0.770 934 504 652 8 × 2 = 1 + 0.541 869 009 305 6;
  • 54) 0.541 869 009 305 6 × 2 = 1 + 0.083 738 018 611 2;
  • 55) 0.083 738 018 611 2 × 2 = 0 + 0.167 476 037 222 4;
  • 56) 0.167 476 037 222 4 × 2 = 0 + 0.334 952 074 444 8;
  • 57) 0.334 952 074 444 8 × 2 = 0 + 0.669 904 148 889 6;
  • 58) 0.669 904 148 889 6 × 2 = 1 + 0.339 808 297 779 2;
  • 59) 0.339 808 297 779 2 × 2 = 0 + 0.679 616 595 558 4;
  • 60) 0.679 616 595 558 4 × 2 = 1 + 0.359 233 191 116 8;
  • 61) 0.359 233 191 116 8 × 2 = 0 + 0.718 466 382 233 6;
  • 62) 0.718 466 382 233 6 × 2 = 1 + 0.436 932 764 467 2;
  • 63) 0.436 932 764 467 2 × 2 = 0 + 0.873 865 528 934 4;
  • 64) 0.873 865 528 934 4 × 2 = 1 + 0.747 731 057 868 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 874 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101(2)

6. Positive number before normalization:

0.000 282 005 874 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 874 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101(2) × 20 =


1.0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101 =


0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101


Decimal number -0.000 282 005 874 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 0001 1110 0100 1101 1100 0101 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100