-0.000 282 005 873 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 873(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 873(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 873| = 0.000 282 005 873


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 873.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 873 × 2 = 0 + 0.000 564 011 746;
  • 2) 0.000 564 011 746 × 2 = 0 + 0.001 128 023 492;
  • 3) 0.001 128 023 492 × 2 = 0 + 0.002 256 046 984;
  • 4) 0.002 256 046 984 × 2 = 0 + 0.004 512 093 968;
  • 5) 0.004 512 093 968 × 2 = 0 + 0.009 024 187 936;
  • 6) 0.009 024 187 936 × 2 = 0 + 0.018 048 375 872;
  • 7) 0.018 048 375 872 × 2 = 0 + 0.036 096 751 744;
  • 8) 0.036 096 751 744 × 2 = 0 + 0.072 193 503 488;
  • 9) 0.072 193 503 488 × 2 = 0 + 0.144 387 006 976;
  • 10) 0.144 387 006 976 × 2 = 0 + 0.288 774 013 952;
  • 11) 0.288 774 013 952 × 2 = 0 + 0.577 548 027 904;
  • 12) 0.577 548 027 904 × 2 = 1 + 0.155 096 055 808;
  • 13) 0.155 096 055 808 × 2 = 0 + 0.310 192 111 616;
  • 14) 0.310 192 111 616 × 2 = 0 + 0.620 384 223 232;
  • 15) 0.620 384 223 232 × 2 = 1 + 0.240 768 446 464;
  • 16) 0.240 768 446 464 × 2 = 0 + 0.481 536 892 928;
  • 17) 0.481 536 892 928 × 2 = 0 + 0.963 073 785 856;
  • 18) 0.963 073 785 856 × 2 = 1 + 0.926 147 571 712;
  • 19) 0.926 147 571 712 × 2 = 1 + 0.852 295 143 424;
  • 20) 0.852 295 143 424 × 2 = 1 + 0.704 590 286 848;
  • 21) 0.704 590 286 848 × 2 = 1 + 0.409 180 573 696;
  • 22) 0.409 180 573 696 × 2 = 0 + 0.818 361 147 392;
  • 23) 0.818 361 147 392 × 2 = 1 + 0.636 722 294 784;
  • 24) 0.636 722 294 784 × 2 = 1 + 0.273 444 589 568;
  • 25) 0.273 444 589 568 × 2 = 0 + 0.546 889 179 136;
  • 26) 0.546 889 179 136 × 2 = 1 + 0.093 778 358 272;
  • 27) 0.093 778 358 272 × 2 = 0 + 0.187 556 716 544;
  • 28) 0.187 556 716 544 × 2 = 0 + 0.375 113 433 088;
  • 29) 0.375 113 433 088 × 2 = 0 + 0.750 226 866 176;
  • 30) 0.750 226 866 176 × 2 = 1 + 0.500 453 732 352;
  • 31) 0.500 453 732 352 × 2 = 1 + 0.000 907 464 704;
  • 32) 0.000 907 464 704 × 2 = 0 + 0.001 814 929 408;
  • 33) 0.001 814 929 408 × 2 = 0 + 0.003 629 858 816;
  • 34) 0.003 629 858 816 × 2 = 0 + 0.007 259 717 632;
  • 35) 0.007 259 717 632 × 2 = 0 + 0.014 519 435 264;
  • 36) 0.014 519 435 264 × 2 = 0 + 0.029 038 870 528;
  • 37) 0.029 038 870 528 × 2 = 0 + 0.058 077 741 056;
  • 38) 0.058 077 741 056 × 2 = 0 + 0.116 155 482 112;
  • 39) 0.116 155 482 112 × 2 = 0 + 0.232 310 964 224;
  • 40) 0.232 310 964 224 × 2 = 0 + 0.464 621 928 448;
  • 41) 0.464 621 928 448 × 2 = 0 + 0.929 243 856 896;
  • 42) 0.929 243 856 896 × 2 = 1 + 0.858 487 713 792;
  • 43) 0.858 487 713 792 × 2 = 1 + 0.716 975 427 584;
  • 44) 0.716 975 427 584 × 2 = 1 + 0.433 950 855 168;
  • 45) 0.433 950 855 168 × 2 = 0 + 0.867 901 710 336;
  • 46) 0.867 901 710 336 × 2 = 1 + 0.735 803 420 672;
  • 47) 0.735 803 420 672 × 2 = 1 + 0.471 606 841 344;
  • 48) 0.471 606 841 344 × 2 = 0 + 0.943 213 682 688;
  • 49) 0.943 213 682 688 × 2 = 1 + 0.886 427 365 376;
  • 50) 0.886 427 365 376 × 2 = 1 + 0.772 854 730 752;
  • 51) 0.772 854 730 752 × 2 = 1 + 0.545 709 461 504;
  • 52) 0.545 709 461 504 × 2 = 1 + 0.091 418 923 008;
  • 53) 0.091 418 923 008 × 2 = 0 + 0.182 837 846 016;
  • 54) 0.182 837 846 016 × 2 = 0 + 0.365 675 692 032;
  • 55) 0.365 675 692 032 × 2 = 0 + 0.731 351 384 064;
  • 56) 0.731 351 384 064 × 2 = 1 + 0.462 702 768 128;
  • 57) 0.462 702 768 128 × 2 = 0 + 0.925 405 536 256;
  • 58) 0.925 405 536 256 × 2 = 1 + 0.850 811 072 512;
  • 59) 0.850 811 072 512 × 2 = 1 + 0.701 622 145 024;
  • 60) 0.701 622 145 024 × 2 = 1 + 0.403 244 290 048;
  • 61) 0.403 244 290 048 × 2 = 0 + 0.806 488 580 096;
  • 62) 0.806 488 580 096 × 2 = 1 + 0.612 977 160 192;
  • 63) 0.612 977 160 192 × 2 = 1 + 0.225 954 320 384;
  • 64) 0.225 954 320 384 × 2 = 0 + 0.451 908 640 768;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 873(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110(2)

6. Positive number before normalization:

0.000 282 005 873(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 873(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110(2) × 20 =


1.0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110 =


0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110


Decimal number -0.000 282 005 873 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0000 0000 0111 0110 1111 0001 0111 0110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100