-0.000 282 005 869 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 869 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 869 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 869 6| = 0.000 282 005 869 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 869 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 869 6 × 2 = 0 + 0.000 564 011 739 2;
  • 2) 0.000 564 011 739 2 × 2 = 0 + 0.001 128 023 478 4;
  • 3) 0.001 128 023 478 4 × 2 = 0 + 0.002 256 046 956 8;
  • 4) 0.002 256 046 956 8 × 2 = 0 + 0.004 512 093 913 6;
  • 5) 0.004 512 093 913 6 × 2 = 0 + 0.009 024 187 827 2;
  • 6) 0.009 024 187 827 2 × 2 = 0 + 0.018 048 375 654 4;
  • 7) 0.018 048 375 654 4 × 2 = 0 + 0.036 096 751 308 8;
  • 8) 0.036 096 751 308 8 × 2 = 0 + 0.072 193 502 617 6;
  • 9) 0.072 193 502 617 6 × 2 = 0 + 0.144 387 005 235 2;
  • 10) 0.144 387 005 235 2 × 2 = 0 + 0.288 774 010 470 4;
  • 11) 0.288 774 010 470 4 × 2 = 0 + 0.577 548 020 940 8;
  • 12) 0.577 548 020 940 8 × 2 = 1 + 0.155 096 041 881 6;
  • 13) 0.155 096 041 881 6 × 2 = 0 + 0.310 192 083 763 2;
  • 14) 0.310 192 083 763 2 × 2 = 0 + 0.620 384 167 526 4;
  • 15) 0.620 384 167 526 4 × 2 = 1 + 0.240 768 335 052 8;
  • 16) 0.240 768 335 052 8 × 2 = 0 + 0.481 536 670 105 6;
  • 17) 0.481 536 670 105 6 × 2 = 0 + 0.963 073 340 211 2;
  • 18) 0.963 073 340 211 2 × 2 = 1 + 0.926 146 680 422 4;
  • 19) 0.926 146 680 422 4 × 2 = 1 + 0.852 293 360 844 8;
  • 20) 0.852 293 360 844 8 × 2 = 1 + 0.704 586 721 689 6;
  • 21) 0.704 586 721 689 6 × 2 = 1 + 0.409 173 443 379 2;
  • 22) 0.409 173 443 379 2 × 2 = 0 + 0.818 346 886 758 4;
  • 23) 0.818 346 886 758 4 × 2 = 1 + 0.636 693 773 516 8;
  • 24) 0.636 693 773 516 8 × 2 = 1 + 0.273 387 547 033 6;
  • 25) 0.273 387 547 033 6 × 2 = 0 + 0.546 775 094 067 2;
  • 26) 0.546 775 094 067 2 × 2 = 1 + 0.093 550 188 134 4;
  • 27) 0.093 550 188 134 4 × 2 = 0 + 0.187 100 376 268 8;
  • 28) 0.187 100 376 268 8 × 2 = 0 + 0.374 200 752 537 6;
  • 29) 0.374 200 752 537 6 × 2 = 0 + 0.748 401 505 075 2;
  • 30) 0.748 401 505 075 2 × 2 = 1 + 0.496 803 010 150 4;
  • 31) 0.496 803 010 150 4 × 2 = 0 + 0.993 606 020 300 8;
  • 32) 0.993 606 020 300 8 × 2 = 1 + 0.987 212 040 601 6;
  • 33) 0.987 212 040 601 6 × 2 = 1 + 0.974 424 081 203 2;
  • 34) 0.974 424 081 203 2 × 2 = 1 + 0.948 848 162 406 4;
  • 35) 0.948 848 162 406 4 × 2 = 1 + 0.897 696 324 812 8;
  • 36) 0.897 696 324 812 8 × 2 = 1 + 0.795 392 649 625 6;
  • 37) 0.795 392 649 625 6 × 2 = 1 + 0.590 785 299 251 2;
  • 38) 0.590 785 299 251 2 × 2 = 1 + 0.181 570 598 502 4;
  • 39) 0.181 570 598 502 4 × 2 = 0 + 0.363 141 197 004 8;
  • 40) 0.363 141 197 004 8 × 2 = 0 + 0.726 282 394 009 6;
  • 41) 0.726 282 394 009 6 × 2 = 1 + 0.452 564 788 019 2;
  • 42) 0.452 564 788 019 2 × 2 = 0 + 0.905 129 576 038 4;
  • 43) 0.905 129 576 038 4 × 2 = 1 + 0.810 259 152 076 8;
  • 44) 0.810 259 152 076 8 × 2 = 1 + 0.620 518 304 153 6;
  • 45) 0.620 518 304 153 6 × 2 = 1 + 0.241 036 608 307 2;
  • 46) 0.241 036 608 307 2 × 2 = 0 + 0.482 073 216 614 4;
  • 47) 0.482 073 216 614 4 × 2 = 0 + 0.964 146 433 228 8;
  • 48) 0.964 146 433 228 8 × 2 = 1 + 0.928 292 866 457 6;
  • 49) 0.928 292 866 457 6 × 2 = 1 + 0.856 585 732 915 2;
  • 50) 0.856 585 732 915 2 × 2 = 1 + 0.713 171 465 830 4;
  • 51) 0.713 171 465 830 4 × 2 = 1 + 0.426 342 931 660 8;
  • 52) 0.426 342 931 660 8 × 2 = 0 + 0.852 685 863 321 6;
  • 53) 0.852 685 863 321 6 × 2 = 1 + 0.705 371 726 643 2;
  • 54) 0.705 371 726 643 2 × 2 = 1 + 0.410 743 453 286 4;
  • 55) 0.410 743 453 286 4 × 2 = 0 + 0.821 486 906 572 8;
  • 56) 0.821 486 906 572 8 × 2 = 1 + 0.642 973 813 145 6;
  • 57) 0.642 973 813 145 6 × 2 = 1 + 0.285 947 626 291 2;
  • 58) 0.285 947 626 291 2 × 2 = 0 + 0.571 895 252 582 4;
  • 59) 0.571 895 252 582 4 × 2 = 1 + 0.143 790 505 164 8;
  • 60) 0.143 790 505 164 8 × 2 = 0 + 0.287 581 010 329 6;
  • 61) 0.287 581 010 329 6 × 2 = 0 + 0.575 162 020 659 2;
  • 62) 0.575 162 020 659 2 × 2 = 1 + 0.150 324 041 318 4;
  • 63) 0.150 324 041 318 4 × 2 = 0 + 0.300 648 082 636 8;
  • 64) 0.300 648 082 636 8 × 2 = 0 + 0.601 296 165 273 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 869 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100(2)

6. Positive number before normalization:

0.000 282 005 869 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 869 6(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100(2) × 20 =


1.0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100 =


0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100


Decimal number -0.000 282 005 869 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1111 1100 1011 1001 1110 1101 1010 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100