-0.000 282 005 867 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 867 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 867 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 867 4| = 0.000 282 005 867 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 867 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 867 4 × 2 = 0 + 0.000 564 011 734 8;
  • 2) 0.000 564 011 734 8 × 2 = 0 + 0.001 128 023 469 6;
  • 3) 0.001 128 023 469 6 × 2 = 0 + 0.002 256 046 939 2;
  • 4) 0.002 256 046 939 2 × 2 = 0 + 0.004 512 093 878 4;
  • 5) 0.004 512 093 878 4 × 2 = 0 + 0.009 024 187 756 8;
  • 6) 0.009 024 187 756 8 × 2 = 0 + 0.018 048 375 513 6;
  • 7) 0.018 048 375 513 6 × 2 = 0 + 0.036 096 751 027 2;
  • 8) 0.036 096 751 027 2 × 2 = 0 + 0.072 193 502 054 4;
  • 9) 0.072 193 502 054 4 × 2 = 0 + 0.144 387 004 108 8;
  • 10) 0.144 387 004 108 8 × 2 = 0 + 0.288 774 008 217 6;
  • 11) 0.288 774 008 217 6 × 2 = 0 + 0.577 548 016 435 2;
  • 12) 0.577 548 016 435 2 × 2 = 1 + 0.155 096 032 870 4;
  • 13) 0.155 096 032 870 4 × 2 = 0 + 0.310 192 065 740 8;
  • 14) 0.310 192 065 740 8 × 2 = 0 + 0.620 384 131 481 6;
  • 15) 0.620 384 131 481 6 × 2 = 1 + 0.240 768 262 963 2;
  • 16) 0.240 768 262 963 2 × 2 = 0 + 0.481 536 525 926 4;
  • 17) 0.481 536 525 926 4 × 2 = 0 + 0.963 073 051 852 8;
  • 18) 0.963 073 051 852 8 × 2 = 1 + 0.926 146 103 705 6;
  • 19) 0.926 146 103 705 6 × 2 = 1 + 0.852 292 207 411 2;
  • 20) 0.852 292 207 411 2 × 2 = 1 + 0.704 584 414 822 4;
  • 21) 0.704 584 414 822 4 × 2 = 1 + 0.409 168 829 644 8;
  • 22) 0.409 168 829 644 8 × 2 = 0 + 0.818 337 659 289 6;
  • 23) 0.818 337 659 289 6 × 2 = 1 + 0.636 675 318 579 2;
  • 24) 0.636 675 318 579 2 × 2 = 1 + 0.273 350 637 158 4;
  • 25) 0.273 350 637 158 4 × 2 = 0 + 0.546 701 274 316 8;
  • 26) 0.546 701 274 316 8 × 2 = 1 + 0.093 402 548 633 6;
  • 27) 0.093 402 548 633 6 × 2 = 0 + 0.186 805 097 267 2;
  • 28) 0.186 805 097 267 2 × 2 = 0 + 0.373 610 194 534 4;
  • 29) 0.373 610 194 534 4 × 2 = 0 + 0.747 220 389 068 8;
  • 30) 0.747 220 389 068 8 × 2 = 1 + 0.494 440 778 137 6;
  • 31) 0.494 440 778 137 6 × 2 = 0 + 0.988 881 556 275 2;
  • 32) 0.988 881 556 275 2 × 2 = 1 + 0.977 763 112 550 4;
  • 33) 0.977 763 112 550 4 × 2 = 1 + 0.955 526 225 100 8;
  • 34) 0.955 526 225 100 8 × 2 = 1 + 0.911 052 450 201 6;
  • 35) 0.911 052 450 201 6 × 2 = 1 + 0.822 104 900 403 2;
  • 36) 0.822 104 900 403 2 × 2 = 1 + 0.644 209 800 806 4;
  • 37) 0.644 209 800 806 4 × 2 = 1 + 0.288 419 601 612 8;
  • 38) 0.288 419 601 612 8 × 2 = 0 + 0.576 839 203 225 6;
  • 39) 0.576 839 203 225 6 × 2 = 1 + 0.153 678 406 451 2;
  • 40) 0.153 678 406 451 2 × 2 = 0 + 0.307 356 812 902 4;
  • 41) 0.307 356 812 902 4 × 2 = 0 + 0.614 713 625 804 8;
  • 42) 0.614 713 625 804 8 × 2 = 1 + 0.229 427 251 609 6;
  • 43) 0.229 427 251 609 6 × 2 = 0 + 0.458 854 503 219 2;
  • 44) 0.458 854 503 219 2 × 2 = 0 + 0.917 709 006 438 4;
  • 45) 0.917 709 006 438 4 × 2 = 1 + 0.835 418 012 876 8;
  • 46) 0.835 418 012 876 8 × 2 = 1 + 0.670 836 025 753 6;
  • 47) 0.670 836 025 753 6 × 2 = 1 + 0.341 672 051 507 2;
  • 48) 0.341 672 051 507 2 × 2 = 0 + 0.683 344 103 014 4;
  • 49) 0.683 344 103 014 4 × 2 = 1 + 0.366 688 206 028 8;
  • 50) 0.366 688 206 028 8 × 2 = 0 + 0.733 376 412 057 6;
  • 51) 0.733 376 412 057 6 × 2 = 1 + 0.466 752 824 115 2;
  • 52) 0.466 752 824 115 2 × 2 = 0 + 0.933 505 648 230 4;
  • 53) 0.933 505 648 230 4 × 2 = 1 + 0.867 011 296 460 8;
  • 54) 0.867 011 296 460 8 × 2 = 1 + 0.734 022 592 921 6;
  • 55) 0.734 022 592 921 6 × 2 = 1 + 0.468 045 185 843 2;
  • 56) 0.468 045 185 843 2 × 2 = 0 + 0.936 090 371 686 4;
  • 57) 0.936 090 371 686 4 × 2 = 1 + 0.872 180 743 372 8;
  • 58) 0.872 180 743 372 8 × 2 = 1 + 0.744 361 486 745 6;
  • 59) 0.744 361 486 745 6 × 2 = 1 + 0.488 722 973 491 2;
  • 60) 0.488 722 973 491 2 × 2 = 0 + 0.977 445 946 982 4;
  • 61) 0.977 445 946 982 4 × 2 = 1 + 0.954 891 893 964 8;
  • 62) 0.954 891 893 964 8 × 2 = 1 + 0.909 783 787 929 6;
  • 63) 0.909 783 787 929 6 × 2 = 1 + 0.819 567 575 859 2;
  • 64) 0.819 567 575 859 2 × 2 = 1 + 0.639 135 151 718 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 867 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111(2)

6. Positive number before normalization:

0.000 282 005 867 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 867 4(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111(2) × 20 =


1.0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111 =


0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111


Decimal number -0.000 282 005 867 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1111 1010 0100 1110 1010 1110 1110 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100