-0.000 282 005 866 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 866 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 866 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 866 7| = 0.000 282 005 866 7


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 866 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 866 7 × 2 = 0 + 0.000 564 011 733 4;
  • 2) 0.000 564 011 733 4 × 2 = 0 + 0.001 128 023 466 8;
  • 3) 0.001 128 023 466 8 × 2 = 0 + 0.002 256 046 933 6;
  • 4) 0.002 256 046 933 6 × 2 = 0 + 0.004 512 093 867 2;
  • 5) 0.004 512 093 867 2 × 2 = 0 + 0.009 024 187 734 4;
  • 6) 0.009 024 187 734 4 × 2 = 0 + 0.018 048 375 468 8;
  • 7) 0.018 048 375 468 8 × 2 = 0 + 0.036 096 750 937 6;
  • 8) 0.036 096 750 937 6 × 2 = 0 + 0.072 193 501 875 2;
  • 9) 0.072 193 501 875 2 × 2 = 0 + 0.144 387 003 750 4;
  • 10) 0.144 387 003 750 4 × 2 = 0 + 0.288 774 007 500 8;
  • 11) 0.288 774 007 500 8 × 2 = 0 + 0.577 548 015 001 6;
  • 12) 0.577 548 015 001 6 × 2 = 1 + 0.155 096 030 003 2;
  • 13) 0.155 096 030 003 2 × 2 = 0 + 0.310 192 060 006 4;
  • 14) 0.310 192 060 006 4 × 2 = 0 + 0.620 384 120 012 8;
  • 15) 0.620 384 120 012 8 × 2 = 1 + 0.240 768 240 025 6;
  • 16) 0.240 768 240 025 6 × 2 = 0 + 0.481 536 480 051 2;
  • 17) 0.481 536 480 051 2 × 2 = 0 + 0.963 072 960 102 4;
  • 18) 0.963 072 960 102 4 × 2 = 1 + 0.926 145 920 204 8;
  • 19) 0.926 145 920 204 8 × 2 = 1 + 0.852 291 840 409 6;
  • 20) 0.852 291 840 409 6 × 2 = 1 + 0.704 583 680 819 2;
  • 21) 0.704 583 680 819 2 × 2 = 1 + 0.409 167 361 638 4;
  • 22) 0.409 167 361 638 4 × 2 = 0 + 0.818 334 723 276 8;
  • 23) 0.818 334 723 276 8 × 2 = 1 + 0.636 669 446 553 6;
  • 24) 0.636 669 446 553 6 × 2 = 1 + 0.273 338 893 107 2;
  • 25) 0.273 338 893 107 2 × 2 = 0 + 0.546 677 786 214 4;
  • 26) 0.546 677 786 214 4 × 2 = 1 + 0.093 355 572 428 8;
  • 27) 0.093 355 572 428 8 × 2 = 0 + 0.186 711 144 857 6;
  • 28) 0.186 711 144 857 6 × 2 = 0 + 0.373 422 289 715 2;
  • 29) 0.373 422 289 715 2 × 2 = 0 + 0.746 844 579 430 4;
  • 30) 0.746 844 579 430 4 × 2 = 1 + 0.493 689 158 860 8;
  • 31) 0.493 689 158 860 8 × 2 = 0 + 0.987 378 317 721 6;
  • 32) 0.987 378 317 721 6 × 2 = 1 + 0.974 756 635 443 2;
  • 33) 0.974 756 635 443 2 × 2 = 1 + 0.949 513 270 886 4;
  • 34) 0.949 513 270 886 4 × 2 = 1 + 0.899 026 541 772 8;
  • 35) 0.899 026 541 772 8 × 2 = 1 + 0.798 053 083 545 6;
  • 36) 0.798 053 083 545 6 × 2 = 1 + 0.596 106 167 091 2;
  • 37) 0.596 106 167 091 2 × 2 = 1 + 0.192 212 334 182 4;
  • 38) 0.192 212 334 182 4 × 2 = 0 + 0.384 424 668 364 8;
  • 39) 0.384 424 668 364 8 × 2 = 0 + 0.768 849 336 729 6;
  • 40) 0.768 849 336 729 6 × 2 = 1 + 0.537 698 673 459 2;
  • 41) 0.537 698 673 459 2 × 2 = 1 + 0.075 397 346 918 4;
  • 42) 0.075 397 346 918 4 × 2 = 0 + 0.150 794 693 836 8;
  • 43) 0.150 794 693 836 8 × 2 = 0 + 0.301 589 387 673 6;
  • 44) 0.301 589 387 673 6 × 2 = 0 + 0.603 178 775 347 2;
  • 45) 0.603 178 775 347 2 × 2 = 1 + 0.206 357 550 694 4;
  • 46) 0.206 357 550 694 4 × 2 = 0 + 0.412 715 101 388 8;
  • 47) 0.412 715 101 388 8 × 2 = 0 + 0.825 430 202 777 6;
  • 48) 0.825 430 202 777 6 × 2 = 1 + 0.650 860 405 555 2;
  • 49) 0.650 860 405 555 2 × 2 = 1 + 0.301 720 811 110 4;
  • 50) 0.301 720 811 110 4 × 2 = 0 + 0.603 441 622 220 8;
  • 51) 0.603 441 622 220 8 × 2 = 1 + 0.206 883 244 441 6;
  • 52) 0.206 883 244 441 6 × 2 = 0 + 0.413 766 488 883 2;
  • 53) 0.413 766 488 883 2 × 2 = 0 + 0.827 532 977 766 4;
  • 54) 0.827 532 977 766 4 × 2 = 1 + 0.655 065 955 532 8;
  • 55) 0.655 065 955 532 8 × 2 = 1 + 0.310 131 911 065 6;
  • 56) 0.310 131 911 065 6 × 2 = 0 + 0.620 263 822 131 2;
  • 57) 0.620 263 822 131 2 × 2 = 1 + 0.240 527 644 262 4;
  • 58) 0.240 527 644 262 4 × 2 = 0 + 0.481 055 288 524 8;
  • 59) 0.481 055 288 524 8 × 2 = 0 + 0.962 110 577 049 6;
  • 60) 0.962 110 577 049 6 × 2 = 1 + 0.924 221 154 099 2;
  • 61) 0.924 221 154 099 2 × 2 = 1 + 0.848 442 308 198 4;
  • 62) 0.848 442 308 198 4 × 2 = 1 + 0.696 884 616 396 8;
  • 63) 0.696 884 616 396 8 × 2 = 1 + 0.393 769 232 793 6;
  • 64) 0.393 769 232 793 6 × 2 = 0 + 0.787 538 465 587 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 866 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110(2)

6. Positive number before normalization:

0.000 282 005 866 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 866 7(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110(2) × 20 =


1.0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110 =


0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110


Decimal number -0.000 282 005 866 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1111 1001 1000 1001 1010 0110 1001 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100