-0.000 282 005 865 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 865 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 865 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 865 3| = 0.000 282 005 865 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 865 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 865 3 × 2 = 0 + 0.000 564 011 730 6;
  • 2) 0.000 564 011 730 6 × 2 = 0 + 0.001 128 023 461 2;
  • 3) 0.001 128 023 461 2 × 2 = 0 + 0.002 256 046 922 4;
  • 4) 0.002 256 046 922 4 × 2 = 0 + 0.004 512 093 844 8;
  • 5) 0.004 512 093 844 8 × 2 = 0 + 0.009 024 187 689 6;
  • 6) 0.009 024 187 689 6 × 2 = 0 + 0.018 048 375 379 2;
  • 7) 0.018 048 375 379 2 × 2 = 0 + 0.036 096 750 758 4;
  • 8) 0.036 096 750 758 4 × 2 = 0 + 0.072 193 501 516 8;
  • 9) 0.072 193 501 516 8 × 2 = 0 + 0.144 387 003 033 6;
  • 10) 0.144 387 003 033 6 × 2 = 0 + 0.288 774 006 067 2;
  • 11) 0.288 774 006 067 2 × 2 = 0 + 0.577 548 012 134 4;
  • 12) 0.577 548 012 134 4 × 2 = 1 + 0.155 096 024 268 8;
  • 13) 0.155 096 024 268 8 × 2 = 0 + 0.310 192 048 537 6;
  • 14) 0.310 192 048 537 6 × 2 = 0 + 0.620 384 097 075 2;
  • 15) 0.620 384 097 075 2 × 2 = 1 + 0.240 768 194 150 4;
  • 16) 0.240 768 194 150 4 × 2 = 0 + 0.481 536 388 300 8;
  • 17) 0.481 536 388 300 8 × 2 = 0 + 0.963 072 776 601 6;
  • 18) 0.963 072 776 601 6 × 2 = 1 + 0.926 145 553 203 2;
  • 19) 0.926 145 553 203 2 × 2 = 1 + 0.852 291 106 406 4;
  • 20) 0.852 291 106 406 4 × 2 = 1 + 0.704 582 212 812 8;
  • 21) 0.704 582 212 812 8 × 2 = 1 + 0.409 164 425 625 6;
  • 22) 0.409 164 425 625 6 × 2 = 0 + 0.818 328 851 251 2;
  • 23) 0.818 328 851 251 2 × 2 = 1 + 0.636 657 702 502 4;
  • 24) 0.636 657 702 502 4 × 2 = 1 + 0.273 315 405 004 8;
  • 25) 0.273 315 405 004 8 × 2 = 0 + 0.546 630 810 009 6;
  • 26) 0.546 630 810 009 6 × 2 = 1 + 0.093 261 620 019 2;
  • 27) 0.093 261 620 019 2 × 2 = 0 + 0.186 523 240 038 4;
  • 28) 0.186 523 240 038 4 × 2 = 0 + 0.373 046 480 076 8;
  • 29) 0.373 046 480 076 8 × 2 = 0 + 0.746 092 960 153 6;
  • 30) 0.746 092 960 153 6 × 2 = 1 + 0.492 185 920 307 2;
  • 31) 0.492 185 920 307 2 × 2 = 0 + 0.984 371 840 614 4;
  • 32) 0.984 371 840 614 4 × 2 = 1 + 0.968 743 681 228 8;
  • 33) 0.968 743 681 228 8 × 2 = 1 + 0.937 487 362 457 6;
  • 34) 0.937 487 362 457 6 × 2 = 1 + 0.874 974 724 915 2;
  • 35) 0.874 974 724 915 2 × 2 = 1 + 0.749 949 449 830 4;
  • 36) 0.749 949 449 830 4 × 2 = 1 + 0.499 898 899 660 8;
  • 37) 0.499 898 899 660 8 × 2 = 0 + 0.999 797 799 321 6;
  • 38) 0.999 797 799 321 6 × 2 = 1 + 0.999 595 598 643 2;
  • 39) 0.999 595 598 643 2 × 2 = 1 + 0.999 191 197 286 4;
  • 40) 0.999 191 197 286 4 × 2 = 1 + 0.998 382 394 572 8;
  • 41) 0.998 382 394 572 8 × 2 = 1 + 0.996 764 789 145 6;
  • 42) 0.996 764 789 145 6 × 2 = 1 + 0.993 529 578 291 2;
  • 43) 0.993 529 578 291 2 × 2 = 1 + 0.987 059 156 582 4;
  • 44) 0.987 059 156 582 4 × 2 = 1 + 0.974 118 313 164 8;
  • 45) 0.974 118 313 164 8 × 2 = 1 + 0.948 236 626 329 6;
  • 46) 0.948 236 626 329 6 × 2 = 1 + 0.896 473 252 659 2;
  • 47) 0.896 473 252 659 2 × 2 = 1 + 0.792 946 505 318 4;
  • 48) 0.792 946 505 318 4 × 2 = 1 + 0.585 893 010 636 8;
  • 49) 0.585 893 010 636 8 × 2 = 1 + 0.171 786 021 273 6;
  • 50) 0.171 786 021 273 6 × 2 = 0 + 0.343 572 042 547 2;
  • 51) 0.343 572 042 547 2 × 2 = 0 + 0.687 144 085 094 4;
  • 52) 0.687 144 085 094 4 × 2 = 1 + 0.374 288 170 188 8;
  • 53) 0.374 288 170 188 8 × 2 = 0 + 0.748 576 340 377 6;
  • 54) 0.748 576 340 377 6 × 2 = 1 + 0.497 152 680 755 2;
  • 55) 0.497 152 680 755 2 × 2 = 0 + 0.994 305 361 510 4;
  • 56) 0.994 305 361 510 4 × 2 = 1 + 0.988 610 723 020 8;
  • 57) 0.988 610 723 020 8 × 2 = 1 + 0.977 221 446 041 6;
  • 58) 0.977 221 446 041 6 × 2 = 1 + 0.954 442 892 083 2;
  • 59) 0.954 442 892 083 2 × 2 = 1 + 0.908 885 784 166 4;
  • 60) 0.908 885 784 166 4 × 2 = 1 + 0.817 771 568 332 8;
  • 61) 0.817 771 568 332 8 × 2 = 1 + 0.635 543 136 665 6;
  • 62) 0.635 543 136 665 6 × 2 = 1 + 0.271 086 273 331 2;
  • 63) 0.271 086 273 331 2 × 2 = 0 + 0.542 172 546 662 4;
  • 64) 0.542 172 546 662 4 × 2 = 1 + 0.084 345 093 324 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 865 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101(2)

6. Positive number before normalization:

0.000 282 005 865 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 865 3(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101(2) × 20 =


1.0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101 =


0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101


Decimal number -0.000 282 005 865 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1111 0111 1111 1111 1001 0101 1111 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100