-0.000 282 005 860 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 860 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 860 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 860 2| = 0.000 282 005 860 2


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 860 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 860 2 × 2 = 0 + 0.000 564 011 720 4;
  • 2) 0.000 564 011 720 4 × 2 = 0 + 0.001 128 023 440 8;
  • 3) 0.001 128 023 440 8 × 2 = 0 + 0.002 256 046 881 6;
  • 4) 0.002 256 046 881 6 × 2 = 0 + 0.004 512 093 763 2;
  • 5) 0.004 512 093 763 2 × 2 = 0 + 0.009 024 187 526 4;
  • 6) 0.009 024 187 526 4 × 2 = 0 + 0.018 048 375 052 8;
  • 7) 0.018 048 375 052 8 × 2 = 0 + 0.036 096 750 105 6;
  • 8) 0.036 096 750 105 6 × 2 = 0 + 0.072 193 500 211 2;
  • 9) 0.072 193 500 211 2 × 2 = 0 + 0.144 387 000 422 4;
  • 10) 0.144 387 000 422 4 × 2 = 0 + 0.288 774 000 844 8;
  • 11) 0.288 774 000 844 8 × 2 = 0 + 0.577 548 001 689 6;
  • 12) 0.577 548 001 689 6 × 2 = 1 + 0.155 096 003 379 2;
  • 13) 0.155 096 003 379 2 × 2 = 0 + 0.310 192 006 758 4;
  • 14) 0.310 192 006 758 4 × 2 = 0 + 0.620 384 013 516 8;
  • 15) 0.620 384 013 516 8 × 2 = 1 + 0.240 768 027 033 6;
  • 16) 0.240 768 027 033 6 × 2 = 0 + 0.481 536 054 067 2;
  • 17) 0.481 536 054 067 2 × 2 = 0 + 0.963 072 108 134 4;
  • 18) 0.963 072 108 134 4 × 2 = 1 + 0.926 144 216 268 8;
  • 19) 0.926 144 216 268 8 × 2 = 1 + 0.852 288 432 537 6;
  • 20) 0.852 288 432 537 6 × 2 = 1 + 0.704 576 865 075 2;
  • 21) 0.704 576 865 075 2 × 2 = 1 + 0.409 153 730 150 4;
  • 22) 0.409 153 730 150 4 × 2 = 0 + 0.818 307 460 300 8;
  • 23) 0.818 307 460 300 8 × 2 = 1 + 0.636 614 920 601 6;
  • 24) 0.636 614 920 601 6 × 2 = 1 + 0.273 229 841 203 2;
  • 25) 0.273 229 841 203 2 × 2 = 0 + 0.546 459 682 406 4;
  • 26) 0.546 459 682 406 4 × 2 = 1 + 0.092 919 364 812 8;
  • 27) 0.092 919 364 812 8 × 2 = 0 + 0.185 838 729 625 6;
  • 28) 0.185 838 729 625 6 × 2 = 0 + 0.371 677 459 251 2;
  • 29) 0.371 677 459 251 2 × 2 = 0 + 0.743 354 918 502 4;
  • 30) 0.743 354 918 502 4 × 2 = 1 + 0.486 709 837 004 8;
  • 31) 0.486 709 837 004 8 × 2 = 0 + 0.973 419 674 009 6;
  • 32) 0.973 419 674 009 6 × 2 = 1 + 0.946 839 348 019 2;
  • 33) 0.946 839 348 019 2 × 2 = 1 + 0.893 678 696 038 4;
  • 34) 0.893 678 696 038 4 × 2 = 1 + 0.787 357 392 076 8;
  • 35) 0.787 357 392 076 8 × 2 = 1 + 0.574 714 784 153 6;
  • 36) 0.574 714 784 153 6 × 2 = 1 + 0.149 429 568 307 2;
  • 37) 0.149 429 568 307 2 × 2 = 0 + 0.298 859 136 614 4;
  • 38) 0.298 859 136 614 4 × 2 = 0 + 0.597 718 273 228 8;
  • 39) 0.597 718 273 228 8 × 2 = 1 + 0.195 436 546 457 6;
  • 40) 0.195 436 546 457 6 × 2 = 0 + 0.390 873 092 915 2;
  • 41) 0.390 873 092 915 2 × 2 = 0 + 0.781 746 185 830 4;
  • 42) 0.781 746 185 830 4 × 2 = 1 + 0.563 492 371 660 8;
  • 43) 0.563 492 371 660 8 × 2 = 1 + 0.126 984 743 321 6;
  • 44) 0.126 984 743 321 6 × 2 = 0 + 0.253 969 486 643 2;
  • 45) 0.253 969 486 643 2 × 2 = 0 + 0.507 938 973 286 4;
  • 46) 0.507 938 973 286 4 × 2 = 1 + 0.015 877 946 572 8;
  • 47) 0.015 877 946 572 8 × 2 = 0 + 0.031 755 893 145 6;
  • 48) 0.031 755 893 145 6 × 2 = 0 + 0.063 511 786 291 2;
  • 49) 0.063 511 786 291 2 × 2 = 0 + 0.127 023 572 582 4;
  • 50) 0.127 023 572 582 4 × 2 = 0 + 0.254 047 145 164 8;
  • 51) 0.254 047 145 164 8 × 2 = 0 + 0.508 094 290 329 6;
  • 52) 0.508 094 290 329 6 × 2 = 1 + 0.016 188 580 659 2;
  • 53) 0.016 188 580 659 2 × 2 = 0 + 0.032 377 161 318 4;
  • 54) 0.032 377 161 318 4 × 2 = 0 + 0.064 754 322 636 8;
  • 55) 0.064 754 322 636 8 × 2 = 0 + 0.129 508 645 273 6;
  • 56) 0.129 508 645 273 6 × 2 = 0 + 0.259 017 290 547 2;
  • 57) 0.259 017 290 547 2 × 2 = 0 + 0.518 034 581 094 4;
  • 58) 0.518 034 581 094 4 × 2 = 1 + 0.036 069 162 188 8;
  • 59) 0.036 069 162 188 8 × 2 = 0 + 0.072 138 324 377 6;
  • 60) 0.072 138 324 377 6 × 2 = 0 + 0.144 276 648 755 2;
  • 61) 0.144 276 648 755 2 × 2 = 0 + 0.288 553 297 510 4;
  • 62) 0.288 553 297 510 4 × 2 = 0 + 0.577 106 595 020 8;
  • 63) 0.577 106 595 020 8 × 2 = 1 + 0.154 213 190 041 6;
  • 64) 0.154 213 190 041 6 × 2 = 0 + 0.308 426 380 083 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 860 2(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010(2)

6. Positive number before normalization:

0.000 282 005 860 2(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 860 2(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010(2) × 20 =


1.0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010 =


0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010


Decimal number -0.000 282 005 860 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1111 0010 0110 0100 0001 0000 0100 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100