-0.000 282 005 828 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 828(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 828(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 828| = 0.000 282 005 828


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 828.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 828 × 2 = 0 + 0.000 564 011 656;
  • 2) 0.000 564 011 656 × 2 = 0 + 0.001 128 023 312;
  • 3) 0.001 128 023 312 × 2 = 0 + 0.002 256 046 624;
  • 4) 0.002 256 046 624 × 2 = 0 + 0.004 512 093 248;
  • 5) 0.004 512 093 248 × 2 = 0 + 0.009 024 186 496;
  • 6) 0.009 024 186 496 × 2 = 0 + 0.018 048 372 992;
  • 7) 0.018 048 372 992 × 2 = 0 + 0.036 096 745 984;
  • 8) 0.036 096 745 984 × 2 = 0 + 0.072 193 491 968;
  • 9) 0.072 193 491 968 × 2 = 0 + 0.144 386 983 936;
  • 10) 0.144 386 983 936 × 2 = 0 + 0.288 773 967 872;
  • 11) 0.288 773 967 872 × 2 = 0 + 0.577 547 935 744;
  • 12) 0.577 547 935 744 × 2 = 1 + 0.155 095 871 488;
  • 13) 0.155 095 871 488 × 2 = 0 + 0.310 191 742 976;
  • 14) 0.310 191 742 976 × 2 = 0 + 0.620 383 485 952;
  • 15) 0.620 383 485 952 × 2 = 1 + 0.240 766 971 904;
  • 16) 0.240 766 971 904 × 2 = 0 + 0.481 533 943 808;
  • 17) 0.481 533 943 808 × 2 = 0 + 0.963 067 887 616;
  • 18) 0.963 067 887 616 × 2 = 1 + 0.926 135 775 232;
  • 19) 0.926 135 775 232 × 2 = 1 + 0.852 271 550 464;
  • 20) 0.852 271 550 464 × 2 = 1 + 0.704 543 100 928;
  • 21) 0.704 543 100 928 × 2 = 1 + 0.409 086 201 856;
  • 22) 0.409 086 201 856 × 2 = 0 + 0.818 172 403 712;
  • 23) 0.818 172 403 712 × 2 = 1 + 0.636 344 807 424;
  • 24) 0.636 344 807 424 × 2 = 1 + 0.272 689 614 848;
  • 25) 0.272 689 614 848 × 2 = 0 + 0.545 379 229 696;
  • 26) 0.545 379 229 696 × 2 = 1 + 0.090 758 459 392;
  • 27) 0.090 758 459 392 × 2 = 0 + 0.181 516 918 784;
  • 28) 0.181 516 918 784 × 2 = 0 + 0.363 033 837 568;
  • 29) 0.363 033 837 568 × 2 = 0 + 0.726 067 675 136;
  • 30) 0.726 067 675 136 × 2 = 1 + 0.452 135 350 272;
  • 31) 0.452 135 350 272 × 2 = 0 + 0.904 270 700 544;
  • 32) 0.904 270 700 544 × 2 = 1 + 0.808 541 401 088;
  • 33) 0.808 541 401 088 × 2 = 1 + 0.617 082 802 176;
  • 34) 0.617 082 802 176 × 2 = 1 + 0.234 165 604 352;
  • 35) 0.234 165 604 352 × 2 = 0 + 0.468 331 208 704;
  • 36) 0.468 331 208 704 × 2 = 0 + 0.936 662 417 408;
  • 37) 0.936 662 417 408 × 2 = 1 + 0.873 324 834 816;
  • 38) 0.873 324 834 816 × 2 = 1 + 0.746 649 669 632;
  • 39) 0.746 649 669 632 × 2 = 1 + 0.493 299 339 264;
  • 40) 0.493 299 339 264 × 2 = 0 + 0.986 598 678 528;
  • 41) 0.986 598 678 528 × 2 = 1 + 0.973 197 357 056;
  • 42) 0.973 197 357 056 × 2 = 1 + 0.946 394 714 112;
  • 43) 0.946 394 714 112 × 2 = 1 + 0.892 789 428 224;
  • 44) 0.892 789 428 224 × 2 = 1 + 0.785 578 856 448;
  • 45) 0.785 578 856 448 × 2 = 1 + 0.571 157 712 896;
  • 46) 0.571 157 712 896 × 2 = 1 + 0.142 315 425 792;
  • 47) 0.142 315 425 792 × 2 = 0 + 0.284 630 851 584;
  • 48) 0.284 630 851 584 × 2 = 0 + 0.569 261 703 168;
  • 49) 0.569 261 703 168 × 2 = 1 + 0.138 523 406 336;
  • 50) 0.138 523 406 336 × 2 = 0 + 0.277 046 812 672;
  • 51) 0.277 046 812 672 × 2 = 0 + 0.554 093 625 344;
  • 52) 0.554 093 625 344 × 2 = 1 + 0.108 187 250 688;
  • 53) 0.108 187 250 688 × 2 = 0 + 0.216 374 501 376;
  • 54) 0.216 374 501 376 × 2 = 0 + 0.432 749 002 752;
  • 55) 0.432 749 002 752 × 2 = 0 + 0.865 498 005 504;
  • 56) 0.865 498 005 504 × 2 = 1 + 0.730 996 011 008;
  • 57) 0.730 996 011 008 × 2 = 1 + 0.461 992 022 016;
  • 58) 0.461 992 022 016 × 2 = 0 + 0.923 984 044 032;
  • 59) 0.923 984 044 032 × 2 = 1 + 0.847 968 088 064;
  • 60) 0.847 968 088 064 × 2 = 1 + 0.695 936 176 128;
  • 61) 0.695 936 176 128 × 2 = 1 + 0.391 872 352 256;
  • 62) 0.391 872 352 256 × 2 = 0 + 0.783 744 704 512;
  • 63) 0.783 744 704 512 × 2 = 1 + 0.567 489 409 024;
  • 64) 0.567 489 409 024 × 2 = 1 + 0.134 978 818 048;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 828(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011(2)

6. Positive number before normalization:

0.000 282 005 828(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 828(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011(2) × 20 =


1.0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011 =


0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011


Decimal number -0.000 282 005 828 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1100 1110 1111 1100 1001 0001 1011 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100