-0.000 282 005 819 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 819(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 819(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 819| = 0.000 282 005 819


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 819.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 819 × 2 = 0 + 0.000 564 011 638;
  • 2) 0.000 564 011 638 × 2 = 0 + 0.001 128 023 276;
  • 3) 0.001 128 023 276 × 2 = 0 + 0.002 256 046 552;
  • 4) 0.002 256 046 552 × 2 = 0 + 0.004 512 093 104;
  • 5) 0.004 512 093 104 × 2 = 0 + 0.009 024 186 208;
  • 6) 0.009 024 186 208 × 2 = 0 + 0.018 048 372 416;
  • 7) 0.018 048 372 416 × 2 = 0 + 0.036 096 744 832;
  • 8) 0.036 096 744 832 × 2 = 0 + 0.072 193 489 664;
  • 9) 0.072 193 489 664 × 2 = 0 + 0.144 386 979 328;
  • 10) 0.144 386 979 328 × 2 = 0 + 0.288 773 958 656;
  • 11) 0.288 773 958 656 × 2 = 0 + 0.577 547 917 312;
  • 12) 0.577 547 917 312 × 2 = 1 + 0.155 095 834 624;
  • 13) 0.155 095 834 624 × 2 = 0 + 0.310 191 669 248;
  • 14) 0.310 191 669 248 × 2 = 0 + 0.620 383 338 496;
  • 15) 0.620 383 338 496 × 2 = 1 + 0.240 766 676 992;
  • 16) 0.240 766 676 992 × 2 = 0 + 0.481 533 353 984;
  • 17) 0.481 533 353 984 × 2 = 0 + 0.963 066 707 968;
  • 18) 0.963 066 707 968 × 2 = 1 + 0.926 133 415 936;
  • 19) 0.926 133 415 936 × 2 = 1 + 0.852 266 831 872;
  • 20) 0.852 266 831 872 × 2 = 1 + 0.704 533 663 744;
  • 21) 0.704 533 663 744 × 2 = 1 + 0.409 067 327 488;
  • 22) 0.409 067 327 488 × 2 = 0 + 0.818 134 654 976;
  • 23) 0.818 134 654 976 × 2 = 1 + 0.636 269 309 952;
  • 24) 0.636 269 309 952 × 2 = 1 + 0.272 538 619 904;
  • 25) 0.272 538 619 904 × 2 = 0 + 0.545 077 239 808;
  • 26) 0.545 077 239 808 × 2 = 1 + 0.090 154 479 616;
  • 27) 0.090 154 479 616 × 2 = 0 + 0.180 308 959 232;
  • 28) 0.180 308 959 232 × 2 = 0 + 0.360 617 918 464;
  • 29) 0.360 617 918 464 × 2 = 0 + 0.721 235 836 928;
  • 30) 0.721 235 836 928 × 2 = 1 + 0.442 471 673 856;
  • 31) 0.442 471 673 856 × 2 = 0 + 0.884 943 347 712;
  • 32) 0.884 943 347 712 × 2 = 1 + 0.769 886 695 424;
  • 33) 0.769 886 695 424 × 2 = 1 + 0.539 773 390 848;
  • 34) 0.539 773 390 848 × 2 = 1 + 0.079 546 781 696;
  • 35) 0.079 546 781 696 × 2 = 0 + 0.159 093 563 392;
  • 36) 0.159 093 563 392 × 2 = 0 + 0.318 187 126 784;
  • 37) 0.318 187 126 784 × 2 = 0 + 0.636 374 253 568;
  • 38) 0.636 374 253 568 × 2 = 1 + 0.272 748 507 136;
  • 39) 0.272 748 507 136 × 2 = 0 + 0.545 497 014 272;
  • 40) 0.545 497 014 272 × 2 = 1 + 0.090 994 028 544;
  • 41) 0.090 994 028 544 × 2 = 0 + 0.181 988 057 088;
  • 42) 0.181 988 057 088 × 2 = 0 + 0.363 976 114 176;
  • 43) 0.363 976 114 176 × 2 = 0 + 0.727 952 228 352;
  • 44) 0.727 952 228 352 × 2 = 1 + 0.455 904 456 704;
  • 45) 0.455 904 456 704 × 2 = 0 + 0.911 808 913 408;
  • 46) 0.911 808 913 408 × 2 = 1 + 0.823 617 826 816;
  • 47) 0.823 617 826 816 × 2 = 1 + 0.647 235 653 632;
  • 48) 0.647 235 653 632 × 2 = 1 + 0.294 471 307 264;
  • 49) 0.294 471 307 264 × 2 = 0 + 0.588 942 614 528;
  • 50) 0.588 942 614 528 × 2 = 1 + 0.177 885 229 056;
  • 51) 0.177 885 229 056 × 2 = 0 + 0.355 770 458 112;
  • 52) 0.355 770 458 112 × 2 = 0 + 0.711 540 916 224;
  • 53) 0.711 540 916 224 × 2 = 1 + 0.423 081 832 448;
  • 54) 0.423 081 832 448 × 2 = 0 + 0.846 163 664 896;
  • 55) 0.846 163 664 896 × 2 = 1 + 0.692 327 329 792;
  • 56) 0.692 327 329 792 × 2 = 1 + 0.384 654 659 584;
  • 57) 0.384 654 659 584 × 2 = 0 + 0.769 309 319 168;
  • 58) 0.769 309 319 168 × 2 = 1 + 0.538 618 638 336;
  • 59) 0.538 618 638 336 × 2 = 1 + 0.077 237 276 672;
  • 60) 0.077 237 276 672 × 2 = 0 + 0.154 474 553 344;
  • 61) 0.154 474 553 344 × 2 = 0 + 0.308 949 106 688;
  • 62) 0.308 949 106 688 × 2 = 0 + 0.617 898 213 376;
  • 63) 0.617 898 213 376 × 2 = 1 + 0.235 796 426 752;
  • 64) 0.235 796 426 752 × 2 = 0 + 0.471 592 853 504;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 819(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010(2)

6. Positive number before normalization:

0.000 282 005 819(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 819(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010(2) × 20 =


1.0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010 =


0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010


Decimal number -0.000 282 005 819 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1100 0101 0001 0111 0100 1011 0110 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100