-0.000 282 005 811 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 811(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 811(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 811| = 0.000 282 005 811


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 811.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 811 × 2 = 0 + 0.000 564 011 622;
  • 2) 0.000 564 011 622 × 2 = 0 + 0.001 128 023 244;
  • 3) 0.001 128 023 244 × 2 = 0 + 0.002 256 046 488;
  • 4) 0.002 256 046 488 × 2 = 0 + 0.004 512 092 976;
  • 5) 0.004 512 092 976 × 2 = 0 + 0.009 024 185 952;
  • 6) 0.009 024 185 952 × 2 = 0 + 0.018 048 371 904;
  • 7) 0.018 048 371 904 × 2 = 0 + 0.036 096 743 808;
  • 8) 0.036 096 743 808 × 2 = 0 + 0.072 193 487 616;
  • 9) 0.072 193 487 616 × 2 = 0 + 0.144 386 975 232;
  • 10) 0.144 386 975 232 × 2 = 0 + 0.288 773 950 464;
  • 11) 0.288 773 950 464 × 2 = 0 + 0.577 547 900 928;
  • 12) 0.577 547 900 928 × 2 = 1 + 0.155 095 801 856;
  • 13) 0.155 095 801 856 × 2 = 0 + 0.310 191 603 712;
  • 14) 0.310 191 603 712 × 2 = 0 + 0.620 383 207 424;
  • 15) 0.620 383 207 424 × 2 = 1 + 0.240 766 414 848;
  • 16) 0.240 766 414 848 × 2 = 0 + 0.481 532 829 696;
  • 17) 0.481 532 829 696 × 2 = 0 + 0.963 065 659 392;
  • 18) 0.963 065 659 392 × 2 = 1 + 0.926 131 318 784;
  • 19) 0.926 131 318 784 × 2 = 1 + 0.852 262 637 568;
  • 20) 0.852 262 637 568 × 2 = 1 + 0.704 525 275 136;
  • 21) 0.704 525 275 136 × 2 = 1 + 0.409 050 550 272;
  • 22) 0.409 050 550 272 × 2 = 0 + 0.818 101 100 544;
  • 23) 0.818 101 100 544 × 2 = 1 + 0.636 202 201 088;
  • 24) 0.636 202 201 088 × 2 = 1 + 0.272 404 402 176;
  • 25) 0.272 404 402 176 × 2 = 0 + 0.544 808 804 352;
  • 26) 0.544 808 804 352 × 2 = 1 + 0.089 617 608 704;
  • 27) 0.089 617 608 704 × 2 = 0 + 0.179 235 217 408;
  • 28) 0.179 235 217 408 × 2 = 0 + 0.358 470 434 816;
  • 29) 0.358 470 434 816 × 2 = 0 + 0.716 940 869 632;
  • 30) 0.716 940 869 632 × 2 = 1 + 0.433 881 739 264;
  • 31) 0.433 881 739 264 × 2 = 0 + 0.867 763 478 528;
  • 32) 0.867 763 478 528 × 2 = 1 + 0.735 526 957 056;
  • 33) 0.735 526 957 056 × 2 = 1 + 0.471 053 914 112;
  • 34) 0.471 053 914 112 × 2 = 0 + 0.942 107 828 224;
  • 35) 0.942 107 828 224 × 2 = 1 + 0.884 215 656 448;
  • 36) 0.884 215 656 448 × 2 = 1 + 0.768 431 312 896;
  • 37) 0.768 431 312 896 × 2 = 1 + 0.536 862 625 792;
  • 38) 0.536 862 625 792 × 2 = 1 + 0.073 725 251 584;
  • 39) 0.073 725 251 584 × 2 = 0 + 0.147 450 503 168;
  • 40) 0.147 450 503 168 × 2 = 0 + 0.294 901 006 336;
  • 41) 0.294 901 006 336 × 2 = 0 + 0.589 802 012 672;
  • 42) 0.589 802 012 672 × 2 = 1 + 0.179 604 025 344;
  • 43) 0.179 604 025 344 × 2 = 0 + 0.359 208 050 688;
  • 44) 0.359 208 050 688 × 2 = 0 + 0.718 416 101 376;
  • 45) 0.718 416 101 376 × 2 = 1 + 0.436 832 202 752;
  • 46) 0.436 832 202 752 × 2 = 0 + 0.873 664 405 504;
  • 47) 0.873 664 405 504 × 2 = 1 + 0.747 328 811 008;
  • 48) 0.747 328 811 008 × 2 = 1 + 0.494 657 622 016;
  • 49) 0.494 657 622 016 × 2 = 0 + 0.989 315 244 032;
  • 50) 0.989 315 244 032 × 2 = 1 + 0.978 630 488 064;
  • 51) 0.978 630 488 064 × 2 = 1 + 0.957 260 976 128;
  • 52) 0.957 260 976 128 × 2 = 1 + 0.914 521 952 256;
  • 53) 0.914 521 952 256 × 2 = 1 + 0.829 043 904 512;
  • 54) 0.829 043 904 512 × 2 = 1 + 0.658 087 809 024;
  • 55) 0.658 087 809 024 × 2 = 1 + 0.316 175 618 048;
  • 56) 0.316 175 618 048 × 2 = 0 + 0.632 351 236 096;
  • 57) 0.632 351 236 096 × 2 = 1 + 0.264 702 472 192;
  • 58) 0.264 702 472 192 × 2 = 0 + 0.529 404 944 384;
  • 59) 0.529 404 944 384 × 2 = 1 + 0.058 809 888 768;
  • 60) 0.058 809 888 768 × 2 = 0 + 0.117 619 777 536;
  • 61) 0.117 619 777 536 × 2 = 0 + 0.235 239 555 072;
  • 62) 0.235 239 555 072 × 2 = 0 + 0.470 479 110 144;
  • 63) 0.470 479 110 144 × 2 = 0 + 0.940 958 220 288;
  • 64) 0.940 958 220 288 × 2 = 1 + 0.881 916 440 576;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 811(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001(2)

6. Positive number before normalization:

0.000 282 005 811(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 811(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001(2) × 20 =


1.0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001 =


0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001


Decimal number -0.000 282 005 811 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 1011 1100 0100 1011 0111 1110 1010 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100