-0.000 282 005 736 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 736(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 736(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 736| = 0.000 282 005 736


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 736.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 736 × 2 = 0 + 0.000 564 011 472;
  • 2) 0.000 564 011 472 × 2 = 0 + 0.001 128 022 944;
  • 3) 0.001 128 022 944 × 2 = 0 + 0.002 256 045 888;
  • 4) 0.002 256 045 888 × 2 = 0 + 0.004 512 091 776;
  • 5) 0.004 512 091 776 × 2 = 0 + 0.009 024 183 552;
  • 6) 0.009 024 183 552 × 2 = 0 + 0.018 048 367 104;
  • 7) 0.018 048 367 104 × 2 = 0 + 0.036 096 734 208;
  • 8) 0.036 096 734 208 × 2 = 0 + 0.072 193 468 416;
  • 9) 0.072 193 468 416 × 2 = 0 + 0.144 386 936 832;
  • 10) 0.144 386 936 832 × 2 = 0 + 0.288 773 873 664;
  • 11) 0.288 773 873 664 × 2 = 0 + 0.577 547 747 328;
  • 12) 0.577 547 747 328 × 2 = 1 + 0.155 095 494 656;
  • 13) 0.155 095 494 656 × 2 = 0 + 0.310 190 989 312;
  • 14) 0.310 190 989 312 × 2 = 0 + 0.620 381 978 624;
  • 15) 0.620 381 978 624 × 2 = 1 + 0.240 763 957 248;
  • 16) 0.240 763 957 248 × 2 = 0 + 0.481 527 914 496;
  • 17) 0.481 527 914 496 × 2 = 0 + 0.963 055 828 992;
  • 18) 0.963 055 828 992 × 2 = 1 + 0.926 111 657 984;
  • 19) 0.926 111 657 984 × 2 = 1 + 0.852 223 315 968;
  • 20) 0.852 223 315 968 × 2 = 1 + 0.704 446 631 936;
  • 21) 0.704 446 631 936 × 2 = 1 + 0.408 893 263 872;
  • 22) 0.408 893 263 872 × 2 = 0 + 0.817 786 527 744;
  • 23) 0.817 786 527 744 × 2 = 1 + 0.635 573 055 488;
  • 24) 0.635 573 055 488 × 2 = 1 + 0.271 146 110 976;
  • 25) 0.271 146 110 976 × 2 = 0 + 0.542 292 221 952;
  • 26) 0.542 292 221 952 × 2 = 1 + 0.084 584 443 904;
  • 27) 0.084 584 443 904 × 2 = 0 + 0.169 168 887 808;
  • 28) 0.169 168 887 808 × 2 = 0 + 0.338 337 775 616;
  • 29) 0.338 337 775 616 × 2 = 0 + 0.676 675 551 232;
  • 30) 0.676 675 551 232 × 2 = 1 + 0.353 351 102 464;
  • 31) 0.353 351 102 464 × 2 = 0 + 0.706 702 204 928;
  • 32) 0.706 702 204 928 × 2 = 1 + 0.413 404 409 856;
  • 33) 0.413 404 409 856 × 2 = 0 + 0.826 808 819 712;
  • 34) 0.826 808 819 712 × 2 = 1 + 0.653 617 639 424;
  • 35) 0.653 617 639 424 × 2 = 1 + 0.307 235 278 848;
  • 36) 0.307 235 278 848 × 2 = 0 + 0.614 470 557 696;
  • 37) 0.614 470 557 696 × 2 = 1 + 0.228 941 115 392;
  • 38) 0.228 941 115 392 × 2 = 0 + 0.457 882 230 784;
  • 39) 0.457 882 230 784 × 2 = 0 + 0.915 764 461 568;
  • 40) 0.915 764 461 568 × 2 = 1 + 0.831 528 923 136;
  • 41) 0.831 528 923 136 × 2 = 1 + 0.663 057 846 272;
  • 42) 0.663 057 846 272 × 2 = 1 + 0.326 115 692 544;
  • 43) 0.326 115 692 544 × 2 = 0 + 0.652 231 385 088;
  • 44) 0.652 231 385 088 × 2 = 1 + 0.304 462 770 176;
  • 45) 0.304 462 770 176 × 2 = 0 + 0.608 925 540 352;
  • 46) 0.608 925 540 352 × 2 = 1 + 0.217 851 080 704;
  • 47) 0.217 851 080 704 × 2 = 0 + 0.435 702 161 408;
  • 48) 0.435 702 161 408 × 2 = 0 + 0.871 404 322 816;
  • 49) 0.871 404 322 816 × 2 = 1 + 0.742 808 645 632;
  • 50) 0.742 808 645 632 × 2 = 1 + 0.485 617 291 264;
  • 51) 0.485 617 291 264 × 2 = 0 + 0.971 234 582 528;
  • 52) 0.971 234 582 528 × 2 = 1 + 0.942 469 165 056;
  • 53) 0.942 469 165 056 × 2 = 1 + 0.884 938 330 112;
  • 54) 0.884 938 330 112 × 2 = 1 + 0.769 876 660 224;
  • 55) 0.769 876 660 224 × 2 = 1 + 0.539 753 320 448;
  • 56) 0.539 753 320 448 × 2 = 1 + 0.079 506 640 896;
  • 57) 0.079 506 640 896 × 2 = 0 + 0.159 013 281 792;
  • 58) 0.159 013 281 792 × 2 = 0 + 0.318 026 563 584;
  • 59) 0.318 026 563 584 × 2 = 0 + 0.636 053 127 168;
  • 60) 0.636 053 127 168 × 2 = 1 + 0.272 106 254 336;
  • 61) 0.272 106 254 336 × 2 = 0 + 0.544 212 508 672;
  • 62) 0.544 212 508 672 × 2 = 1 + 0.088 425 017 344;
  • 63) 0.088 425 017 344 × 2 = 0 + 0.176 850 034 688;
  • 64) 0.176 850 034 688 × 2 = 0 + 0.353 700 069 376;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 736(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100(2)

6. Positive number before normalization:

0.000 282 005 736(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 736(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100(2) × 20 =


1.0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100 =


0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100


Decimal number -0.000 282 005 736 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 0110 1001 1101 0100 1101 1111 0001 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100