-0.000 282 005 656 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 656(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 656(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 656| = 0.000 282 005 656


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 656.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 656 × 2 = 0 + 0.000 564 011 312;
  • 2) 0.000 564 011 312 × 2 = 0 + 0.001 128 022 624;
  • 3) 0.001 128 022 624 × 2 = 0 + 0.002 256 045 248;
  • 4) 0.002 256 045 248 × 2 = 0 + 0.004 512 090 496;
  • 5) 0.004 512 090 496 × 2 = 0 + 0.009 024 180 992;
  • 6) 0.009 024 180 992 × 2 = 0 + 0.018 048 361 984;
  • 7) 0.018 048 361 984 × 2 = 0 + 0.036 096 723 968;
  • 8) 0.036 096 723 968 × 2 = 0 + 0.072 193 447 936;
  • 9) 0.072 193 447 936 × 2 = 0 + 0.144 386 895 872;
  • 10) 0.144 386 895 872 × 2 = 0 + 0.288 773 791 744;
  • 11) 0.288 773 791 744 × 2 = 0 + 0.577 547 583 488;
  • 12) 0.577 547 583 488 × 2 = 1 + 0.155 095 166 976;
  • 13) 0.155 095 166 976 × 2 = 0 + 0.310 190 333 952;
  • 14) 0.310 190 333 952 × 2 = 0 + 0.620 380 667 904;
  • 15) 0.620 380 667 904 × 2 = 1 + 0.240 761 335 808;
  • 16) 0.240 761 335 808 × 2 = 0 + 0.481 522 671 616;
  • 17) 0.481 522 671 616 × 2 = 0 + 0.963 045 343 232;
  • 18) 0.963 045 343 232 × 2 = 1 + 0.926 090 686 464;
  • 19) 0.926 090 686 464 × 2 = 1 + 0.852 181 372 928;
  • 20) 0.852 181 372 928 × 2 = 1 + 0.704 362 745 856;
  • 21) 0.704 362 745 856 × 2 = 1 + 0.408 725 491 712;
  • 22) 0.408 725 491 712 × 2 = 0 + 0.817 450 983 424;
  • 23) 0.817 450 983 424 × 2 = 1 + 0.634 901 966 848;
  • 24) 0.634 901 966 848 × 2 = 1 + 0.269 803 933 696;
  • 25) 0.269 803 933 696 × 2 = 0 + 0.539 607 867 392;
  • 26) 0.539 607 867 392 × 2 = 1 + 0.079 215 734 784;
  • 27) 0.079 215 734 784 × 2 = 0 + 0.158 431 469 568;
  • 28) 0.158 431 469 568 × 2 = 0 + 0.316 862 939 136;
  • 29) 0.316 862 939 136 × 2 = 0 + 0.633 725 878 272;
  • 30) 0.633 725 878 272 × 2 = 1 + 0.267 451 756 544;
  • 31) 0.267 451 756 544 × 2 = 0 + 0.534 903 513 088;
  • 32) 0.534 903 513 088 × 2 = 1 + 0.069 807 026 176;
  • 33) 0.069 807 026 176 × 2 = 0 + 0.139 614 052 352;
  • 34) 0.139 614 052 352 × 2 = 0 + 0.279 228 104 704;
  • 35) 0.279 228 104 704 × 2 = 0 + 0.558 456 209 408;
  • 36) 0.558 456 209 408 × 2 = 1 + 0.116 912 418 816;
  • 37) 0.116 912 418 816 × 2 = 0 + 0.233 824 837 632;
  • 38) 0.233 824 837 632 × 2 = 0 + 0.467 649 675 264;
  • 39) 0.467 649 675 264 × 2 = 0 + 0.935 299 350 528;
  • 40) 0.935 299 350 528 × 2 = 1 + 0.870 598 701 056;
  • 41) 0.870 598 701 056 × 2 = 1 + 0.741 197 402 112;
  • 42) 0.741 197 402 112 × 2 = 1 + 0.482 394 804 224;
  • 43) 0.482 394 804 224 × 2 = 0 + 0.964 789 608 448;
  • 44) 0.964 789 608 448 × 2 = 1 + 0.929 579 216 896;
  • 45) 0.929 579 216 896 × 2 = 1 + 0.859 158 433 792;
  • 46) 0.859 158 433 792 × 2 = 1 + 0.718 316 867 584;
  • 47) 0.718 316 867 584 × 2 = 1 + 0.436 633 735 168;
  • 48) 0.436 633 735 168 × 2 = 0 + 0.873 267 470 336;
  • 49) 0.873 267 470 336 × 2 = 1 + 0.746 534 940 672;
  • 50) 0.746 534 940 672 × 2 = 1 + 0.493 069 881 344;
  • 51) 0.493 069 881 344 × 2 = 0 + 0.986 139 762 688;
  • 52) 0.986 139 762 688 × 2 = 1 + 0.972 279 525 376;
  • 53) 0.972 279 525 376 × 2 = 1 + 0.944 559 050 752;
  • 54) 0.944 559 050 752 × 2 = 1 + 0.889 118 101 504;
  • 55) 0.889 118 101 504 × 2 = 1 + 0.778 236 203 008;
  • 56) 0.778 236 203 008 × 2 = 1 + 0.556 472 406 016;
  • 57) 0.556 472 406 016 × 2 = 1 + 0.112 944 812 032;
  • 58) 0.112 944 812 032 × 2 = 0 + 0.225 889 624 064;
  • 59) 0.225 889 624 064 × 2 = 0 + 0.451 779 248 128;
  • 60) 0.451 779 248 128 × 2 = 0 + 0.903 558 496 256;
  • 61) 0.903 558 496 256 × 2 = 1 + 0.807 116 992 512;
  • 62) 0.807 116 992 512 × 2 = 1 + 0.614 233 985 024;
  • 63) 0.614 233 985 024 × 2 = 1 + 0.228 467 970 048;
  • 64) 0.228 467 970 048 × 2 = 0 + 0.456 935 940 096;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 656(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110(2)

6. Positive number before normalization:

0.000 282 005 656(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 656(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110(2) × 20 =


1.0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110 =


0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110


Decimal number -0.000 282 005 656 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 0001 0001 1101 1110 1101 1111 1000 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100