-0.000 282 005 643 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 643(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 643(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 643| = 0.000 282 005 643


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 643.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 643 × 2 = 0 + 0.000 564 011 286;
  • 2) 0.000 564 011 286 × 2 = 0 + 0.001 128 022 572;
  • 3) 0.001 128 022 572 × 2 = 0 + 0.002 256 045 144;
  • 4) 0.002 256 045 144 × 2 = 0 + 0.004 512 090 288;
  • 5) 0.004 512 090 288 × 2 = 0 + 0.009 024 180 576;
  • 6) 0.009 024 180 576 × 2 = 0 + 0.018 048 361 152;
  • 7) 0.018 048 361 152 × 2 = 0 + 0.036 096 722 304;
  • 8) 0.036 096 722 304 × 2 = 0 + 0.072 193 444 608;
  • 9) 0.072 193 444 608 × 2 = 0 + 0.144 386 889 216;
  • 10) 0.144 386 889 216 × 2 = 0 + 0.288 773 778 432;
  • 11) 0.288 773 778 432 × 2 = 0 + 0.577 547 556 864;
  • 12) 0.577 547 556 864 × 2 = 1 + 0.155 095 113 728;
  • 13) 0.155 095 113 728 × 2 = 0 + 0.310 190 227 456;
  • 14) 0.310 190 227 456 × 2 = 0 + 0.620 380 454 912;
  • 15) 0.620 380 454 912 × 2 = 1 + 0.240 760 909 824;
  • 16) 0.240 760 909 824 × 2 = 0 + 0.481 521 819 648;
  • 17) 0.481 521 819 648 × 2 = 0 + 0.963 043 639 296;
  • 18) 0.963 043 639 296 × 2 = 1 + 0.926 087 278 592;
  • 19) 0.926 087 278 592 × 2 = 1 + 0.852 174 557 184;
  • 20) 0.852 174 557 184 × 2 = 1 + 0.704 349 114 368;
  • 21) 0.704 349 114 368 × 2 = 1 + 0.408 698 228 736;
  • 22) 0.408 698 228 736 × 2 = 0 + 0.817 396 457 472;
  • 23) 0.817 396 457 472 × 2 = 1 + 0.634 792 914 944;
  • 24) 0.634 792 914 944 × 2 = 1 + 0.269 585 829 888;
  • 25) 0.269 585 829 888 × 2 = 0 + 0.539 171 659 776;
  • 26) 0.539 171 659 776 × 2 = 1 + 0.078 343 319 552;
  • 27) 0.078 343 319 552 × 2 = 0 + 0.156 686 639 104;
  • 28) 0.156 686 639 104 × 2 = 0 + 0.313 373 278 208;
  • 29) 0.313 373 278 208 × 2 = 0 + 0.626 746 556 416;
  • 30) 0.626 746 556 416 × 2 = 1 + 0.253 493 112 832;
  • 31) 0.253 493 112 832 × 2 = 0 + 0.506 986 225 664;
  • 32) 0.506 986 225 664 × 2 = 1 + 0.013 972 451 328;
  • 33) 0.013 972 451 328 × 2 = 0 + 0.027 944 902 656;
  • 34) 0.027 944 902 656 × 2 = 0 + 0.055 889 805 312;
  • 35) 0.055 889 805 312 × 2 = 0 + 0.111 779 610 624;
  • 36) 0.111 779 610 624 × 2 = 0 + 0.223 559 221 248;
  • 37) 0.223 559 221 248 × 2 = 0 + 0.447 118 442 496;
  • 38) 0.447 118 442 496 × 2 = 0 + 0.894 236 884 992;
  • 39) 0.894 236 884 992 × 2 = 1 + 0.788 473 769 984;
  • 40) 0.788 473 769 984 × 2 = 1 + 0.576 947 539 968;
  • 41) 0.576 947 539 968 × 2 = 1 + 0.153 895 079 936;
  • 42) 0.153 895 079 936 × 2 = 0 + 0.307 790 159 872;
  • 43) 0.307 790 159 872 × 2 = 0 + 0.615 580 319 744;
  • 44) 0.615 580 319 744 × 2 = 1 + 0.231 160 639 488;
  • 45) 0.231 160 639 488 × 2 = 0 + 0.462 321 278 976;
  • 46) 0.462 321 278 976 × 2 = 0 + 0.924 642 557 952;
  • 47) 0.924 642 557 952 × 2 = 1 + 0.849 285 115 904;
  • 48) 0.849 285 115 904 × 2 = 1 + 0.698 570 231 808;
  • 49) 0.698 570 231 808 × 2 = 1 + 0.397 140 463 616;
  • 50) 0.397 140 463 616 × 2 = 0 + 0.794 280 927 232;
  • 51) 0.794 280 927 232 × 2 = 1 + 0.588 561 854 464;
  • 52) 0.588 561 854 464 × 2 = 1 + 0.177 123 708 928;
  • 53) 0.177 123 708 928 × 2 = 0 + 0.354 247 417 856;
  • 54) 0.354 247 417 856 × 2 = 0 + 0.708 494 835 712;
  • 55) 0.708 494 835 712 × 2 = 1 + 0.416 989 671 424;
  • 56) 0.416 989 671 424 × 2 = 0 + 0.833 979 342 848;
  • 57) 0.833 979 342 848 × 2 = 1 + 0.667 958 685 696;
  • 58) 0.667 958 685 696 × 2 = 1 + 0.335 917 371 392;
  • 59) 0.335 917 371 392 × 2 = 0 + 0.671 834 742 784;
  • 60) 0.671 834 742 784 × 2 = 1 + 0.343 669 485 568;
  • 61) 0.343 669 485 568 × 2 = 0 + 0.687 338 971 136;
  • 62) 0.687 338 971 136 × 2 = 1 + 0.374 677 942 272;
  • 63) 0.374 677 942 272 × 2 = 0 + 0.749 355 884 544;
  • 64) 0.749 355 884 544 × 2 = 1 + 0.498 711 769 088;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 643(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101(2)

6. Positive number before normalization:

0.000 282 005 643(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 643(10) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101(2) × 20 =


1.0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101 =


0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101


Decimal number -0.000 282 005 643 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0101 0000 0011 1001 0011 1011 0010 1101 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100