-0.000 282 005 612 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 612(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 612(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 612| = 0.000 282 005 612


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 612.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 612 × 2 = 0 + 0.000 564 011 224;
  • 2) 0.000 564 011 224 × 2 = 0 + 0.001 128 022 448;
  • 3) 0.001 128 022 448 × 2 = 0 + 0.002 256 044 896;
  • 4) 0.002 256 044 896 × 2 = 0 + 0.004 512 089 792;
  • 5) 0.004 512 089 792 × 2 = 0 + 0.009 024 179 584;
  • 6) 0.009 024 179 584 × 2 = 0 + 0.018 048 359 168;
  • 7) 0.018 048 359 168 × 2 = 0 + 0.036 096 718 336;
  • 8) 0.036 096 718 336 × 2 = 0 + 0.072 193 436 672;
  • 9) 0.072 193 436 672 × 2 = 0 + 0.144 386 873 344;
  • 10) 0.144 386 873 344 × 2 = 0 + 0.288 773 746 688;
  • 11) 0.288 773 746 688 × 2 = 0 + 0.577 547 493 376;
  • 12) 0.577 547 493 376 × 2 = 1 + 0.155 094 986 752;
  • 13) 0.155 094 986 752 × 2 = 0 + 0.310 189 973 504;
  • 14) 0.310 189 973 504 × 2 = 0 + 0.620 379 947 008;
  • 15) 0.620 379 947 008 × 2 = 1 + 0.240 759 894 016;
  • 16) 0.240 759 894 016 × 2 = 0 + 0.481 519 788 032;
  • 17) 0.481 519 788 032 × 2 = 0 + 0.963 039 576 064;
  • 18) 0.963 039 576 064 × 2 = 1 + 0.926 079 152 128;
  • 19) 0.926 079 152 128 × 2 = 1 + 0.852 158 304 256;
  • 20) 0.852 158 304 256 × 2 = 1 + 0.704 316 608 512;
  • 21) 0.704 316 608 512 × 2 = 1 + 0.408 633 217 024;
  • 22) 0.408 633 217 024 × 2 = 0 + 0.817 266 434 048;
  • 23) 0.817 266 434 048 × 2 = 1 + 0.634 532 868 096;
  • 24) 0.634 532 868 096 × 2 = 1 + 0.269 065 736 192;
  • 25) 0.269 065 736 192 × 2 = 0 + 0.538 131 472 384;
  • 26) 0.538 131 472 384 × 2 = 1 + 0.076 262 944 768;
  • 27) 0.076 262 944 768 × 2 = 0 + 0.152 525 889 536;
  • 28) 0.152 525 889 536 × 2 = 0 + 0.305 051 779 072;
  • 29) 0.305 051 779 072 × 2 = 0 + 0.610 103 558 144;
  • 30) 0.610 103 558 144 × 2 = 1 + 0.220 207 116 288;
  • 31) 0.220 207 116 288 × 2 = 0 + 0.440 414 232 576;
  • 32) 0.440 414 232 576 × 2 = 0 + 0.880 828 465 152;
  • 33) 0.880 828 465 152 × 2 = 1 + 0.761 656 930 304;
  • 34) 0.761 656 930 304 × 2 = 1 + 0.523 313 860 608;
  • 35) 0.523 313 860 608 × 2 = 1 + 0.046 627 721 216;
  • 36) 0.046 627 721 216 × 2 = 0 + 0.093 255 442 432;
  • 37) 0.093 255 442 432 × 2 = 0 + 0.186 510 884 864;
  • 38) 0.186 510 884 864 × 2 = 0 + 0.373 021 769 728;
  • 39) 0.373 021 769 728 × 2 = 0 + 0.746 043 539 456;
  • 40) 0.746 043 539 456 × 2 = 1 + 0.492 087 078 912;
  • 41) 0.492 087 078 912 × 2 = 0 + 0.984 174 157 824;
  • 42) 0.984 174 157 824 × 2 = 1 + 0.968 348 315 648;
  • 43) 0.968 348 315 648 × 2 = 1 + 0.936 696 631 296;
  • 44) 0.936 696 631 296 × 2 = 1 + 0.873 393 262 592;
  • 45) 0.873 393 262 592 × 2 = 1 + 0.746 786 525 184;
  • 46) 0.746 786 525 184 × 2 = 1 + 0.493 573 050 368;
  • 47) 0.493 573 050 368 × 2 = 0 + 0.987 146 100 736;
  • 48) 0.987 146 100 736 × 2 = 1 + 0.974 292 201 472;
  • 49) 0.974 292 201 472 × 2 = 1 + 0.948 584 402 944;
  • 50) 0.948 584 402 944 × 2 = 1 + 0.897 168 805 888;
  • 51) 0.897 168 805 888 × 2 = 1 + 0.794 337 611 776;
  • 52) 0.794 337 611 776 × 2 = 1 + 0.588 675 223 552;
  • 53) 0.588 675 223 552 × 2 = 1 + 0.177 350 447 104;
  • 54) 0.177 350 447 104 × 2 = 0 + 0.354 700 894 208;
  • 55) 0.354 700 894 208 × 2 = 0 + 0.709 401 788 416;
  • 56) 0.709 401 788 416 × 2 = 1 + 0.418 803 576 832;
  • 57) 0.418 803 576 832 × 2 = 0 + 0.837 607 153 664;
  • 58) 0.837 607 153 664 × 2 = 1 + 0.675 214 307 328;
  • 59) 0.675 214 307 328 × 2 = 1 + 0.350 428 614 656;
  • 60) 0.350 428 614 656 × 2 = 0 + 0.700 857 229 312;
  • 61) 0.700 857 229 312 × 2 = 1 + 0.401 714 458 624;
  • 62) 0.401 714 458 624 × 2 = 0 + 0.803 428 917 248;
  • 63) 0.803 428 917 248 × 2 = 1 + 0.606 857 834 496;
  • 64) 0.606 857 834 496 × 2 = 1 + 0.213 715 668 992;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 612(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011(2)

6. Positive number before normalization:

0.000 282 005 612(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 612(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011(2) × 20 =


1.0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011 =


0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011


Decimal number -0.000 282 005 612 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 1110 0001 0111 1101 1111 1001 0110 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100