-0.000 282 005 602 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 602(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 602(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 602| = 0.000 282 005 602


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 602.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 602 × 2 = 0 + 0.000 564 011 204;
  • 2) 0.000 564 011 204 × 2 = 0 + 0.001 128 022 408;
  • 3) 0.001 128 022 408 × 2 = 0 + 0.002 256 044 816;
  • 4) 0.002 256 044 816 × 2 = 0 + 0.004 512 089 632;
  • 5) 0.004 512 089 632 × 2 = 0 + 0.009 024 179 264;
  • 6) 0.009 024 179 264 × 2 = 0 + 0.018 048 358 528;
  • 7) 0.018 048 358 528 × 2 = 0 + 0.036 096 717 056;
  • 8) 0.036 096 717 056 × 2 = 0 + 0.072 193 434 112;
  • 9) 0.072 193 434 112 × 2 = 0 + 0.144 386 868 224;
  • 10) 0.144 386 868 224 × 2 = 0 + 0.288 773 736 448;
  • 11) 0.288 773 736 448 × 2 = 0 + 0.577 547 472 896;
  • 12) 0.577 547 472 896 × 2 = 1 + 0.155 094 945 792;
  • 13) 0.155 094 945 792 × 2 = 0 + 0.310 189 891 584;
  • 14) 0.310 189 891 584 × 2 = 0 + 0.620 379 783 168;
  • 15) 0.620 379 783 168 × 2 = 1 + 0.240 759 566 336;
  • 16) 0.240 759 566 336 × 2 = 0 + 0.481 519 132 672;
  • 17) 0.481 519 132 672 × 2 = 0 + 0.963 038 265 344;
  • 18) 0.963 038 265 344 × 2 = 1 + 0.926 076 530 688;
  • 19) 0.926 076 530 688 × 2 = 1 + 0.852 153 061 376;
  • 20) 0.852 153 061 376 × 2 = 1 + 0.704 306 122 752;
  • 21) 0.704 306 122 752 × 2 = 1 + 0.408 612 245 504;
  • 22) 0.408 612 245 504 × 2 = 0 + 0.817 224 491 008;
  • 23) 0.817 224 491 008 × 2 = 1 + 0.634 448 982 016;
  • 24) 0.634 448 982 016 × 2 = 1 + 0.268 897 964 032;
  • 25) 0.268 897 964 032 × 2 = 0 + 0.537 795 928 064;
  • 26) 0.537 795 928 064 × 2 = 1 + 0.075 591 856 128;
  • 27) 0.075 591 856 128 × 2 = 0 + 0.151 183 712 256;
  • 28) 0.151 183 712 256 × 2 = 0 + 0.302 367 424 512;
  • 29) 0.302 367 424 512 × 2 = 0 + 0.604 734 849 024;
  • 30) 0.604 734 849 024 × 2 = 1 + 0.209 469 698 048;
  • 31) 0.209 469 698 048 × 2 = 0 + 0.418 939 396 096;
  • 32) 0.418 939 396 096 × 2 = 0 + 0.837 878 792 192;
  • 33) 0.837 878 792 192 × 2 = 1 + 0.675 757 584 384;
  • 34) 0.675 757 584 384 × 2 = 1 + 0.351 515 168 768;
  • 35) 0.351 515 168 768 × 2 = 0 + 0.703 030 337 536;
  • 36) 0.703 030 337 536 × 2 = 1 + 0.406 060 675 072;
  • 37) 0.406 060 675 072 × 2 = 0 + 0.812 121 350 144;
  • 38) 0.812 121 350 144 × 2 = 1 + 0.624 242 700 288;
  • 39) 0.624 242 700 288 × 2 = 1 + 0.248 485 400 576;
  • 40) 0.248 485 400 576 × 2 = 0 + 0.496 970 801 152;
  • 41) 0.496 970 801 152 × 2 = 0 + 0.993 941 602 304;
  • 42) 0.993 941 602 304 × 2 = 1 + 0.987 883 204 608;
  • 43) 0.987 883 204 608 × 2 = 1 + 0.975 766 409 216;
  • 44) 0.975 766 409 216 × 2 = 1 + 0.951 532 818 432;
  • 45) 0.951 532 818 432 × 2 = 1 + 0.903 065 636 864;
  • 46) 0.903 065 636 864 × 2 = 1 + 0.806 131 273 728;
  • 47) 0.806 131 273 728 × 2 = 1 + 0.612 262 547 456;
  • 48) 0.612 262 547 456 × 2 = 1 + 0.224 525 094 912;
  • 49) 0.224 525 094 912 × 2 = 0 + 0.449 050 189 824;
  • 50) 0.449 050 189 824 × 2 = 0 + 0.898 100 379 648;
  • 51) 0.898 100 379 648 × 2 = 1 + 0.796 200 759 296;
  • 52) 0.796 200 759 296 × 2 = 1 + 0.592 401 518 592;
  • 53) 0.592 401 518 592 × 2 = 1 + 0.184 803 037 184;
  • 54) 0.184 803 037 184 × 2 = 0 + 0.369 606 074 368;
  • 55) 0.369 606 074 368 × 2 = 0 + 0.739 212 148 736;
  • 56) 0.739 212 148 736 × 2 = 1 + 0.478 424 297 472;
  • 57) 0.478 424 297 472 × 2 = 0 + 0.956 848 594 944;
  • 58) 0.956 848 594 944 × 2 = 1 + 0.913 697 189 888;
  • 59) 0.913 697 189 888 × 2 = 1 + 0.827 394 379 776;
  • 60) 0.827 394 379 776 × 2 = 1 + 0.654 788 759 552;
  • 61) 0.654 788 759 552 × 2 = 1 + 0.309 577 519 104;
  • 62) 0.309 577 519 104 × 2 = 0 + 0.619 155 038 208;
  • 63) 0.619 155 038 208 × 2 = 1 + 0.238 310 076 416;
  • 64) 0.238 310 076 416 × 2 = 0 + 0.476 620 152 832;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 602(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010(2)

6. Positive number before normalization:

0.000 282 005 602(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 602(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010(2) × 20 =


1.0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010 =


0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010


Decimal number -0.000 282 005 602 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 1101 0110 0111 1111 0011 1001 0111 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100