-0.000 282 005 597 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 597(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 597(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 597| = 0.000 282 005 597


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 597.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 597 × 2 = 0 + 0.000 564 011 194;
  • 2) 0.000 564 011 194 × 2 = 0 + 0.001 128 022 388;
  • 3) 0.001 128 022 388 × 2 = 0 + 0.002 256 044 776;
  • 4) 0.002 256 044 776 × 2 = 0 + 0.004 512 089 552;
  • 5) 0.004 512 089 552 × 2 = 0 + 0.009 024 179 104;
  • 6) 0.009 024 179 104 × 2 = 0 + 0.018 048 358 208;
  • 7) 0.018 048 358 208 × 2 = 0 + 0.036 096 716 416;
  • 8) 0.036 096 716 416 × 2 = 0 + 0.072 193 432 832;
  • 9) 0.072 193 432 832 × 2 = 0 + 0.144 386 865 664;
  • 10) 0.144 386 865 664 × 2 = 0 + 0.288 773 731 328;
  • 11) 0.288 773 731 328 × 2 = 0 + 0.577 547 462 656;
  • 12) 0.577 547 462 656 × 2 = 1 + 0.155 094 925 312;
  • 13) 0.155 094 925 312 × 2 = 0 + 0.310 189 850 624;
  • 14) 0.310 189 850 624 × 2 = 0 + 0.620 379 701 248;
  • 15) 0.620 379 701 248 × 2 = 1 + 0.240 759 402 496;
  • 16) 0.240 759 402 496 × 2 = 0 + 0.481 518 804 992;
  • 17) 0.481 518 804 992 × 2 = 0 + 0.963 037 609 984;
  • 18) 0.963 037 609 984 × 2 = 1 + 0.926 075 219 968;
  • 19) 0.926 075 219 968 × 2 = 1 + 0.852 150 439 936;
  • 20) 0.852 150 439 936 × 2 = 1 + 0.704 300 879 872;
  • 21) 0.704 300 879 872 × 2 = 1 + 0.408 601 759 744;
  • 22) 0.408 601 759 744 × 2 = 0 + 0.817 203 519 488;
  • 23) 0.817 203 519 488 × 2 = 1 + 0.634 407 038 976;
  • 24) 0.634 407 038 976 × 2 = 1 + 0.268 814 077 952;
  • 25) 0.268 814 077 952 × 2 = 0 + 0.537 628 155 904;
  • 26) 0.537 628 155 904 × 2 = 1 + 0.075 256 311 808;
  • 27) 0.075 256 311 808 × 2 = 0 + 0.150 512 623 616;
  • 28) 0.150 512 623 616 × 2 = 0 + 0.301 025 247 232;
  • 29) 0.301 025 247 232 × 2 = 0 + 0.602 050 494 464;
  • 30) 0.602 050 494 464 × 2 = 1 + 0.204 100 988 928;
  • 31) 0.204 100 988 928 × 2 = 0 + 0.408 201 977 856;
  • 32) 0.408 201 977 856 × 2 = 0 + 0.816 403 955 712;
  • 33) 0.816 403 955 712 × 2 = 1 + 0.632 807 911 424;
  • 34) 0.632 807 911 424 × 2 = 1 + 0.265 615 822 848;
  • 35) 0.265 615 822 848 × 2 = 0 + 0.531 231 645 696;
  • 36) 0.531 231 645 696 × 2 = 1 + 0.062 463 291 392;
  • 37) 0.062 463 291 392 × 2 = 0 + 0.124 926 582 784;
  • 38) 0.124 926 582 784 × 2 = 0 + 0.249 853 165 568;
  • 39) 0.249 853 165 568 × 2 = 0 + 0.499 706 331 136;
  • 40) 0.499 706 331 136 × 2 = 0 + 0.999 412 662 272;
  • 41) 0.999 412 662 272 × 2 = 1 + 0.998 825 324 544;
  • 42) 0.998 825 324 544 × 2 = 1 + 0.997 650 649 088;
  • 43) 0.997 650 649 088 × 2 = 1 + 0.995 301 298 176;
  • 44) 0.995 301 298 176 × 2 = 1 + 0.990 602 596 352;
  • 45) 0.990 602 596 352 × 2 = 1 + 0.981 205 192 704;
  • 46) 0.981 205 192 704 × 2 = 1 + 0.962 410 385 408;
  • 47) 0.962 410 385 408 × 2 = 1 + 0.924 820 770 816;
  • 48) 0.924 820 770 816 × 2 = 1 + 0.849 641 541 632;
  • 49) 0.849 641 541 632 × 2 = 1 + 0.699 283 083 264;
  • 50) 0.699 283 083 264 × 2 = 1 + 0.398 566 166 528;
  • 51) 0.398 566 166 528 × 2 = 0 + 0.797 132 333 056;
  • 52) 0.797 132 333 056 × 2 = 1 + 0.594 264 666 112;
  • 53) 0.594 264 666 112 × 2 = 1 + 0.188 529 332 224;
  • 54) 0.188 529 332 224 × 2 = 0 + 0.377 058 664 448;
  • 55) 0.377 058 664 448 × 2 = 0 + 0.754 117 328 896;
  • 56) 0.754 117 328 896 × 2 = 1 + 0.508 234 657 792;
  • 57) 0.508 234 657 792 × 2 = 1 + 0.016 469 315 584;
  • 58) 0.016 469 315 584 × 2 = 0 + 0.032 938 631 168;
  • 59) 0.032 938 631 168 × 2 = 0 + 0.065 877 262 336;
  • 60) 0.065 877 262 336 × 2 = 0 + 0.131 754 524 672;
  • 61) 0.131 754 524 672 × 2 = 0 + 0.263 509 049 344;
  • 62) 0.263 509 049 344 × 2 = 0 + 0.527 018 098 688;
  • 63) 0.527 018 098 688 × 2 = 1 + 0.054 036 197 376;
  • 64) 0.054 036 197 376 × 2 = 0 + 0.108 072 394 752;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 597(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010(2)

6. Positive number before normalization:

0.000 282 005 597(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 597(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010(2) × 20 =


1.0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010 =


0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010


Decimal number -0.000 282 005 597 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 1101 0000 1111 1111 1101 1001 1000 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100