-0.000 282 005 594 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 594(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 594(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 594| = 0.000 282 005 594


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 594.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 594 × 2 = 0 + 0.000 564 011 188;
  • 2) 0.000 564 011 188 × 2 = 0 + 0.001 128 022 376;
  • 3) 0.001 128 022 376 × 2 = 0 + 0.002 256 044 752;
  • 4) 0.002 256 044 752 × 2 = 0 + 0.004 512 089 504;
  • 5) 0.004 512 089 504 × 2 = 0 + 0.009 024 179 008;
  • 6) 0.009 024 179 008 × 2 = 0 + 0.018 048 358 016;
  • 7) 0.018 048 358 016 × 2 = 0 + 0.036 096 716 032;
  • 8) 0.036 096 716 032 × 2 = 0 + 0.072 193 432 064;
  • 9) 0.072 193 432 064 × 2 = 0 + 0.144 386 864 128;
  • 10) 0.144 386 864 128 × 2 = 0 + 0.288 773 728 256;
  • 11) 0.288 773 728 256 × 2 = 0 + 0.577 547 456 512;
  • 12) 0.577 547 456 512 × 2 = 1 + 0.155 094 913 024;
  • 13) 0.155 094 913 024 × 2 = 0 + 0.310 189 826 048;
  • 14) 0.310 189 826 048 × 2 = 0 + 0.620 379 652 096;
  • 15) 0.620 379 652 096 × 2 = 1 + 0.240 759 304 192;
  • 16) 0.240 759 304 192 × 2 = 0 + 0.481 518 608 384;
  • 17) 0.481 518 608 384 × 2 = 0 + 0.963 037 216 768;
  • 18) 0.963 037 216 768 × 2 = 1 + 0.926 074 433 536;
  • 19) 0.926 074 433 536 × 2 = 1 + 0.852 148 867 072;
  • 20) 0.852 148 867 072 × 2 = 1 + 0.704 297 734 144;
  • 21) 0.704 297 734 144 × 2 = 1 + 0.408 595 468 288;
  • 22) 0.408 595 468 288 × 2 = 0 + 0.817 190 936 576;
  • 23) 0.817 190 936 576 × 2 = 1 + 0.634 381 873 152;
  • 24) 0.634 381 873 152 × 2 = 1 + 0.268 763 746 304;
  • 25) 0.268 763 746 304 × 2 = 0 + 0.537 527 492 608;
  • 26) 0.537 527 492 608 × 2 = 1 + 0.075 054 985 216;
  • 27) 0.075 054 985 216 × 2 = 0 + 0.150 109 970 432;
  • 28) 0.150 109 970 432 × 2 = 0 + 0.300 219 940 864;
  • 29) 0.300 219 940 864 × 2 = 0 + 0.600 439 881 728;
  • 30) 0.600 439 881 728 × 2 = 1 + 0.200 879 763 456;
  • 31) 0.200 879 763 456 × 2 = 0 + 0.401 759 526 912;
  • 32) 0.401 759 526 912 × 2 = 0 + 0.803 519 053 824;
  • 33) 0.803 519 053 824 × 2 = 1 + 0.607 038 107 648;
  • 34) 0.607 038 107 648 × 2 = 1 + 0.214 076 215 296;
  • 35) 0.214 076 215 296 × 2 = 0 + 0.428 152 430 592;
  • 36) 0.428 152 430 592 × 2 = 0 + 0.856 304 861 184;
  • 37) 0.856 304 861 184 × 2 = 1 + 0.712 609 722 368;
  • 38) 0.712 609 722 368 × 2 = 1 + 0.425 219 444 736;
  • 39) 0.425 219 444 736 × 2 = 0 + 0.850 438 889 472;
  • 40) 0.850 438 889 472 × 2 = 1 + 0.700 877 778 944;
  • 41) 0.700 877 778 944 × 2 = 1 + 0.401 755 557 888;
  • 42) 0.401 755 557 888 × 2 = 0 + 0.803 511 115 776;
  • 43) 0.803 511 115 776 × 2 = 1 + 0.607 022 231 552;
  • 44) 0.607 022 231 552 × 2 = 1 + 0.214 044 463 104;
  • 45) 0.214 044 463 104 × 2 = 0 + 0.428 088 926 208;
  • 46) 0.428 088 926 208 × 2 = 0 + 0.856 177 852 416;
  • 47) 0.856 177 852 416 × 2 = 1 + 0.712 355 704 832;
  • 48) 0.712 355 704 832 × 2 = 1 + 0.424 711 409 664;
  • 49) 0.424 711 409 664 × 2 = 0 + 0.849 422 819 328;
  • 50) 0.849 422 819 328 × 2 = 1 + 0.698 845 638 656;
  • 51) 0.698 845 638 656 × 2 = 1 + 0.397 691 277 312;
  • 52) 0.397 691 277 312 × 2 = 0 + 0.795 382 554 624;
  • 53) 0.795 382 554 624 × 2 = 1 + 0.590 765 109 248;
  • 54) 0.590 765 109 248 × 2 = 1 + 0.181 530 218 496;
  • 55) 0.181 530 218 496 × 2 = 0 + 0.363 060 436 992;
  • 56) 0.363 060 436 992 × 2 = 0 + 0.726 120 873 984;
  • 57) 0.726 120 873 984 × 2 = 1 + 0.452 241 747 968;
  • 58) 0.452 241 747 968 × 2 = 0 + 0.904 483 495 936;
  • 59) 0.904 483 495 936 × 2 = 1 + 0.808 966 991 872;
  • 60) 0.808 966 991 872 × 2 = 1 + 0.617 933 983 744;
  • 61) 0.617 933 983 744 × 2 = 1 + 0.235 867 967 488;
  • 62) 0.235 867 967 488 × 2 = 0 + 0.471 735 934 976;
  • 63) 0.471 735 934 976 × 2 = 0 + 0.943 471 869 952;
  • 64) 0.943 471 869 952 × 2 = 1 + 0.886 943 739 904;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 594(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001(2)

6. Positive number before normalization:

0.000 282 005 594(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 594(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001(2) × 20 =


1.0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001 =


0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001


Decimal number -0.000 282 005 594 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 1100 1101 1011 0011 0110 1100 1011 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100