-0.000 282 005 498 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 498(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 498(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 498| = 0.000 282 005 498


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 498.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 498 × 2 = 0 + 0.000 564 010 996;
  • 2) 0.000 564 010 996 × 2 = 0 + 0.001 128 021 992;
  • 3) 0.001 128 021 992 × 2 = 0 + 0.002 256 043 984;
  • 4) 0.002 256 043 984 × 2 = 0 + 0.004 512 087 968;
  • 5) 0.004 512 087 968 × 2 = 0 + 0.009 024 175 936;
  • 6) 0.009 024 175 936 × 2 = 0 + 0.018 048 351 872;
  • 7) 0.018 048 351 872 × 2 = 0 + 0.036 096 703 744;
  • 8) 0.036 096 703 744 × 2 = 0 + 0.072 193 407 488;
  • 9) 0.072 193 407 488 × 2 = 0 + 0.144 386 814 976;
  • 10) 0.144 386 814 976 × 2 = 0 + 0.288 773 629 952;
  • 11) 0.288 773 629 952 × 2 = 0 + 0.577 547 259 904;
  • 12) 0.577 547 259 904 × 2 = 1 + 0.155 094 519 808;
  • 13) 0.155 094 519 808 × 2 = 0 + 0.310 189 039 616;
  • 14) 0.310 189 039 616 × 2 = 0 + 0.620 378 079 232;
  • 15) 0.620 378 079 232 × 2 = 1 + 0.240 756 158 464;
  • 16) 0.240 756 158 464 × 2 = 0 + 0.481 512 316 928;
  • 17) 0.481 512 316 928 × 2 = 0 + 0.963 024 633 856;
  • 18) 0.963 024 633 856 × 2 = 1 + 0.926 049 267 712;
  • 19) 0.926 049 267 712 × 2 = 1 + 0.852 098 535 424;
  • 20) 0.852 098 535 424 × 2 = 1 + 0.704 197 070 848;
  • 21) 0.704 197 070 848 × 2 = 1 + 0.408 394 141 696;
  • 22) 0.408 394 141 696 × 2 = 0 + 0.816 788 283 392;
  • 23) 0.816 788 283 392 × 2 = 1 + 0.633 576 566 784;
  • 24) 0.633 576 566 784 × 2 = 1 + 0.267 153 133 568;
  • 25) 0.267 153 133 568 × 2 = 0 + 0.534 306 267 136;
  • 26) 0.534 306 267 136 × 2 = 1 + 0.068 612 534 272;
  • 27) 0.068 612 534 272 × 2 = 0 + 0.137 225 068 544;
  • 28) 0.137 225 068 544 × 2 = 0 + 0.274 450 137 088;
  • 29) 0.274 450 137 088 × 2 = 0 + 0.548 900 274 176;
  • 30) 0.548 900 274 176 × 2 = 1 + 0.097 800 548 352;
  • 31) 0.097 800 548 352 × 2 = 0 + 0.195 601 096 704;
  • 32) 0.195 601 096 704 × 2 = 0 + 0.391 202 193 408;
  • 33) 0.391 202 193 408 × 2 = 0 + 0.782 404 386 816;
  • 34) 0.782 404 386 816 × 2 = 1 + 0.564 808 773 632;
  • 35) 0.564 808 773 632 × 2 = 1 + 0.129 617 547 264;
  • 36) 0.129 617 547 264 × 2 = 0 + 0.259 235 094 528;
  • 37) 0.259 235 094 528 × 2 = 0 + 0.518 470 189 056;
  • 38) 0.518 470 189 056 × 2 = 1 + 0.036 940 378 112;
  • 39) 0.036 940 378 112 × 2 = 0 + 0.073 880 756 224;
  • 40) 0.073 880 756 224 × 2 = 0 + 0.147 761 512 448;
  • 41) 0.147 761 512 448 × 2 = 0 + 0.295 523 024 896;
  • 42) 0.295 523 024 896 × 2 = 0 + 0.591 046 049 792;
  • 43) 0.591 046 049 792 × 2 = 1 + 0.182 092 099 584;
  • 44) 0.182 092 099 584 × 2 = 0 + 0.364 184 199 168;
  • 45) 0.364 184 199 168 × 2 = 0 + 0.728 368 398 336;
  • 46) 0.728 368 398 336 × 2 = 1 + 0.456 736 796 672;
  • 47) 0.456 736 796 672 × 2 = 0 + 0.913 473 593 344;
  • 48) 0.913 473 593 344 × 2 = 1 + 0.826 947 186 688;
  • 49) 0.826 947 186 688 × 2 = 1 + 0.653 894 373 376;
  • 50) 0.653 894 373 376 × 2 = 1 + 0.307 788 746 752;
  • 51) 0.307 788 746 752 × 2 = 0 + 0.615 577 493 504;
  • 52) 0.615 577 493 504 × 2 = 1 + 0.231 154 987 008;
  • 53) 0.231 154 987 008 × 2 = 0 + 0.462 309 974 016;
  • 54) 0.462 309 974 016 × 2 = 0 + 0.924 619 948 032;
  • 55) 0.924 619 948 032 × 2 = 1 + 0.849 239 896 064;
  • 56) 0.849 239 896 064 × 2 = 1 + 0.698 479 792 128;
  • 57) 0.698 479 792 128 × 2 = 1 + 0.396 959 584 256;
  • 58) 0.396 959 584 256 × 2 = 0 + 0.793 919 168 512;
  • 59) 0.793 919 168 512 × 2 = 1 + 0.587 838 337 024;
  • 60) 0.587 838 337 024 × 2 = 1 + 0.175 676 674 048;
  • 61) 0.175 676 674 048 × 2 = 0 + 0.351 353 348 096;
  • 62) 0.351 353 348 096 × 2 = 0 + 0.702 706 696 192;
  • 63) 0.702 706 696 192 × 2 = 1 + 0.405 413 392 384;
  • 64) 0.405 413 392 384 × 2 = 0 + 0.810 826 784 768;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 498(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010(2)

6. Positive number before normalization:

0.000 282 005 498(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 498(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010(2) × 20 =


1.0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010 =


0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010


Decimal number -0.000 282 005 498 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 0110 0100 0010 0101 1101 0011 1011 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100