-0.000 282 005 493 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 493(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 493(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 493| = 0.000 282 005 493


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 493.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 493 × 2 = 0 + 0.000 564 010 986;
  • 2) 0.000 564 010 986 × 2 = 0 + 0.001 128 021 972;
  • 3) 0.001 128 021 972 × 2 = 0 + 0.002 256 043 944;
  • 4) 0.002 256 043 944 × 2 = 0 + 0.004 512 087 888;
  • 5) 0.004 512 087 888 × 2 = 0 + 0.009 024 175 776;
  • 6) 0.009 024 175 776 × 2 = 0 + 0.018 048 351 552;
  • 7) 0.018 048 351 552 × 2 = 0 + 0.036 096 703 104;
  • 8) 0.036 096 703 104 × 2 = 0 + 0.072 193 406 208;
  • 9) 0.072 193 406 208 × 2 = 0 + 0.144 386 812 416;
  • 10) 0.144 386 812 416 × 2 = 0 + 0.288 773 624 832;
  • 11) 0.288 773 624 832 × 2 = 0 + 0.577 547 249 664;
  • 12) 0.577 547 249 664 × 2 = 1 + 0.155 094 499 328;
  • 13) 0.155 094 499 328 × 2 = 0 + 0.310 188 998 656;
  • 14) 0.310 188 998 656 × 2 = 0 + 0.620 377 997 312;
  • 15) 0.620 377 997 312 × 2 = 1 + 0.240 755 994 624;
  • 16) 0.240 755 994 624 × 2 = 0 + 0.481 511 989 248;
  • 17) 0.481 511 989 248 × 2 = 0 + 0.963 023 978 496;
  • 18) 0.963 023 978 496 × 2 = 1 + 0.926 047 956 992;
  • 19) 0.926 047 956 992 × 2 = 1 + 0.852 095 913 984;
  • 20) 0.852 095 913 984 × 2 = 1 + 0.704 191 827 968;
  • 21) 0.704 191 827 968 × 2 = 1 + 0.408 383 655 936;
  • 22) 0.408 383 655 936 × 2 = 0 + 0.816 767 311 872;
  • 23) 0.816 767 311 872 × 2 = 1 + 0.633 534 623 744;
  • 24) 0.633 534 623 744 × 2 = 1 + 0.267 069 247 488;
  • 25) 0.267 069 247 488 × 2 = 0 + 0.534 138 494 976;
  • 26) 0.534 138 494 976 × 2 = 1 + 0.068 276 989 952;
  • 27) 0.068 276 989 952 × 2 = 0 + 0.136 553 979 904;
  • 28) 0.136 553 979 904 × 2 = 0 + 0.273 107 959 808;
  • 29) 0.273 107 959 808 × 2 = 0 + 0.546 215 919 616;
  • 30) 0.546 215 919 616 × 2 = 1 + 0.092 431 839 232;
  • 31) 0.092 431 839 232 × 2 = 0 + 0.184 863 678 464;
  • 32) 0.184 863 678 464 × 2 = 0 + 0.369 727 356 928;
  • 33) 0.369 727 356 928 × 2 = 0 + 0.739 454 713 856;
  • 34) 0.739 454 713 856 × 2 = 1 + 0.478 909 427 712;
  • 35) 0.478 909 427 712 × 2 = 0 + 0.957 818 855 424;
  • 36) 0.957 818 855 424 × 2 = 1 + 0.915 637 710 848;
  • 37) 0.915 637 710 848 × 2 = 1 + 0.831 275 421 696;
  • 38) 0.831 275 421 696 × 2 = 1 + 0.662 550 843 392;
  • 39) 0.662 550 843 392 × 2 = 1 + 0.325 101 686 784;
  • 40) 0.325 101 686 784 × 2 = 0 + 0.650 203 373 568;
  • 41) 0.650 203 373 568 × 2 = 1 + 0.300 406 747 136;
  • 42) 0.300 406 747 136 × 2 = 0 + 0.600 813 494 272;
  • 43) 0.600 813 494 272 × 2 = 1 + 0.201 626 988 544;
  • 44) 0.201 626 988 544 × 2 = 0 + 0.403 253 977 088;
  • 45) 0.403 253 977 088 × 2 = 0 + 0.806 507 954 176;
  • 46) 0.806 507 954 176 × 2 = 1 + 0.613 015 908 352;
  • 47) 0.613 015 908 352 × 2 = 1 + 0.226 031 816 704;
  • 48) 0.226 031 816 704 × 2 = 0 + 0.452 063 633 408;
  • 49) 0.452 063 633 408 × 2 = 0 + 0.904 127 266 816;
  • 50) 0.904 127 266 816 × 2 = 1 + 0.808 254 533 632;
  • 51) 0.808 254 533 632 × 2 = 1 + 0.616 509 067 264;
  • 52) 0.616 509 067 264 × 2 = 1 + 0.233 018 134 528;
  • 53) 0.233 018 134 528 × 2 = 0 + 0.466 036 269 056;
  • 54) 0.466 036 269 056 × 2 = 0 + 0.932 072 538 112;
  • 55) 0.932 072 538 112 × 2 = 1 + 0.864 145 076 224;
  • 56) 0.864 145 076 224 × 2 = 1 + 0.728 290 152 448;
  • 57) 0.728 290 152 448 × 2 = 1 + 0.456 580 304 896;
  • 58) 0.456 580 304 896 × 2 = 0 + 0.913 160 609 792;
  • 59) 0.913 160 609 792 × 2 = 1 + 0.826 321 219 584;
  • 60) 0.826 321 219 584 × 2 = 1 + 0.652 642 439 168;
  • 61) 0.652 642 439 168 × 2 = 1 + 0.305 284 878 336;
  • 62) 0.305 284 878 336 × 2 = 0 + 0.610 569 756 672;
  • 63) 0.610 569 756 672 × 2 = 1 + 0.221 139 513 344;
  • 64) 0.221 139 513 344 × 2 = 0 + 0.442 279 026 688;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 493(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010(2)

6. Positive number before normalization:

0.000 282 005 493(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 493(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010(2) × 20 =


1.0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010 =


0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010


Decimal number -0.000 282 005 493 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 0101 1110 1010 0110 0111 0011 1011 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100