-0.000 282 005 466 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 466(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 466(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 466| = 0.000 282 005 466


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 466.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 466 × 2 = 0 + 0.000 564 010 932;
  • 2) 0.000 564 010 932 × 2 = 0 + 0.001 128 021 864;
  • 3) 0.001 128 021 864 × 2 = 0 + 0.002 256 043 728;
  • 4) 0.002 256 043 728 × 2 = 0 + 0.004 512 087 456;
  • 5) 0.004 512 087 456 × 2 = 0 + 0.009 024 174 912;
  • 6) 0.009 024 174 912 × 2 = 0 + 0.018 048 349 824;
  • 7) 0.018 048 349 824 × 2 = 0 + 0.036 096 699 648;
  • 8) 0.036 096 699 648 × 2 = 0 + 0.072 193 399 296;
  • 9) 0.072 193 399 296 × 2 = 0 + 0.144 386 798 592;
  • 10) 0.144 386 798 592 × 2 = 0 + 0.288 773 597 184;
  • 11) 0.288 773 597 184 × 2 = 0 + 0.577 547 194 368;
  • 12) 0.577 547 194 368 × 2 = 1 + 0.155 094 388 736;
  • 13) 0.155 094 388 736 × 2 = 0 + 0.310 188 777 472;
  • 14) 0.310 188 777 472 × 2 = 0 + 0.620 377 554 944;
  • 15) 0.620 377 554 944 × 2 = 1 + 0.240 755 109 888;
  • 16) 0.240 755 109 888 × 2 = 0 + 0.481 510 219 776;
  • 17) 0.481 510 219 776 × 2 = 0 + 0.963 020 439 552;
  • 18) 0.963 020 439 552 × 2 = 1 + 0.926 040 879 104;
  • 19) 0.926 040 879 104 × 2 = 1 + 0.852 081 758 208;
  • 20) 0.852 081 758 208 × 2 = 1 + 0.704 163 516 416;
  • 21) 0.704 163 516 416 × 2 = 1 + 0.408 327 032 832;
  • 22) 0.408 327 032 832 × 2 = 0 + 0.816 654 065 664;
  • 23) 0.816 654 065 664 × 2 = 1 + 0.633 308 131 328;
  • 24) 0.633 308 131 328 × 2 = 1 + 0.266 616 262 656;
  • 25) 0.266 616 262 656 × 2 = 0 + 0.533 232 525 312;
  • 26) 0.533 232 525 312 × 2 = 1 + 0.066 465 050 624;
  • 27) 0.066 465 050 624 × 2 = 0 + 0.132 930 101 248;
  • 28) 0.132 930 101 248 × 2 = 0 + 0.265 860 202 496;
  • 29) 0.265 860 202 496 × 2 = 0 + 0.531 720 404 992;
  • 30) 0.531 720 404 992 × 2 = 1 + 0.063 440 809 984;
  • 31) 0.063 440 809 984 × 2 = 0 + 0.126 881 619 968;
  • 32) 0.126 881 619 968 × 2 = 0 + 0.253 763 239 936;
  • 33) 0.253 763 239 936 × 2 = 0 + 0.507 526 479 872;
  • 34) 0.507 526 479 872 × 2 = 1 + 0.015 052 959 744;
  • 35) 0.015 052 959 744 × 2 = 0 + 0.030 105 919 488;
  • 36) 0.030 105 919 488 × 2 = 0 + 0.060 211 838 976;
  • 37) 0.060 211 838 976 × 2 = 0 + 0.120 423 677 952;
  • 38) 0.120 423 677 952 × 2 = 0 + 0.240 847 355 904;
  • 39) 0.240 847 355 904 × 2 = 0 + 0.481 694 711 808;
  • 40) 0.481 694 711 808 × 2 = 0 + 0.963 389 423 616;
  • 41) 0.963 389 423 616 × 2 = 1 + 0.926 778 847 232;
  • 42) 0.926 778 847 232 × 2 = 1 + 0.853 557 694 464;
  • 43) 0.853 557 694 464 × 2 = 1 + 0.707 115 388 928;
  • 44) 0.707 115 388 928 × 2 = 1 + 0.414 230 777 856;
  • 45) 0.414 230 777 856 × 2 = 0 + 0.828 461 555 712;
  • 46) 0.828 461 555 712 × 2 = 1 + 0.656 923 111 424;
  • 47) 0.656 923 111 424 × 2 = 1 + 0.313 846 222 848;
  • 48) 0.313 846 222 848 × 2 = 0 + 0.627 692 445 696;
  • 49) 0.627 692 445 696 × 2 = 1 + 0.255 384 891 392;
  • 50) 0.255 384 891 392 × 2 = 0 + 0.510 769 782 784;
  • 51) 0.510 769 782 784 × 2 = 1 + 0.021 539 565 568;
  • 52) 0.021 539 565 568 × 2 = 0 + 0.043 079 131 136;
  • 53) 0.043 079 131 136 × 2 = 0 + 0.086 158 262 272;
  • 54) 0.086 158 262 272 × 2 = 0 + 0.172 316 524 544;
  • 55) 0.172 316 524 544 × 2 = 0 + 0.344 633 049 088;
  • 56) 0.344 633 049 088 × 2 = 0 + 0.689 266 098 176;
  • 57) 0.689 266 098 176 × 2 = 1 + 0.378 532 196 352;
  • 58) 0.378 532 196 352 × 2 = 0 + 0.757 064 392 704;
  • 59) 0.757 064 392 704 × 2 = 1 + 0.514 128 785 408;
  • 60) 0.514 128 785 408 × 2 = 1 + 0.028 257 570 816;
  • 61) 0.028 257 570 816 × 2 = 0 + 0.056 515 141 632;
  • 62) 0.056 515 141 632 × 2 = 0 + 0.113 030 283 264;
  • 63) 0.113 030 283 264 × 2 = 0 + 0.226 060 566 528;
  • 64) 0.226 060 566 528 × 2 = 0 + 0.452 121 133 056;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 466(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000(2)

6. Positive number before normalization:

0.000 282 005 466(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 466(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000(2) × 20 =


1.0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000 =


0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000


Decimal number -0.000 282 005 466 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 0100 0000 1111 0110 1010 0000 1011 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100