-0.000 282 005 432 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 432(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 432(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 432| = 0.000 282 005 432


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 432.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 432 × 2 = 0 + 0.000 564 010 864;
  • 2) 0.000 564 010 864 × 2 = 0 + 0.001 128 021 728;
  • 3) 0.001 128 021 728 × 2 = 0 + 0.002 256 043 456;
  • 4) 0.002 256 043 456 × 2 = 0 + 0.004 512 086 912;
  • 5) 0.004 512 086 912 × 2 = 0 + 0.009 024 173 824;
  • 6) 0.009 024 173 824 × 2 = 0 + 0.018 048 347 648;
  • 7) 0.018 048 347 648 × 2 = 0 + 0.036 096 695 296;
  • 8) 0.036 096 695 296 × 2 = 0 + 0.072 193 390 592;
  • 9) 0.072 193 390 592 × 2 = 0 + 0.144 386 781 184;
  • 10) 0.144 386 781 184 × 2 = 0 + 0.288 773 562 368;
  • 11) 0.288 773 562 368 × 2 = 0 + 0.577 547 124 736;
  • 12) 0.577 547 124 736 × 2 = 1 + 0.155 094 249 472;
  • 13) 0.155 094 249 472 × 2 = 0 + 0.310 188 498 944;
  • 14) 0.310 188 498 944 × 2 = 0 + 0.620 376 997 888;
  • 15) 0.620 376 997 888 × 2 = 1 + 0.240 753 995 776;
  • 16) 0.240 753 995 776 × 2 = 0 + 0.481 507 991 552;
  • 17) 0.481 507 991 552 × 2 = 0 + 0.963 015 983 104;
  • 18) 0.963 015 983 104 × 2 = 1 + 0.926 031 966 208;
  • 19) 0.926 031 966 208 × 2 = 1 + 0.852 063 932 416;
  • 20) 0.852 063 932 416 × 2 = 1 + 0.704 127 864 832;
  • 21) 0.704 127 864 832 × 2 = 1 + 0.408 255 729 664;
  • 22) 0.408 255 729 664 × 2 = 0 + 0.816 511 459 328;
  • 23) 0.816 511 459 328 × 2 = 1 + 0.633 022 918 656;
  • 24) 0.633 022 918 656 × 2 = 1 + 0.266 045 837 312;
  • 25) 0.266 045 837 312 × 2 = 0 + 0.532 091 674 624;
  • 26) 0.532 091 674 624 × 2 = 1 + 0.064 183 349 248;
  • 27) 0.064 183 349 248 × 2 = 0 + 0.128 366 698 496;
  • 28) 0.128 366 698 496 × 2 = 0 + 0.256 733 396 992;
  • 29) 0.256 733 396 992 × 2 = 0 + 0.513 466 793 984;
  • 30) 0.513 466 793 984 × 2 = 1 + 0.026 933 587 968;
  • 31) 0.026 933 587 968 × 2 = 0 + 0.053 867 175 936;
  • 32) 0.053 867 175 936 × 2 = 0 + 0.107 734 351 872;
  • 33) 0.107 734 351 872 × 2 = 0 + 0.215 468 703 744;
  • 34) 0.215 468 703 744 × 2 = 0 + 0.430 937 407 488;
  • 35) 0.430 937 407 488 × 2 = 0 + 0.861 874 814 976;
  • 36) 0.861 874 814 976 × 2 = 1 + 0.723 749 629 952;
  • 37) 0.723 749 629 952 × 2 = 1 + 0.447 499 259 904;
  • 38) 0.447 499 259 904 × 2 = 0 + 0.894 998 519 808;
  • 39) 0.894 998 519 808 × 2 = 1 + 0.789 997 039 616;
  • 40) 0.789 997 039 616 × 2 = 1 + 0.579 994 079 232;
  • 41) 0.579 994 079 232 × 2 = 1 + 0.159 988 158 464;
  • 42) 0.159 988 158 464 × 2 = 0 + 0.319 976 316 928;
  • 43) 0.319 976 316 928 × 2 = 0 + 0.639 952 633 856;
  • 44) 0.639 952 633 856 × 2 = 1 + 0.279 905 267 712;
  • 45) 0.279 905 267 712 × 2 = 0 + 0.559 810 535 424;
  • 46) 0.559 810 535 424 × 2 = 1 + 0.119 621 070 848;
  • 47) 0.119 621 070 848 × 2 = 0 + 0.239 242 141 696;
  • 48) 0.239 242 141 696 × 2 = 0 + 0.478 484 283 392;
  • 49) 0.478 484 283 392 × 2 = 0 + 0.956 968 566 784;
  • 50) 0.956 968 566 784 × 2 = 1 + 0.913 937 133 568;
  • 51) 0.913 937 133 568 × 2 = 1 + 0.827 874 267 136;
  • 52) 0.827 874 267 136 × 2 = 1 + 0.655 748 534 272;
  • 53) 0.655 748 534 272 × 2 = 1 + 0.311 497 068 544;
  • 54) 0.311 497 068 544 × 2 = 0 + 0.622 994 137 088;
  • 55) 0.622 994 137 088 × 2 = 1 + 0.245 988 274 176;
  • 56) 0.245 988 274 176 × 2 = 0 + 0.491 976 548 352;
  • 57) 0.491 976 548 352 × 2 = 0 + 0.983 953 096 704;
  • 58) 0.983 953 096 704 × 2 = 1 + 0.967 906 193 408;
  • 59) 0.967 906 193 408 × 2 = 1 + 0.935 812 386 816;
  • 60) 0.935 812 386 816 × 2 = 1 + 0.871 624 773 632;
  • 61) 0.871 624 773 632 × 2 = 1 + 0.743 249 547 264;
  • 62) 0.743 249 547 264 × 2 = 1 + 0.486 499 094 528;
  • 63) 0.486 499 094 528 × 2 = 0 + 0.972 998 189 056;
  • 64) 0.972 998 189 056 × 2 = 1 + 0.945 996 378 112;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 432(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101(2)

6. Positive number before normalization:

0.000 282 005 432(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 432(10) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101(2) =


0.0000 0000 0001 0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101(2) × 20 =


1.0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101 =


0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101


Decimal number -0.000 282 005 432 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0100 0001 1011 1001 0100 0111 1010 0111 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100