-0.000 282 004 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 004 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 004 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 004 3| = 0.000 282 004 3


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 004 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 004 3 × 2 = 0 + 0.000 564 008 6;
  • 2) 0.000 564 008 6 × 2 = 0 + 0.001 128 017 2;
  • 3) 0.001 128 017 2 × 2 = 0 + 0.002 256 034 4;
  • 4) 0.002 256 034 4 × 2 = 0 + 0.004 512 068 8;
  • 5) 0.004 512 068 8 × 2 = 0 + 0.009 024 137 6;
  • 6) 0.009 024 137 6 × 2 = 0 + 0.018 048 275 2;
  • 7) 0.018 048 275 2 × 2 = 0 + 0.036 096 550 4;
  • 8) 0.036 096 550 4 × 2 = 0 + 0.072 193 100 8;
  • 9) 0.072 193 100 8 × 2 = 0 + 0.144 386 201 6;
  • 10) 0.144 386 201 6 × 2 = 0 + 0.288 772 403 2;
  • 11) 0.288 772 403 2 × 2 = 0 + 0.577 544 806 4;
  • 12) 0.577 544 806 4 × 2 = 1 + 0.155 089 612 8;
  • 13) 0.155 089 612 8 × 2 = 0 + 0.310 179 225 6;
  • 14) 0.310 179 225 6 × 2 = 0 + 0.620 358 451 2;
  • 15) 0.620 358 451 2 × 2 = 1 + 0.240 716 902 4;
  • 16) 0.240 716 902 4 × 2 = 0 + 0.481 433 804 8;
  • 17) 0.481 433 804 8 × 2 = 0 + 0.962 867 609 6;
  • 18) 0.962 867 609 6 × 2 = 1 + 0.925 735 219 2;
  • 19) 0.925 735 219 2 × 2 = 1 + 0.851 470 438 4;
  • 20) 0.851 470 438 4 × 2 = 1 + 0.702 940 876 8;
  • 21) 0.702 940 876 8 × 2 = 1 + 0.405 881 753 6;
  • 22) 0.405 881 753 6 × 2 = 0 + 0.811 763 507 2;
  • 23) 0.811 763 507 2 × 2 = 1 + 0.623 527 014 4;
  • 24) 0.623 527 014 4 × 2 = 1 + 0.247 054 028 8;
  • 25) 0.247 054 028 8 × 2 = 0 + 0.494 108 057 6;
  • 26) 0.494 108 057 6 × 2 = 0 + 0.988 216 115 2;
  • 27) 0.988 216 115 2 × 2 = 1 + 0.976 432 230 4;
  • 28) 0.976 432 230 4 × 2 = 1 + 0.952 864 460 8;
  • 29) 0.952 864 460 8 × 2 = 1 + 0.905 728 921 6;
  • 30) 0.905 728 921 6 × 2 = 1 + 0.811 457 843 2;
  • 31) 0.811 457 843 2 × 2 = 1 + 0.622 915 686 4;
  • 32) 0.622 915 686 4 × 2 = 1 + 0.245 831 372 8;
  • 33) 0.245 831 372 8 × 2 = 0 + 0.491 662 745 6;
  • 34) 0.491 662 745 6 × 2 = 0 + 0.983 325 491 2;
  • 35) 0.983 325 491 2 × 2 = 1 + 0.966 650 982 4;
  • 36) 0.966 650 982 4 × 2 = 1 + 0.933 301 964 8;
  • 37) 0.933 301 964 8 × 2 = 1 + 0.866 603 929 6;
  • 38) 0.866 603 929 6 × 2 = 1 + 0.733 207 859 2;
  • 39) 0.733 207 859 2 × 2 = 1 + 0.466 415 718 4;
  • 40) 0.466 415 718 4 × 2 = 0 + 0.932 831 436 8;
  • 41) 0.932 831 436 8 × 2 = 1 + 0.865 662 873 6;
  • 42) 0.865 662 873 6 × 2 = 1 + 0.731 325 747 2;
  • 43) 0.731 325 747 2 × 2 = 1 + 0.462 651 494 4;
  • 44) 0.462 651 494 4 × 2 = 0 + 0.925 302 988 8;
  • 45) 0.925 302 988 8 × 2 = 1 + 0.850 605 977 6;
  • 46) 0.850 605 977 6 × 2 = 1 + 0.701 211 955 2;
  • 47) 0.701 211 955 2 × 2 = 1 + 0.402 423 910 4;
  • 48) 0.402 423 910 4 × 2 = 0 + 0.804 847 820 8;
  • 49) 0.804 847 820 8 × 2 = 1 + 0.609 695 641 6;
  • 50) 0.609 695 641 6 × 2 = 1 + 0.219 391 283 2;
  • 51) 0.219 391 283 2 × 2 = 0 + 0.438 782 566 4;
  • 52) 0.438 782 566 4 × 2 = 0 + 0.877 565 132 8;
  • 53) 0.877 565 132 8 × 2 = 1 + 0.755 130 265 6;
  • 54) 0.755 130 265 6 × 2 = 1 + 0.510 260 531 2;
  • 55) 0.510 260 531 2 × 2 = 1 + 0.020 521 062 4;
  • 56) 0.020 521 062 4 × 2 = 0 + 0.041 042 124 8;
  • 57) 0.041 042 124 8 × 2 = 0 + 0.082 084 249 6;
  • 58) 0.082 084 249 6 × 2 = 0 + 0.164 168 499 2;
  • 59) 0.164 168 499 2 × 2 = 0 + 0.328 336 998 4;
  • 60) 0.328 336 998 4 × 2 = 0 + 0.656 673 996 8;
  • 61) 0.656 673 996 8 × 2 = 1 + 0.313 347 993 6;
  • 62) 0.313 347 993 6 × 2 = 0 + 0.626 695 987 2;
  • 63) 0.626 695 987 2 × 2 = 1 + 0.253 391 974 4;
  • 64) 0.253 391 974 4 × 2 = 0 + 0.506 783 948 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 004 3(10) =


0.0000 0000 0001 0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010(2)

6. Positive number before normalization:

0.000 282 004 3(10) =


0.0000 0000 0001 0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 004 3(10) =


0.0000 0000 0001 0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010(2) =


0.0000 0000 0001 0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010(2) × 20 =


1.0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010 =


0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010


Decimal number -0.000 282 004 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0011 1111 0011 1110 1110 1110 1100 1110 0000 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100