-0.000 274 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 274 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 274 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 274 6| = 0.000 274 6


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 274 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 274 6 × 2 = 0 + 0.000 549 2;
  • 2) 0.000 549 2 × 2 = 0 + 0.001 098 4;
  • 3) 0.001 098 4 × 2 = 0 + 0.002 196 8;
  • 4) 0.002 196 8 × 2 = 0 + 0.004 393 6;
  • 5) 0.004 393 6 × 2 = 0 + 0.008 787 2;
  • 6) 0.008 787 2 × 2 = 0 + 0.017 574 4;
  • 7) 0.017 574 4 × 2 = 0 + 0.035 148 8;
  • 8) 0.035 148 8 × 2 = 0 + 0.070 297 6;
  • 9) 0.070 297 6 × 2 = 0 + 0.140 595 2;
  • 10) 0.140 595 2 × 2 = 0 + 0.281 190 4;
  • 11) 0.281 190 4 × 2 = 0 + 0.562 380 8;
  • 12) 0.562 380 8 × 2 = 1 + 0.124 761 6;
  • 13) 0.124 761 6 × 2 = 0 + 0.249 523 2;
  • 14) 0.249 523 2 × 2 = 0 + 0.499 046 4;
  • 15) 0.499 046 4 × 2 = 0 + 0.998 092 8;
  • 16) 0.998 092 8 × 2 = 1 + 0.996 185 6;
  • 17) 0.996 185 6 × 2 = 1 + 0.992 371 2;
  • 18) 0.992 371 2 × 2 = 1 + 0.984 742 4;
  • 19) 0.984 742 4 × 2 = 1 + 0.969 484 8;
  • 20) 0.969 484 8 × 2 = 1 + 0.938 969 6;
  • 21) 0.938 969 6 × 2 = 1 + 0.877 939 2;
  • 22) 0.877 939 2 × 2 = 1 + 0.755 878 4;
  • 23) 0.755 878 4 × 2 = 1 + 0.511 756 8;
  • 24) 0.511 756 8 × 2 = 1 + 0.023 513 6;
  • 25) 0.023 513 6 × 2 = 0 + 0.047 027 2;
  • 26) 0.047 027 2 × 2 = 0 + 0.094 054 4;
  • 27) 0.094 054 4 × 2 = 0 + 0.188 108 8;
  • 28) 0.188 108 8 × 2 = 0 + 0.376 217 6;
  • 29) 0.376 217 6 × 2 = 0 + 0.752 435 2;
  • 30) 0.752 435 2 × 2 = 1 + 0.504 870 4;
  • 31) 0.504 870 4 × 2 = 1 + 0.009 740 8;
  • 32) 0.009 740 8 × 2 = 0 + 0.019 481 6;
  • 33) 0.019 481 6 × 2 = 0 + 0.038 963 2;
  • 34) 0.038 963 2 × 2 = 0 + 0.077 926 4;
  • 35) 0.077 926 4 × 2 = 0 + 0.155 852 8;
  • 36) 0.155 852 8 × 2 = 0 + 0.311 705 6;
  • 37) 0.311 705 6 × 2 = 0 + 0.623 411 2;
  • 38) 0.623 411 2 × 2 = 1 + 0.246 822 4;
  • 39) 0.246 822 4 × 2 = 0 + 0.493 644 8;
  • 40) 0.493 644 8 × 2 = 0 + 0.987 289 6;
  • 41) 0.987 289 6 × 2 = 1 + 0.974 579 2;
  • 42) 0.974 579 2 × 2 = 1 + 0.949 158 4;
  • 43) 0.949 158 4 × 2 = 1 + 0.898 316 8;
  • 44) 0.898 316 8 × 2 = 1 + 0.796 633 6;
  • 45) 0.796 633 6 × 2 = 1 + 0.593 267 2;
  • 46) 0.593 267 2 × 2 = 1 + 0.186 534 4;
  • 47) 0.186 534 4 × 2 = 0 + 0.373 068 8;
  • 48) 0.373 068 8 × 2 = 0 + 0.746 137 6;
  • 49) 0.746 137 6 × 2 = 1 + 0.492 275 2;
  • 50) 0.492 275 2 × 2 = 0 + 0.984 550 4;
  • 51) 0.984 550 4 × 2 = 1 + 0.969 100 8;
  • 52) 0.969 100 8 × 2 = 1 + 0.938 201 6;
  • 53) 0.938 201 6 × 2 = 1 + 0.876 403 2;
  • 54) 0.876 403 2 × 2 = 1 + 0.752 806 4;
  • 55) 0.752 806 4 × 2 = 1 + 0.505 612 8;
  • 56) 0.505 612 8 × 2 = 1 + 0.011 225 6;
  • 57) 0.011 225 6 × 2 = 0 + 0.022 451 2;
  • 58) 0.022 451 2 × 2 = 0 + 0.044 902 4;
  • 59) 0.044 902 4 × 2 = 0 + 0.089 804 8;
  • 60) 0.089 804 8 × 2 = 0 + 0.179 609 6;
  • 61) 0.179 609 6 × 2 = 0 + 0.359 219 2;
  • 62) 0.359 219 2 × 2 = 0 + 0.718 438 4;
  • 63) 0.718 438 4 × 2 = 1 + 0.436 876 8;
  • 64) 0.436 876 8 × 2 = 0 + 0.873 753 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 274 6(10) =


0.0000 0000 0001 0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010(2)

6. Positive number before normalization:

0.000 274 6(10) =


0.0000 0000 0001 0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 274 6(10) =


0.0000 0000 0001 0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010(2) =


0.0000 0000 0001 0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010(2) × 20 =


1.0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010 =


0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010


Decimal number -0.000 274 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0001 1111 1111 0000 0110 0000 0100 1111 1100 1011 1111 0000 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100