-0.000 010 505 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 010 505(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 010 505(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 010 505| = 0.000 010 505


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 010 505.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 010 505 × 2 = 0 + 0.000 021 01;
  • 2) 0.000 021 01 × 2 = 0 + 0.000 042 02;
  • 3) 0.000 042 02 × 2 = 0 + 0.000 084 04;
  • 4) 0.000 084 04 × 2 = 0 + 0.000 168 08;
  • 5) 0.000 168 08 × 2 = 0 + 0.000 336 16;
  • 6) 0.000 336 16 × 2 = 0 + 0.000 672 32;
  • 7) 0.000 672 32 × 2 = 0 + 0.001 344 64;
  • 8) 0.001 344 64 × 2 = 0 + 0.002 689 28;
  • 9) 0.002 689 28 × 2 = 0 + 0.005 378 56;
  • 10) 0.005 378 56 × 2 = 0 + 0.010 757 12;
  • 11) 0.010 757 12 × 2 = 0 + 0.021 514 24;
  • 12) 0.021 514 24 × 2 = 0 + 0.043 028 48;
  • 13) 0.043 028 48 × 2 = 0 + 0.086 056 96;
  • 14) 0.086 056 96 × 2 = 0 + 0.172 113 92;
  • 15) 0.172 113 92 × 2 = 0 + 0.344 227 84;
  • 16) 0.344 227 84 × 2 = 0 + 0.688 455 68;
  • 17) 0.688 455 68 × 2 = 1 + 0.376 911 36;
  • 18) 0.376 911 36 × 2 = 0 + 0.753 822 72;
  • 19) 0.753 822 72 × 2 = 1 + 0.507 645 44;
  • 20) 0.507 645 44 × 2 = 1 + 0.015 290 88;
  • 21) 0.015 290 88 × 2 = 0 + 0.030 581 76;
  • 22) 0.030 581 76 × 2 = 0 + 0.061 163 52;
  • 23) 0.061 163 52 × 2 = 0 + 0.122 327 04;
  • 24) 0.122 327 04 × 2 = 0 + 0.244 654 08;
  • 25) 0.244 654 08 × 2 = 0 + 0.489 308 16;
  • 26) 0.489 308 16 × 2 = 0 + 0.978 616 32;
  • 27) 0.978 616 32 × 2 = 1 + 0.957 232 64;
  • 28) 0.957 232 64 × 2 = 1 + 0.914 465 28;
  • 29) 0.914 465 28 × 2 = 1 + 0.828 930 56;
  • 30) 0.828 930 56 × 2 = 1 + 0.657 861 12;
  • 31) 0.657 861 12 × 2 = 1 + 0.315 722 24;
  • 32) 0.315 722 24 × 2 = 0 + 0.631 444 48;
  • 33) 0.631 444 48 × 2 = 1 + 0.262 888 96;
  • 34) 0.262 888 96 × 2 = 0 + 0.525 777 92;
  • 35) 0.525 777 92 × 2 = 1 + 0.051 555 84;
  • 36) 0.051 555 84 × 2 = 0 + 0.103 111 68;
  • 37) 0.103 111 68 × 2 = 0 + 0.206 223 36;
  • 38) 0.206 223 36 × 2 = 0 + 0.412 446 72;
  • 39) 0.412 446 72 × 2 = 0 + 0.824 893 44;
  • 40) 0.824 893 44 × 2 = 1 + 0.649 786 88;
  • 41) 0.649 786 88 × 2 = 1 + 0.299 573 76;
  • 42) 0.299 573 76 × 2 = 0 + 0.599 147 52;
  • 43) 0.599 147 52 × 2 = 1 + 0.198 295 04;
  • 44) 0.198 295 04 × 2 = 0 + 0.396 590 08;
  • 45) 0.396 590 08 × 2 = 0 + 0.793 180 16;
  • 46) 0.793 180 16 × 2 = 1 + 0.586 360 32;
  • 47) 0.586 360 32 × 2 = 1 + 0.172 720 64;
  • 48) 0.172 720 64 × 2 = 0 + 0.345 441 28;
  • 49) 0.345 441 28 × 2 = 0 + 0.690 882 56;
  • 50) 0.690 882 56 × 2 = 1 + 0.381 765 12;
  • 51) 0.381 765 12 × 2 = 0 + 0.763 530 24;
  • 52) 0.763 530 24 × 2 = 1 + 0.527 060 48;
  • 53) 0.527 060 48 × 2 = 1 + 0.054 120 96;
  • 54) 0.054 120 96 × 2 = 0 + 0.108 241 92;
  • 55) 0.108 241 92 × 2 = 0 + 0.216 483 84;
  • 56) 0.216 483 84 × 2 = 0 + 0.432 967 68;
  • 57) 0.432 967 68 × 2 = 0 + 0.865 935 36;
  • 58) 0.865 935 36 × 2 = 1 + 0.731 870 72;
  • 59) 0.731 870 72 × 2 = 1 + 0.463 741 44;
  • 60) 0.463 741 44 × 2 = 0 + 0.927 482 88;
  • 61) 0.927 482 88 × 2 = 1 + 0.854 965 76;
  • 62) 0.854 965 76 × 2 = 1 + 0.709 931 52;
  • 63) 0.709 931 52 × 2 = 1 + 0.419 863 04;
  • 64) 0.419 863 04 × 2 = 0 + 0.839 726 08;
  • 65) 0.839 726 08 × 2 = 1 + 0.679 452 16;
  • 66) 0.679 452 16 × 2 = 1 + 0.358 904 32;
  • 67) 0.358 904 32 × 2 = 0 + 0.717 808 64;
  • 68) 0.717 808 64 × 2 = 1 + 0.435 617 28;
  • 69) 0.435 617 28 × 2 = 0 + 0.871 234 56;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 010 505(10) =


0.0000 0000 0000 0000 1011 0000 0011 1110 1010 0001 1010 0110 0101 1000 0110 1110 1101 0(2)

6. Positive number before normalization:

0.000 010 505(10) =


0.0000 0000 0000 0000 1011 0000 0011 1110 1010 0001 1010 0110 0101 1000 0110 1110 1101 0(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 17 positions to the right, so that only one non zero digit remains to the left of it:


0.000 010 505(10) =


0.0000 0000 0000 0000 1011 0000 0011 1110 1010 0001 1010 0110 0101 1000 0110 1110 1101 0(2) =


0.0000 0000 0000 0000 1011 0000 0011 1110 1010 0001 1010 0110 0101 1000 0110 1110 1101 0(2) × 20 =


1.0110 0000 0111 1101 0100 0011 0100 1100 1011 0000 1101 1101 1010(2) × 2-17


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -17


Mantissa (not normalized):
1.0110 0000 0111 1101 0100 0011 0100 1100 1011 0000 1101 1101 1010


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-17 + 2(11-1) - 1 =


(-17 + 1 023)(10) =


1 006(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 006 ÷ 2 = 503 + 0;
  • 503 ÷ 2 = 251 + 1;
  • 251 ÷ 2 = 125 + 1;
  • 125 ÷ 2 = 62 + 1;
  • 62 ÷ 2 = 31 + 0;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1006(10) =


011 1110 1110(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0110 0000 0111 1101 0100 0011 0100 1100 1011 0000 1101 1101 1010 =


0110 0000 0111 1101 0100 0011 0100 1100 1011 0000 1101 1101 1010


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1110 1110


Mantissa (52 bits) =
0110 0000 0111 1101 0100 0011 0100 1100 1011 0000 1101 1101 1010


Decimal number -0.000 010 505 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1110 1110 - 0110 0000 0111 1101 0100 0011 0100 1100 1011 0000 1101 1101 1010

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100