-0.000 000 349 64 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 000 349 64(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 000 349 64(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 000 349 64| = 0.000 000 349 64


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 000 349 64.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 349 64 × 2 = 0 + 0.000 000 699 28;
  • 2) 0.000 000 699 28 × 2 = 0 + 0.000 001 398 56;
  • 3) 0.000 001 398 56 × 2 = 0 + 0.000 002 797 12;
  • 4) 0.000 002 797 12 × 2 = 0 + 0.000 005 594 24;
  • 5) 0.000 005 594 24 × 2 = 0 + 0.000 011 188 48;
  • 6) 0.000 011 188 48 × 2 = 0 + 0.000 022 376 96;
  • 7) 0.000 022 376 96 × 2 = 0 + 0.000 044 753 92;
  • 8) 0.000 044 753 92 × 2 = 0 + 0.000 089 507 84;
  • 9) 0.000 089 507 84 × 2 = 0 + 0.000 179 015 68;
  • 10) 0.000 179 015 68 × 2 = 0 + 0.000 358 031 36;
  • 11) 0.000 358 031 36 × 2 = 0 + 0.000 716 062 72;
  • 12) 0.000 716 062 72 × 2 = 0 + 0.001 432 125 44;
  • 13) 0.001 432 125 44 × 2 = 0 + 0.002 864 250 88;
  • 14) 0.002 864 250 88 × 2 = 0 + 0.005 728 501 76;
  • 15) 0.005 728 501 76 × 2 = 0 + 0.011 457 003 52;
  • 16) 0.011 457 003 52 × 2 = 0 + 0.022 914 007 04;
  • 17) 0.022 914 007 04 × 2 = 0 + 0.045 828 014 08;
  • 18) 0.045 828 014 08 × 2 = 0 + 0.091 656 028 16;
  • 19) 0.091 656 028 16 × 2 = 0 + 0.183 312 056 32;
  • 20) 0.183 312 056 32 × 2 = 0 + 0.366 624 112 64;
  • 21) 0.366 624 112 64 × 2 = 0 + 0.733 248 225 28;
  • 22) 0.733 248 225 28 × 2 = 1 + 0.466 496 450 56;
  • 23) 0.466 496 450 56 × 2 = 0 + 0.932 992 901 12;
  • 24) 0.932 992 901 12 × 2 = 1 + 0.865 985 802 24;
  • 25) 0.865 985 802 24 × 2 = 1 + 0.731 971 604 48;
  • 26) 0.731 971 604 48 × 2 = 1 + 0.463 943 208 96;
  • 27) 0.463 943 208 96 × 2 = 0 + 0.927 886 417 92;
  • 28) 0.927 886 417 92 × 2 = 1 + 0.855 772 835 84;
  • 29) 0.855 772 835 84 × 2 = 1 + 0.711 545 671 68;
  • 30) 0.711 545 671 68 × 2 = 1 + 0.423 091 343 36;
  • 31) 0.423 091 343 36 × 2 = 0 + 0.846 182 686 72;
  • 32) 0.846 182 686 72 × 2 = 1 + 0.692 365 373 44;
  • 33) 0.692 365 373 44 × 2 = 1 + 0.384 730 746 88;
  • 34) 0.384 730 746 88 × 2 = 0 + 0.769 461 493 76;
  • 35) 0.769 461 493 76 × 2 = 1 + 0.538 922 987 52;
  • 36) 0.538 922 987 52 × 2 = 1 + 0.077 845 975 04;
  • 37) 0.077 845 975 04 × 2 = 0 + 0.155 691 950 08;
  • 38) 0.155 691 950 08 × 2 = 0 + 0.311 383 900 16;
  • 39) 0.311 383 900 16 × 2 = 0 + 0.622 767 800 32;
  • 40) 0.622 767 800 32 × 2 = 1 + 0.245 535 600 64;
  • 41) 0.245 535 600 64 × 2 = 0 + 0.491 071 201 28;
  • 42) 0.491 071 201 28 × 2 = 0 + 0.982 142 402 56;
  • 43) 0.982 142 402 56 × 2 = 1 + 0.964 284 805 12;
  • 44) 0.964 284 805 12 × 2 = 1 + 0.928 569 610 24;
  • 45) 0.928 569 610 24 × 2 = 1 + 0.857 139 220 48;
  • 46) 0.857 139 220 48 × 2 = 1 + 0.714 278 440 96;
  • 47) 0.714 278 440 96 × 2 = 1 + 0.428 556 881 92;
  • 48) 0.428 556 881 92 × 2 = 0 + 0.857 113 763 84;
  • 49) 0.857 113 763 84 × 2 = 1 + 0.714 227 527 68;
  • 50) 0.714 227 527 68 × 2 = 1 + 0.428 455 055 36;
  • 51) 0.428 455 055 36 × 2 = 0 + 0.856 910 110 72;
  • 52) 0.856 910 110 72 × 2 = 1 + 0.713 820 221 44;
  • 53) 0.713 820 221 44 × 2 = 1 + 0.427 640 442 88;
  • 54) 0.427 640 442 88 × 2 = 0 + 0.855 280 885 76;
  • 55) 0.855 280 885 76 × 2 = 1 + 0.710 561 771 52;
  • 56) 0.710 561 771 52 × 2 = 1 + 0.421 123 543 04;
  • 57) 0.421 123 543 04 × 2 = 0 + 0.842 247 086 08;
  • 58) 0.842 247 086 08 × 2 = 1 + 0.684 494 172 16;
  • 59) 0.684 494 172 16 × 2 = 1 + 0.368 988 344 32;
  • 60) 0.368 988 344 32 × 2 = 0 + 0.737 976 688 64;
  • 61) 0.737 976 688 64 × 2 = 1 + 0.475 953 377 28;
  • 62) 0.475 953 377 28 × 2 = 0 + 0.951 906 754 56;
  • 63) 0.951 906 754 56 × 2 = 1 + 0.903 813 509 12;
  • 64) 0.903 813 509 12 × 2 = 1 + 0.807 627 018 24;
  • 65) 0.807 627 018 24 × 2 = 1 + 0.615 254 036 48;
  • 66) 0.615 254 036 48 × 2 = 1 + 0.230 508 072 96;
  • 67) 0.230 508 072 96 × 2 = 0 + 0.461 016 145 92;
  • 68) 0.461 016 145 92 × 2 = 0 + 0.922 032 291 84;
  • 69) 0.922 032 291 84 × 2 = 1 + 0.844 064 583 68;
  • 70) 0.844 064 583 68 × 2 = 1 + 0.688 129 167 36;
  • 71) 0.688 129 167 36 × 2 = 1 + 0.376 258 334 72;
  • 72) 0.376 258 334 72 × 2 = 0 + 0.752 516 669 44;
  • 73) 0.752 516 669 44 × 2 = 1 + 0.505 033 338 88;
  • 74) 0.505 033 338 88 × 2 = 1 + 0.010 066 677 76;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 349 64(10) =


0.0000 0000 0000 0000 0000 0101 1101 1101 1011 0001 0011 1110 1101 1011 0110 1011 1100 1110 11(2)

6. Positive number before normalization:

0.000 000 349 64(10) =


0.0000 0000 0000 0000 0000 0101 1101 1101 1011 0001 0011 1110 1101 1011 0110 1011 1100 1110 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 22 positions to the right, so that only one non zero digit remains to the left of it:


0.000 000 349 64(10) =


0.0000 0000 0000 0000 0000 0101 1101 1101 1011 0001 0011 1110 1101 1011 0110 1011 1100 1110 11(2) =


0.0000 0000 0000 0000 0000 0101 1101 1101 1011 0001 0011 1110 1101 1011 0110 1011 1100 1110 11(2) × 20 =


1.0111 0111 0110 1100 0100 1111 1011 0110 1101 1010 1111 0011 1011(2) × 2-22


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -22


Mantissa (not normalized):
1.0111 0111 0110 1100 0100 1111 1011 0110 1101 1010 1111 0011 1011


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-22 + 2(11-1) - 1 =


(-22 + 1 023)(10) =


1 001(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 001 ÷ 2 = 500 + 1;
  • 500 ÷ 2 = 250 + 0;
  • 250 ÷ 2 = 125 + 0;
  • 125 ÷ 2 = 62 + 1;
  • 62 ÷ 2 = 31 + 0;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1001(10) =


011 1110 1001(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0111 0111 0110 1100 0100 1111 1011 0110 1101 1010 1111 0011 1011 =


0111 0111 0110 1100 0100 1111 1011 0110 1101 1010 1111 0011 1011


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1110 1001


Mantissa (52 bits) =
0111 0111 0110 1100 0100 1111 1011 0110 1101 1010 1111 0011 1011


Decimal number -0.000 000 349 64 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1110 1001 - 0111 0111 0110 1100 0100 1111 1011 0110 1101 1010 1111 0011 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100