-0.000 000 000 000 24 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 000 000 000 24(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 000 000 000 24(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 000 000 000 24| = 0.000 000 000 000 24


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 000 000 000 24.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 000 24 × 2 = 0 + 0.000 000 000 000 48;
  • 2) 0.000 000 000 000 48 × 2 = 0 + 0.000 000 000 000 96;
  • 3) 0.000 000 000 000 96 × 2 = 0 + 0.000 000 000 001 92;
  • 4) 0.000 000 000 001 92 × 2 = 0 + 0.000 000 000 003 84;
  • 5) 0.000 000 000 003 84 × 2 = 0 + 0.000 000 000 007 68;
  • 6) 0.000 000 000 007 68 × 2 = 0 + 0.000 000 000 015 36;
  • 7) 0.000 000 000 015 36 × 2 = 0 + 0.000 000 000 030 72;
  • 8) 0.000 000 000 030 72 × 2 = 0 + 0.000 000 000 061 44;
  • 9) 0.000 000 000 061 44 × 2 = 0 + 0.000 000 000 122 88;
  • 10) 0.000 000 000 122 88 × 2 = 0 + 0.000 000 000 245 76;
  • 11) 0.000 000 000 245 76 × 2 = 0 + 0.000 000 000 491 52;
  • 12) 0.000 000 000 491 52 × 2 = 0 + 0.000 000 000 983 04;
  • 13) 0.000 000 000 983 04 × 2 = 0 + 0.000 000 001 966 08;
  • 14) 0.000 000 001 966 08 × 2 = 0 + 0.000 000 003 932 16;
  • 15) 0.000 000 003 932 16 × 2 = 0 + 0.000 000 007 864 32;
  • 16) 0.000 000 007 864 32 × 2 = 0 + 0.000 000 015 728 64;
  • 17) 0.000 000 015 728 64 × 2 = 0 + 0.000 000 031 457 28;
  • 18) 0.000 000 031 457 28 × 2 = 0 + 0.000 000 062 914 56;
  • 19) 0.000 000 062 914 56 × 2 = 0 + 0.000 000 125 829 12;
  • 20) 0.000 000 125 829 12 × 2 = 0 + 0.000 000 251 658 24;
  • 21) 0.000 000 251 658 24 × 2 = 0 + 0.000 000 503 316 48;
  • 22) 0.000 000 503 316 48 × 2 = 0 + 0.000 001 006 632 96;
  • 23) 0.000 001 006 632 96 × 2 = 0 + 0.000 002 013 265 92;
  • 24) 0.000 002 013 265 92 × 2 = 0 + 0.000 004 026 531 84;
  • 25) 0.000 004 026 531 84 × 2 = 0 + 0.000 008 053 063 68;
  • 26) 0.000 008 053 063 68 × 2 = 0 + 0.000 016 106 127 36;
  • 27) 0.000 016 106 127 36 × 2 = 0 + 0.000 032 212 254 72;
  • 28) 0.000 032 212 254 72 × 2 = 0 + 0.000 064 424 509 44;
  • 29) 0.000 064 424 509 44 × 2 = 0 + 0.000 128 849 018 88;
  • 30) 0.000 128 849 018 88 × 2 = 0 + 0.000 257 698 037 76;
  • 31) 0.000 257 698 037 76 × 2 = 0 + 0.000 515 396 075 52;
  • 32) 0.000 515 396 075 52 × 2 = 0 + 0.001 030 792 151 04;
  • 33) 0.001 030 792 151 04 × 2 = 0 + 0.002 061 584 302 08;
  • 34) 0.002 061 584 302 08 × 2 = 0 + 0.004 123 168 604 16;
  • 35) 0.004 123 168 604 16 × 2 = 0 + 0.008 246 337 208 32;
  • 36) 0.008 246 337 208 32 × 2 = 0 + 0.016 492 674 416 64;
  • 37) 0.016 492 674 416 64 × 2 = 0 + 0.032 985 348 833 28;
  • 38) 0.032 985 348 833 28 × 2 = 0 + 0.065 970 697 666 56;
  • 39) 0.065 970 697 666 56 × 2 = 0 + 0.131 941 395 333 12;
  • 40) 0.131 941 395 333 12 × 2 = 0 + 0.263 882 790 666 24;
  • 41) 0.263 882 790 666 24 × 2 = 0 + 0.527 765 581 332 48;
  • 42) 0.527 765 581 332 48 × 2 = 1 + 0.055 531 162 664 96;
  • 43) 0.055 531 162 664 96 × 2 = 0 + 0.111 062 325 329 92;
  • 44) 0.111 062 325 329 92 × 2 = 0 + 0.222 124 650 659 84;
  • 45) 0.222 124 650 659 84 × 2 = 0 + 0.444 249 301 319 68;
  • 46) 0.444 249 301 319 68 × 2 = 0 + 0.888 498 602 639 36;
  • 47) 0.888 498 602 639 36 × 2 = 1 + 0.776 997 205 278 72;
  • 48) 0.776 997 205 278 72 × 2 = 1 + 0.553 994 410 557 44;
  • 49) 0.553 994 410 557 44 × 2 = 1 + 0.107 988 821 114 88;
  • 50) 0.107 988 821 114 88 × 2 = 0 + 0.215 977 642 229 76;
  • 51) 0.215 977 642 229 76 × 2 = 0 + 0.431 955 284 459 52;
  • 52) 0.431 955 284 459 52 × 2 = 0 + 0.863 910 568 919 04;
  • 53) 0.863 910 568 919 04 × 2 = 1 + 0.727 821 137 838 08;
  • 54) 0.727 821 137 838 08 × 2 = 1 + 0.455 642 275 676 16;
  • 55) 0.455 642 275 676 16 × 2 = 0 + 0.911 284 551 352 32;
  • 56) 0.911 284 551 352 32 × 2 = 1 + 0.822 569 102 704 64;
  • 57) 0.822 569 102 704 64 × 2 = 1 + 0.645 138 205 409 28;
  • 58) 0.645 138 205 409 28 × 2 = 1 + 0.290 276 410 818 56;
  • 59) 0.290 276 410 818 56 × 2 = 0 + 0.580 552 821 637 12;
  • 60) 0.580 552 821 637 12 × 2 = 1 + 0.161 105 643 274 24;
  • 61) 0.161 105 643 274 24 × 2 = 0 + 0.322 211 286 548 48;
  • 62) 0.322 211 286 548 48 × 2 = 0 + 0.644 422 573 096 96;
  • 63) 0.644 422 573 096 96 × 2 = 1 + 0.288 845 146 193 92;
  • 64) 0.288 845 146 193 92 × 2 = 0 + 0.577 690 292 387 84;
  • 65) 0.577 690 292 387 84 × 2 = 1 + 0.155 380 584 775 68;
  • 66) 0.155 380 584 775 68 × 2 = 0 + 0.310 761 169 551 36;
  • 67) 0.310 761 169 551 36 × 2 = 0 + 0.621 522 339 102 72;
  • 68) 0.621 522 339 102 72 × 2 = 1 + 0.243 044 678 205 44;
  • 69) 0.243 044 678 205 44 × 2 = 0 + 0.486 089 356 410 88;
  • 70) 0.486 089 356 410 88 × 2 = 0 + 0.972 178 712 821 76;
  • 71) 0.972 178 712 821 76 × 2 = 1 + 0.944 357 425 643 52;
  • 72) 0.944 357 425 643 52 × 2 = 1 + 0.888 714 851 287 04;
  • 73) 0.888 714 851 287 04 × 2 = 1 + 0.777 429 702 574 08;
  • 74) 0.777 429 702 574 08 × 2 = 1 + 0.554 859 405 148 16;
  • 75) 0.554 859 405 148 16 × 2 = 1 + 0.109 718 810 296 32;
  • 76) 0.109 718 810 296 32 × 2 = 0 + 0.219 437 620 592 64;
  • 77) 0.219 437 620 592 64 × 2 = 0 + 0.438 875 241 185 28;
  • 78) 0.438 875 241 185 28 × 2 = 0 + 0.877 750 482 370 56;
  • 79) 0.877 750 482 370 56 × 2 = 1 + 0.755 500 964 741 12;
  • 80) 0.755 500 964 741 12 × 2 = 1 + 0.511 001 929 482 24;
  • 81) 0.511 001 929 482 24 × 2 = 1 + 0.022 003 858 964 48;
  • 82) 0.022 003 858 964 48 × 2 = 0 + 0.044 007 717 928 96;
  • 83) 0.044 007 717 928 96 × 2 = 0 + 0.088 015 435 857 92;
  • 84) 0.088 015 435 857 92 × 2 = 0 + 0.176 030 871 715 84;
  • 85) 0.176 030 871 715 84 × 2 = 0 + 0.352 061 743 431 68;
  • 86) 0.352 061 743 431 68 × 2 = 0 + 0.704 123 486 863 36;
  • 87) 0.704 123 486 863 36 × 2 = 1 + 0.408 246 973 726 72;
  • 88) 0.408 246 973 726 72 × 2 = 0 + 0.816 493 947 453 44;
  • 89) 0.816 493 947 453 44 × 2 = 1 + 0.632 987 894 906 88;
  • 90) 0.632 987 894 906 88 × 2 = 1 + 0.265 975 789 813 76;
  • 91) 0.265 975 789 813 76 × 2 = 0 + 0.531 951 579 627 52;
  • 92) 0.531 951 579 627 52 × 2 = 1 + 0.063 903 159 255 04;
  • 93) 0.063 903 159 255 04 × 2 = 0 + 0.127 806 318 510 08;
  • 94) 0.127 806 318 510 08 × 2 = 0 + 0.255 612 637 020 16;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 000 24(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0011 1000 1101 1101 0010 1001 0011 1110 0011 1000 0010 1101 00(2)

6. Positive number before normalization:

0.000 000 000 000 24(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0011 1000 1101 1101 0010 1001 0011 1110 0011 1000 0010 1101 00(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 42 positions to the right, so that only one non zero digit remains to the left of it:


0.000 000 000 000 24(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0011 1000 1101 1101 0010 1001 0011 1110 0011 1000 0010 1101 00(2) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0100 0011 1000 1101 1101 0010 1001 0011 1110 0011 1000 0010 1101 00(2) × 20 =


1.0000 1110 0011 0111 0100 1010 0100 1111 1000 1110 0000 1011 0100(2) × 2-42


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -42


Mantissa (not normalized):
1.0000 1110 0011 0111 0100 1010 0100 1111 1000 1110 0000 1011 0100


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-42 + 2(11-1) - 1 =


(-42 + 1 023)(10) =


981(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 981 ÷ 2 = 490 + 1;
  • 490 ÷ 2 = 245 + 0;
  • 245 ÷ 2 = 122 + 1;
  • 122 ÷ 2 = 61 + 0;
  • 61 ÷ 2 = 30 + 1;
  • 30 ÷ 2 = 15 + 0;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


981(10) =


011 1101 0101(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0000 1110 0011 0111 0100 1010 0100 1111 1000 1110 0000 1011 0100 =


0000 1110 0011 0111 0100 1010 0100 1111 1000 1110 0000 1011 0100


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1101 0101


Mantissa (52 bits) =
0000 1110 0011 0111 0100 1010 0100 1111 1000 1110 0000 1011 0100


Decimal number -0.000 000 000 000 24 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1101 0101 - 0000 1110 0011 0111 0100 1010 0100 1111 1000 1110 0000 1011 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100