982 347 098 123.230 842 039 889 3 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 982 347 098 123.230 842 039 889 3(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
982 347 098 123.230 842 039 889 3(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 982 347 098 123.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 982 347 098 123 ÷ 2 = 491 173 549 061 + 1;
  • 491 173 549 061 ÷ 2 = 245 586 774 530 + 1;
  • 245 586 774 530 ÷ 2 = 122 793 387 265 + 0;
  • 122 793 387 265 ÷ 2 = 61 396 693 632 + 1;
  • 61 396 693 632 ÷ 2 = 30 698 346 816 + 0;
  • 30 698 346 816 ÷ 2 = 15 349 173 408 + 0;
  • 15 349 173 408 ÷ 2 = 7 674 586 704 + 0;
  • 7 674 586 704 ÷ 2 = 3 837 293 352 + 0;
  • 3 837 293 352 ÷ 2 = 1 918 646 676 + 0;
  • 1 918 646 676 ÷ 2 = 959 323 338 + 0;
  • 959 323 338 ÷ 2 = 479 661 669 + 0;
  • 479 661 669 ÷ 2 = 239 830 834 + 1;
  • 239 830 834 ÷ 2 = 119 915 417 + 0;
  • 119 915 417 ÷ 2 = 59 957 708 + 1;
  • 59 957 708 ÷ 2 = 29 978 854 + 0;
  • 29 978 854 ÷ 2 = 14 989 427 + 0;
  • 14 989 427 ÷ 2 = 7 494 713 + 1;
  • 7 494 713 ÷ 2 = 3 747 356 + 1;
  • 3 747 356 ÷ 2 = 1 873 678 + 0;
  • 1 873 678 ÷ 2 = 936 839 + 0;
  • 936 839 ÷ 2 = 468 419 + 1;
  • 468 419 ÷ 2 = 234 209 + 1;
  • 234 209 ÷ 2 = 117 104 + 1;
  • 117 104 ÷ 2 = 58 552 + 0;
  • 58 552 ÷ 2 = 29 276 + 0;
  • 29 276 ÷ 2 = 14 638 + 0;
  • 14 638 ÷ 2 = 7 319 + 0;
  • 7 319 ÷ 2 = 3 659 + 1;
  • 3 659 ÷ 2 = 1 829 + 1;
  • 1 829 ÷ 2 = 914 + 1;
  • 914 ÷ 2 = 457 + 0;
  • 457 ÷ 2 = 228 + 1;
  • 228 ÷ 2 = 114 + 0;
  • 114 ÷ 2 = 57 + 0;
  • 57 ÷ 2 = 28 + 1;
  • 28 ÷ 2 = 14 + 0;
  • 14 ÷ 2 = 7 + 0;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

982 347 098 123(10) =


1110 0100 1011 1000 0111 0011 0010 1000 0000 1011(2)


3. Convert to binary (base 2) the fractional part: 0.230 842 039 889 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.230 842 039 889 3 × 2 = 0 + 0.461 684 079 778 6;
  • 2) 0.461 684 079 778 6 × 2 = 0 + 0.923 368 159 557 2;
  • 3) 0.923 368 159 557 2 × 2 = 1 + 0.846 736 319 114 4;
  • 4) 0.846 736 319 114 4 × 2 = 1 + 0.693 472 638 228 8;
  • 5) 0.693 472 638 228 8 × 2 = 1 + 0.386 945 276 457 6;
  • 6) 0.386 945 276 457 6 × 2 = 0 + 0.773 890 552 915 2;
  • 7) 0.773 890 552 915 2 × 2 = 1 + 0.547 781 105 830 4;
  • 8) 0.547 781 105 830 4 × 2 = 1 + 0.095 562 211 660 8;
  • 9) 0.095 562 211 660 8 × 2 = 0 + 0.191 124 423 321 6;
  • 10) 0.191 124 423 321 6 × 2 = 0 + 0.382 248 846 643 2;
  • 11) 0.382 248 846 643 2 × 2 = 0 + 0.764 497 693 286 4;
  • 12) 0.764 497 693 286 4 × 2 = 1 + 0.528 995 386 572 8;
  • 13) 0.528 995 386 572 8 × 2 = 1 + 0.057 990 773 145 6;
  • 14) 0.057 990 773 145 6 × 2 = 0 + 0.115 981 546 291 2;
  • 15) 0.115 981 546 291 2 × 2 = 0 + 0.231 963 092 582 4;
  • 16) 0.231 963 092 582 4 × 2 = 0 + 0.463 926 185 164 8;
  • 17) 0.463 926 185 164 8 × 2 = 0 + 0.927 852 370 329 6;
  • 18) 0.927 852 370 329 6 × 2 = 1 + 0.855 704 740 659 2;
  • 19) 0.855 704 740 659 2 × 2 = 1 + 0.711 409 481 318 4;
  • 20) 0.711 409 481 318 4 × 2 = 1 + 0.422 818 962 636 8;
  • 21) 0.422 818 962 636 8 × 2 = 0 + 0.845 637 925 273 6;
  • 22) 0.845 637 925 273 6 × 2 = 1 + 0.691 275 850 547 2;
  • 23) 0.691 275 850 547 2 × 2 = 1 + 0.382 551 701 094 4;
  • 24) 0.382 551 701 094 4 × 2 = 0 + 0.765 103 402 188 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.230 842 039 889 3(10) =


0.0011 1011 0001 1000 0111 0110(2)

5. Positive number before normalization:

982 347 098 123.230 842 039 889 3(10) =


1110 0100 1011 1000 0111 0011 0010 1000 0000 1011.0011 1011 0001 1000 0111 0110(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 39 positions to the left, so that only one non zero digit remains to the left of it:


982 347 098 123.230 842 039 889 3(10) =


1110 0100 1011 1000 0111 0011 0010 1000 0000 1011.0011 1011 0001 1000 0111 0110(2) =


1110 0100 1011 1000 0111 0011 0010 1000 0000 1011.0011 1011 0001 1000 0111 0110(2) × 20 =


1.1100 1001 0111 0000 1110 0110 0101 0000 0001 0110 0111 0110 0011 0000 1110 110(2) × 239


7. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 39


Mantissa (not normalized):
1.1100 1001 0111 0000 1110 0110 0101 0000 0001 0110 0111 0110 0011 0000 1110 110


8. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


39 + 2(8-1) - 1 =


(39 + 127)(10) =


166(10)


9. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 166 ÷ 2 = 83 + 0;
  • 83 ÷ 2 = 41 + 1;
  • 41 ÷ 2 = 20 + 1;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


166(10) =


1010 0110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 110 0100 1011 1000 0111 0011 0010 1000 0000 1011 0011 1011 0001 1000 0111 0110 =


110 0100 1011 1000 0111 0011


12. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (8 bits) =
1010 0110


Mantissa (23 bits) =
110 0100 1011 1000 0111 0011


Decimal number 982 347 098 123.230 842 039 889 3 converted to 32 bit single precision IEEE 754 binary floating point representation:

0 - 1010 0110 - 110 0100 1011 1000 0111 0011


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111