384 747 294.484 849 294 817 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 384 747 294.484 849 294 817(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
384 747 294.484 849 294 817(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 384 747 294.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 384 747 294 ÷ 2 = 192 373 647 + 0;
  • 192 373 647 ÷ 2 = 96 186 823 + 1;
  • 96 186 823 ÷ 2 = 48 093 411 + 1;
  • 48 093 411 ÷ 2 = 24 046 705 + 1;
  • 24 046 705 ÷ 2 = 12 023 352 + 1;
  • 12 023 352 ÷ 2 = 6 011 676 + 0;
  • 6 011 676 ÷ 2 = 3 005 838 + 0;
  • 3 005 838 ÷ 2 = 1 502 919 + 0;
  • 1 502 919 ÷ 2 = 751 459 + 1;
  • 751 459 ÷ 2 = 375 729 + 1;
  • 375 729 ÷ 2 = 187 864 + 1;
  • 187 864 ÷ 2 = 93 932 + 0;
  • 93 932 ÷ 2 = 46 966 + 0;
  • 46 966 ÷ 2 = 23 483 + 0;
  • 23 483 ÷ 2 = 11 741 + 1;
  • 11 741 ÷ 2 = 5 870 + 1;
  • 5 870 ÷ 2 = 2 935 + 0;
  • 2 935 ÷ 2 = 1 467 + 1;
  • 1 467 ÷ 2 = 733 + 1;
  • 733 ÷ 2 = 366 + 1;
  • 366 ÷ 2 = 183 + 0;
  • 183 ÷ 2 = 91 + 1;
  • 91 ÷ 2 = 45 + 1;
  • 45 ÷ 2 = 22 + 1;
  • 22 ÷ 2 = 11 + 0;
  • 11 ÷ 2 = 5 + 1;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

384 747 294(10) =


1 0110 1110 1110 1100 0111 0001 1110(2)


3. Convert to binary (base 2) the fractional part: 0.484 849 294 817.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.484 849 294 817 × 2 = 0 + 0.969 698 589 634;
  • 2) 0.969 698 589 634 × 2 = 1 + 0.939 397 179 268;
  • 3) 0.939 397 179 268 × 2 = 1 + 0.878 794 358 536;
  • 4) 0.878 794 358 536 × 2 = 1 + 0.757 588 717 072;
  • 5) 0.757 588 717 072 × 2 = 1 + 0.515 177 434 144;
  • 6) 0.515 177 434 144 × 2 = 1 + 0.030 354 868 288;
  • 7) 0.030 354 868 288 × 2 = 0 + 0.060 709 736 576;
  • 8) 0.060 709 736 576 × 2 = 0 + 0.121 419 473 152;
  • 9) 0.121 419 473 152 × 2 = 0 + 0.242 838 946 304;
  • 10) 0.242 838 946 304 × 2 = 0 + 0.485 677 892 608;
  • 11) 0.485 677 892 608 × 2 = 0 + 0.971 355 785 216;
  • 12) 0.971 355 785 216 × 2 = 1 + 0.942 711 570 432;
  • 13) 0.942 711 570 432 × 2 = 1 + 0.885 423 140 864;
  • 14) 0.885 423 140 864 × 2 = 1 + 0.770 846 281 728;
  • 15) 0.770 846 281 728 × 2 = 1 + 0.541 692 563 456;
  • 16) 0.541 692 563 456 × 2 = 1 + 0.083 385 126 912;
  • 17) 0.083 385 126 912 × 2 = 0 + 0.166 770 253 824;
  • 18) 0.166 770 253 824 × 2 = 0 + 0.333 540 507 648;
  • 19) 0.333 540 507 648 × 2 = 0 + 0.667 081 015 296;
  • 20) 0.667 081 015 296 × 2 = 1 + 0.334 162 030 592;
  • 21) 0.334 162 030 592 × 2 = 0 + 0.668 324 061 184;
  • 22) 0.668 324 061 184 × 2 = 1 + 0.336 648 122 368;
  • 23) 0.336 648 122 368 × 2 = 0 + 0.673 296 244 736;
  • 24) 0.673 296 244 736 × 2 = 1 + 0.346 592 489 472;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.484 849 294 817(10) =


0.0111 1100 0001 1111 0001 0101(2)

5. Positive number before normalization:

384 747 294.484 849 294 817(10) =


1 0110 1110 1110 1100 0111 0001 1110.0111 1100 0001 1111 0001 0101(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 28 positions to the left, so that only one non zero digit remains to the left of it:


384 747 294.484 849 294 817(10) =


1 0110 1110 1110 1100 0111 0001 1110.0111 1100 0001 1111 0001 0101(2) =


1 0110 1110 1110 1100 0111 0001 1110.0111 1100 0001 1111 0001 0101(2) × 20 =


1.0110 1110 1110 1100 0111 0001 1110 0111 1100 0001 1111 0001 0101(2) × 228


7. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 28


Mantissa (not normalized):
1.0110 1110 1110 1100 0111 0001 1110 0111 1100 0001 1111 0001 0101


8. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


28 + 2(8-1) - 1 =


(28 + 127)(10) =


155(10)


9. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 155 ÷ 2 = 77 + 1;
  • 77 ÷ 2 = 38 + 1;
  • 38 ÷ 2 = 19 + 0;
  • 19 ÷ 2 = 9 + 1;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


155(10) =


1001 1011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 011 0111 0111 0110 0011 1000 1 1110 0111 1100 0001 1111 0001 0101 =


011 0111 0111 0110 0011 1000


12. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (8 bits) =
1001 1011


Mantissa (23 bits) =
011 0111 0111 0110 0011 1000


Decimal number 384 747 294.484 849 294 817 converted to 32 bit single precision IEEE 754 binary floating point representation:

0 - 1001 1011 - 011 0111 0111 0110 0011 1000


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111