26 223 456 355 745 138 380 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 26 223 456 355 745 138 380(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
26 223 456 355 745 138 380(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 26 223 456 355 745 138 380 ÷ 2 = 13 111 728 177 872 569 190 + 0;
  • 13 111 728 177 872 569 190 ÷ 2 = 6 555 864 088 936 284 595 + 0;
  • 6 555 864 088 936 284 595 ÷ 2 = 3 277 932 044 468 142 297 + 1;
  • 3 277 932 044 468 142 297 ÷ 2 = 1 638 966 022 234 071 148 + 1;
  • 1 638 966 022 234 071 148 ÷ 2 = 819 483 011 117 035 574 + 0;
  • 819 483 011 117 035 574 ÷ 2 = 409 741 505 558 517 787 + 0;
  • 409 741 505 558 517 787 ÷ 2 = 204 870 752 779 258 893 + 1;
  • 204 870 752 779 258 893 ÷ 2 = 102 435 376 389 629 446 + 1;
  • 102 435 376 389 629 446 ÷ 2 = 51 217 688 194 814 723 + 0;
  • 51 217 688 194 814 723 ÷ 2 = 25 608 844 097 407 361 + 1;
  • 25 608 844 097 407 361 ÷ 2 = 12 804 422 048 703 680 + 1;
  • 12 804 422 048 703 680 ÷ 2 = 6 402 211 024 351 840 + 0;
  • 6 402 211 024 351 840 ÷ 2 = 3 201 105 512 175 920 + 0;
  • 3 201 105 512 175 920 ÷ 2 = 1 600 552 756 087 960 + 0;
  • 1 600 552 756 087 960 ÷ 2 = 800 276 378 043 980 + 0;
  • 800 276 378 043 980 ÷ 2 = 400 138 189 021 990 + 0;
  • 400 138 189 021 990 ÷ 2 = 200 069 094 510 995 + 0;
  • 200 069 094 510 995 ÷ 2 = 100 034 547 255 497 + 1;
  • 100 034 547 255 497 ÷ 2 = 50 017 273 627 748 + 1;
  • 50 017 273 627 748 ÷ 2 = 25 008 636 813 874 + 0;
  • 25 008 636 813 874 ÷ 2 = 12 504 318 406 937 + 0;
  • 12 504 318 406 937 ÷ 2 = 6 252 159 203 468 + 1;
  • 6 252 159 203 468 ÷ 2 = 3 126 079 601 734 + 0;
  • 3 126 079 601 734 ÷ 2 = 1 563 039 800 867 + 0;
  • 1 563 039 800 867 ÷ 2 = 781 519 900 433 + 1;
  • 781 519 900 433 ÷ 2 = 390 759 950 216 + 1;
  • 390 759 950 216 ÷ 2 = 195 379 975 108 + 0;
  • 195 379 975 108 ÷ 2 = 97 689 987 554 + 0;
  • 97 689 987 554 ÷ 2 = 48 844 993 777 + 0;
  • 48 844 993 777 ÷ 2 = 24 422 496 888 + 1;
  • 24 422 496 888 ÷ 2 = 12 211 248 444 + 0;
  • 12 211 248 444 ÷ 2 = 6 105 624 222 + 0;
  • 6 105 624 222 ÷ 2 = 3 052 812 111 + 0;
  • 3 052 812 111 ÷ 2 = 1 526 406 055 + 1;
  • 1 526 406 055 ÷ 2 = 763 203 027 + 1;
  • 763 203 027 ÷ 2 = 381 601 513 + 1;
  • 381 601 513 ÷ 2 = 190 800 756 + 1;
  • 190 800 756 ÷ 2 = 95 400 378 + 0;
  • 95 400 378 ÷ 2 = 47 700 189 + 0;
  • 47 700 189 ÷ 2 = 23 850 094 + 1;
  • 23 850 094 ÷ 2 = 11 925 047 + 0;
  • 11 925 047 ÷ 2 = 5 962 523 + 1;
  • 5 962 523 ÷ 2 = 2 981 261 + 1;
  • 2 981 261 ÷ 2 = 1 490 630 + 1;
  • 1 490 630 ÷ 2 = 745 315 + 0;
  • 745 315 ÷ 2 = 372 657 + 1;
  • 372 657 ÷ 2 = 186 328 + 1;
  • 186 328 ÷ 2 = 93 164 + 0;
  • 93 164 ÷ 2 = 46 582 + 0;
  • 46 582 ÷ 2 = 23 291 + 0;
  • 23 291 ÷ 2 = 11 645 + 1;
  • 11 645 ÷ 2 = 5 822 + 1;
  • 5 822 ÷ 2 = 2 911 + 0;
  • 2 911 ÷ 2 = 1 455 + 1;
  • 1 455 ÷ 2 = 727 + 1;
  • 727 ÷ 2 = 363 + 1;
  • 363 ÷ 2 = 181 + 1;
  • 181 ÷ 2 = 90 + 1;
  • 90 ÷ 2 = 45 + 0;
  • 45 ÷ 2 = 22 + 1;
  • 22 ÷ 2 = 11 + 0;
  • 11 ÷ 2 = 5 + 1;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.

26 223 456 355 745 138 380(10) =


1 0110 1011 1110 1100 0110 1110 1001 1110 0010 0011 0010 0110 0000 0110 1100 1100(2)


3. Normalize the binary representation of the number.

Shift the decimal mark 64 positions to the left, so that only one non zero digit remains to the left of it:


26 223 456 355 745 138 380(10) =


1 0110 1011 1110 1100 0110 1110 1001 1110 0010 0011 0010 0110 0000 0110 1100 1100(2) =


1 0110 1011 1110 1100 0110 1110 1001 1110 0010 0011 0010 0110 0000 0110 1100 1100(2) × 20 =


1.0110 1011 1110 1100 0110 1110 1001 1110 0010 0011 0010 0110 0000 0110 1100 1100(2) × 264


4. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 64


Mantissa (not normalized):
1.0110 1011 1110 1100 0110 1110 1001 1110 0010 0011 0010 0110 0000 0110 1100 1100


5. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


64 + 2(8-1) - 1 =


(64 + 127)(10) =


191(10)


6. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 191 ÷ 2 = 95 + 1;
  • 95 ÷ 2 = 47 + 1;
  • 47 ÷ 2 = 23 + 1;
  • 23 ÷ 2 = 11 + 1;
  • 11 ÷ 2 = 5 + 1;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

7. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


191(10) =


1011 1111(2)


8. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 011 0101 1111 0110 0011 0111 0 1001 1110 0010 0011 0010 0110 0000 0110 1100 1100 =


011 0101 1111 0110 0011 0111


9. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (8 bits) =
1011 1111


Mantissa (23 bits) =
011 0101 1111 0110 0011 0111


Decimal number 26 223 456 355 745 138 380 converted to 32 bit single precision IEEE 754 binary floating point representation:

0 - 1011 1111 - 011 0101 1111 0110 0011 0111


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111