167 000 000 000 264 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 167 000 000 000 264(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
167 000 000 000 264(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 167 000 000 000 264 ÷ 2 = 83 500 000 000 132 + 0;
  • 83 500 000 000 132 ÷ 2 = 41 750 000 000 066 + 0;
  • 41 750 000 000 066 ÷ 2 = 20 875 000 000 033 + 0;
  • 20 875 000 000 033 ÷ 2 = 10 437 500 000 016 + 1;
  • 10 437 500 000 016 ÷ 2 = 5 218 750 000 008 + 0;
  • 5 218 750 000 008 ÷ 2 = 2 609 375 000 004 + 0;
  • 2 609 375 000 004 ÷ 2 = 1 304 687 500 002 + 0;
  • 1 304 687 500 002 ÷ 2 = 652 343 750 001 + 0;
  • 652 343 750 001 ÷ 2 = 326 171 875 000 + 1;
  • 326 171 875 000 ÷ 2 = 163 085 937 500 + 0;
  • 163 085 937 500 ÷ 2 = 81 542 968 750 + 0;
  • 81 542 968 750 ÷ 2 = 40 771 484 375 + 0;
  • 40 771 484 375 ÷ 2 = 20 385 742 187 + 1;
  • 20 385 742 187 ÷ 2 = 10 192 871 093 + 1;
  • 10 192 871 093 ÷ 2 = 5 096 435 546 + 1;
  • 5 096 435 546 ÷ 2 = 2 548 217 773 + 0;
  • 2 548 217 773 ÷ 2 = 1 274 108 886 + 1;
  • 1 274 108 886 ÷ 2 = 637 054 443 + 0;
  • 637 054 443 ÷ 2 = 318 527 221 + 1;
  • 318 527 221 ÷ 2 = 159 263 610 + 1;
  • 159 263 610 ÷ 2 = 79 631 805 + 0;
  • 79 631 805 ÷ 2 = 39 815 902 + 1;
  • 39 815 902 ÷ 2 = 19 907 951 + 0;
  • 19 907 951 ÷ 2 = 9 953 975 + 1;
  • 9 953 975 ÷ 2 = 4 976 987 + 1;
  • 4 976 987 ÷ 2 = 2 488 493 + 1;
  • 2 488 493 ÷ 2 = 1 244 246 + 1;
  • 1 244 246 ÷ 2 = 622 123 + 0;
  • 622 123 ÷ 2 = 311 061 + 1;
  • 311 061 ÷ 2 = 155 530 + 1;
  • 155 530 ÷ 2 = 77 765 + 0;
  • 77 765 ÷ 2 = 38 882 + 1;
  • 38 882 ÷ 2 = 19 441 + 0;
  • 19 441 ÷ 2 = 9 720 + 1;
  • 9 720 ÷ 2 = 4 860 + 0;
  • 4 860 ÷ 2 = 2 430 + 0;
  • 2 430 ÷ 2 = 1 215 + 0;
  • 1 215 ÷ 2 = 607 + 1;
  • 607 ÷ 2 = 303 + 1;
  • 303 ÷ 2 = 151 + 1;
  • 151 ÷ 2 = 75 + 1;
  • 75 ÷ 2 = 37 + 1;
  • 37 ÷ 2 = 18 + 1;
  • 18 ÷ 2 = 9 + 0;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.

167 000 000 000 264(10) =


1001 0111 1110 0010 1011 0111 1010 1101 0111 0001 0000 1000(2)


3. Normalize the binary representation of the number.

Shift the decimal mark 47 positions to the left, so that only one non zero digit remains to the left of it:


167 000 000 000 264(10) =


1001 0111 1110 0010 1011 0111 1010 1101 0111 0001 0000 1000(2) =


1001 0111 1110 0010 1011 0111 1010 1101 0111 0001 0000 1000(2) × 20 =


1.0010 1111 1100 0101 0110 1111 0101 1010 1110 0010 0001 000(2) × 247


4. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 47


Mantissa (not normalized):
1.0010 1111 1100 0101 0110 1111 0101 1010 1110 0010 0001 000


5. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


47 + 2(8-1) - 1 =


(47 + 127)(10) =


174(10)


6. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 174 ÷ 2 = 87 + 0;
  • 87 ÷ 2 = 43 + 1;
  • 43 ÷ 2 = 21 + 1;
  • 21 ÷ 2 = 10 + 1;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

7. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


174(10) =


1010 1110(2)


8. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 001 0111 1110 0010 1011 0111 1010 1101 0111 0001 0000 1000 =


001 0111 1110 0010 1011 0111


9. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (8 bits) =
1010 1110


Mantissa (23 bits) =
001 0111 1110 0010 1011 0111


Decimal number 167 000 000 000 264 converted to 32 bit single precision IEEE 754 binary floating point representation:

0 - 1010 1110 - 001 0111 1110 0010 1011 0111


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111