101 000 011 101.001 110 000 24 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 101 000 011 101.001 110 000 24(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
101 000 011 101.001 110 000 24(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 101 000 011 101.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 101 000 011 101 ÷ 2 = 50 500 005 550 + 1;
  • 50 500 005 550 ÷ 2 = 25 250 002 775 + 0;
  • 25 250 002 775 ÷ 2 = 12 625 001 387 + 1;
  • 12 625 001 387 ÷ 2 = 6 312 500 693 + 1;
  • 6 312 500 693 ÷ 2 = 3 156 250 346 + 1;
  • 3 156 250 346 ÷ 2 = 1 578 125 173 + 0;
  • 1 578 125 173 ÷ 2 = 789 062 586 + 1;
  • 789 062 586 ÷ 2 = 394 531 293 + 0;
  • 394 531 293 ÷ 2 = 197 265 646 + 1;
  • 197 265 646 ÷ 2 = 98 632 823 + 0;
  • 98 632 823 ÷ 2 = 49 316 411 + 1;
  • 49 316 411 ÷ 2 = 24 658 205 + 1;
  • 24 658 205 ÷ 2 = 12 329 102 + 1;
  • 12 329 102 ÷ 2 = 6 164 551 + 0;
  • 6 164 551 ÷ 2 = 3 082 275 + 1;
  • 3 082 275 ÷ 2 = 1 541 137 + 1;
  • 1 541 137 ÷ 2 = 770 568 + 1;
  • 770 568 ÷ 2 = 385 284 + 0;
  • 385 284 ÷ 2 = 192 642 + 0;
  • 192 642 ÷ 2 = 96 321 + 0;
  • 96 321 ÷ 2 = 48 160 + 1;
  • 48 160 ÷ 2 = 24 080 + 0;
  • 24 080 ÷ 2 = 12 040 + 0;
  • 12 040 ÷ 2 = 6 020 + 0;
  • 6 020 ÷ 2 = 3 010 + 0;
  • 3 010 ÷ 2 = 1 505 + 0;
  • 1 505 ÷ 2 = 752 + 1;
  • 752 ÷ 2 = 376 + 0;
  • 376 ÷ 2 = 188 + 0;
  • 188 ÷ 2 = 94 + 0;
  • 94 ÷ 2 = 47 + 0;
  • 47 ÷ 2 = 23 + 1;
  • 23 ÷ 2 = 11 + 1;
  • 11 ÷ 2 = 5 + 1;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

101 000 011 101(10) =


1 0111 1000 0100 0001 0001 1101 1101 0101 1101(2)


3. Convert to binary (base 2) the fractional part: 0.001 110 000 24.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.001 110 000 24 × 2 = 0 + 0.002 220 000 48;
  • 2) 0.002 220 000 48 × 2 = 0 + 0.004 440 000 96;
  • 3) 0.004 440 000 96 × 2 = 0 + 0.008 880 001 92;
  • 4) 0.008 880 001 92 × 2 = 0 + 0.017 760 003 84;
  • 5) 0.017 760 003 84 × 2 = 0 + 0.035 520 007 68;
  • 6) 0.035 520 007 68 × 2 = 0 + 0.071 040 015 36;
  • 7) 0.071 040 015 36 × 2 = 0 + 0.142 080 030 72;
  • 8) 0.142 080 030 72 × 2 = 0 + 0.284 160 061 44;
  • 9) 0.284 160 061 44 × 2 = 0 + 0.568 320 122 88;
  • 10) 0.568 320 122 88 × 2 = 1 + 0.136 640 245 76;
  • 11) 0.136 640 245 76 × 2 = 0 + 0.273 280 491 52;
  • 12) 0.273 280 491 52 × 2 = 0 + 0.546 560 983 04;
  • 13) 0.546 560 983 04 × 2 = 1 + 0.093 121 966 08;
  • 14) 0.093 121 966 08 × 2 = 0 + 0.186 243 932 16;
  • 15) 0.186 243 932 16 × 2 = 0 + 0.372 487 864 32;
  • 16) 0.372 487 864 32 × 2 = 0 + 0.744 975 728 64;
  • 17) 0.744 975 728 64 × 2 = 1 + 0.489 951 457 28;
  • 18) 0.489 951 457 28 × 2 = 0 + 0.979 902 914 56;
  • 19) 0.979 902 914 56 × 2 = 1 + 0.959 805 829 12;
  • 20) 0.959 805 829 12 × 2 = 1 + 0.919 611 658 24;
  • 21) 0.919 611 658 24 × 2 = 1 + 0.839 223 316 48;
  • 22) 0.839 223 316 48 × 2 = 1 + 0.678 446 632 96;
  • 23) 0.678 446 632 96 × 2 = 1 + 0.356 893 265 92;
  • 24) 0.356 893 265 92 × 2 = 0 + 0.713 786 531 84;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.001 110 000 24(10) =


0.0000 0000 0100 1000 1011 1110(2)

5. Positive number before normalization:

101 000 011 101.001 110 000 24(10) =


1 0111 1000 0100 0001 0001 1101 1101 0101 1101.0000 0000 0100 1000 1011 1110(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 36 positions to the left, so that only one non zero digit remains to the left of it:


101 000 011 101.001 110 000 24(10) =


1 0111 1000 0100 0001 0001 1101 1101 0101 1101.0000 0000 0100 1000 1011 1110(2) =


1 0111 1000 0100 0001 0001 1101 1101 0101 1101.0000 0000 0100 1000 1011 1110(2) × 20 =


1.0111 1000 0100 0001 0001 1101 1101 0101 1101 0000 0000 0100 1000 1011 1110(2) × 236


7. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 36


Mantissa (not normalized):
1.0111 1000 0100 0001 0001 1101 1101 0101 1101 0000 0000 0100 1000 1011 1110


8. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


36 + 2(8-1) - 1 =


(36 + 127)(10) =


163(10)


9. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


163(10) =


1010 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 011 1100 0010 0000 1000 1110 1 1101 0101 1101 0000 0000 0100 1000 1011 1110 =


011 1100 0010 0000 1000 1110


12. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (8 bits) =
1010 0011


Mantissa (23 bits) =
011 1100 0010 0000 1000 1110


Decimal number 101 000 011 101.001 110 000 24 converted to 32 bit single precision IEEE 754 binary floating point representation:

0 - 1010 0011 - 011 1100 0010 0000 1000 1110


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111