0.050 125 628 933 800 476 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.050 125 628 933 800 476(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
0.050 125 628 933 800 476(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.050 125 628 933 800 476.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.050 125 628 933 800 476 × 2 = 0 + 0.100 251 257 867 600 952;
  • 2) 0.100 251 257 867 600 952 × 2 = 0 + 0.200 502 515 735 201 904;
  • 3) 0.200 502 515 735 201 904 × 2 = 0 + 0.401 005 031 470 403 808;
  • 4) 0.401 005 031 470 403 808 × 2 = 0 + 0.802 010 062 940 807 616;
  • 5) 0.802 010 062 940 807 616 × 2 = 1 + 0.604 020 125 881 615 232;
  • 6) 0.604 020 125 881 615 232 × 2 = 1 + 0.208 040 251 763 230 464;
  • 7) 0.208 040 251 763 230 464 × 2 = 0 + 0.416 080 503 526 460 928;
  • 8) 0.416 080 503 526 460 928 × 2 = 0 + 0.832 161 007 052 921 856;
  • 9) 0.832 161 007 052 921 856 × 2 = 1 + 0.664 322 014 105 843 712;
  • 10) 0.664 322 014 105 843 712 × 2 = 1 + 0.328 644 028 211 687 424;
  • 11) 0.328 644 028 211 687 424 × 2 = 0 + 0.657 288 056 423 374 848;
  • 12) 0.657 288 056 423 374 848 × 2 = 1 + 0.314 576 112 846 749 696;
  • 13) 0.314 576 112 846 749 696 × 2 = 0 + 0.629 152 225 693 499 392;
  • 14) 0.629 152 225 693 499 392 × 2 = 1 + 0.258 304 451 386 998 784;
  • 15) 0.258 304 451 386 998 784 × 2 = 0 + 0.516 608 902 773 997 568;
  • 16) 0.516 608 902 773 997 568 × 2 = 1 + 0.033 217 805 547 995 136;
  • 17) 0.033 217 805 547 995 136 × 2 = 0 + 0.066 435 611 095 990 272;
  • 18) 0.066 435 611 095 990 272 × 2 = 0 + 0.132 871 222 191 980 544;
  • 19) 0.132 871 222 191 980 544 × 2 = 0 + 0.265 742 444 383 961 088;
  • 20) 0.265 742 444 383 961 088 × 2 = 0 + 0.531 484 888 767 922 176;
  • 21) 0.531 484 888 767 922 176 × 2 = 1 + 0.062 969 777 535 844 352;
  • 22) 0.062 969 777 535 844 352 × 2 = 0 + 0.125 939 555 071 688 704;
  • 23) 0.125 939 555 071 688 704 × 2 = 0 + 0.251 879 110 143 377 408;
  • 24) 0.251 879 110 143 377 408 × 2 = 0 + 0.503 758 220 286 754 816;
  • 25) 0.503 758 220 286 754 816 × 2 = 1 + 0.007 516 440 573 509 632;
  • 26) 0.007 516 440 573 509 632 × 2 = 0 + 0.015 032 881 147 019 264;
  • 27) 0.015 032 881 147 019 264 × 2 = 0 + 0.030 065 762 294 038 528;
  • 28) 0.030 065 762 294 038 528 × 2 = 0 + 0.060 131 524 588 077 056;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.050 125 628 933 800 476(10) =


0.0000 1100 1101 0101 0000 1000 1000(2)

5. Positive number before normalization:

0.050 125 628 933 800 476(10) =


0.0000 1100 1101 0101 0000 1000 1000(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the right, so that only one non zero digit remains to the left of it:


0.050 125 628 933 800 476(10) =


0.0000 1100 1101 0101 0000 1000 1000(2) =


0.0000 1100 1101 0101 0000 1000 1000(2) × 20 =


1.1001 1010 1010 0001 0001 000(2) × 2-5


7. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -5


Mantissa (not normalized):
1.1001 1010 1010 0001 0001 000


8. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


-5 + 2(8-1) - 1 =


(-5 + 127)(10) =


122(10)


9. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 122 ÷ 2 = 61 + 0;
  • 61 ÷ 2 = 30 + 1;
  • 30 ÷ 2 = 15 + 0;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


122(10) =


0111 1010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 100 1101 0101 0000 1000 1000 =


100 1101 0101 0000 1000 1000


12. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (8 bits) =
0111 1010


Mantissa (23 bits) =
100 1101 0101 0000 1000 1000


Decimal number 0.050 125 628 933 800 476 converted to 32 bit single precision IEEE 754 binary floating point representation:

0 - 0111 1010 - 100 1101 0101 0000 1000 1000

How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111