0.001 010 089 1 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.001 010 089 1(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
0.001 010 089 1(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.001 010 089 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.001 010 089 1 × 2 = 0 + 0.002 020 178 2;
  • 2) 0.002 020 178 2 × 2 = 0 + 0.004 040 356 4;
  • 3) 0.004 040 356 4 × 2 = 0 + 0.008 080 712 8;
  • 4) 0.008 080 712 8 × 2 = 0 + 0.016 161 425 6;
  • 5) 0.016 161 425 6 × 2 = 0 + 0.032 322 851 2;
  • 6) 0.032 322 851 2 × 2 = 0 + 0.064 645 702 4;
  • 7) 0.064 645 702 4 × 2 = 0 + 0.129 291 404 8;
  • 8) 0.129 291 404 8 × 2 = 0 + 0.258 582 809 6;
  • 9) 0.258 582 809 6 × 2 = 0 + 0.517 165 619 2;
  • 10) 0.517 165 619 2 × 2 = 1 + 0.034 331 238 4;
  • 11) 0.034 331 238 4 × 2 = 0 + 0.068 662 476 8;
  • 12) 0.068 662 476 8 × 2 = 0 + 0.137 324 953 6;
  • 13) 0.137 324 953 6 × 2 = 0 + 0.274 649 907 2;
  • 14) 0.274 649 907 2 × 2 = 0 + 0.549 299 814 4;
  • 15) 0.549 299 814 4 × 2 = 1 + 0.098 599 628 8;
  • 16) 0.098 599 628 8 × 2 = 0 + 0.197 199 257 6;
  • 17) 0.197 199 257 6 × 2 = 0 + 0.394 398 515 2;
  • 18) 0.394 398 515 2 × 2 = 0 + 0.788 797 030 4;
  • 19) 0.788 797 030 4 × 2 = 1 + 0.577 594 060 8;
  • 20) 0.577 594 060 8 × 2 = 1 + 0.155 188 121 6;
  • 21) 0.155 188 121 6 × 2 = 0 + 0.310 376 243 2;
  • 22) 0.310 376 243 2 × 2 = 0 + 0.620 752 486 4;
  • 23) 0.620 752 486 4 × 2 = 1 + 0.241 504 972 8;
  • 24) 0.241 504 972 8 × 2 = 0 + 0.483 009 945 6;
  • 25) 0.483 009 945 6 × 2 = 0 + 0.966 019 891 2;
  • 26) 0.966 019 891 2 × 2 = 1 + 0.932 039 782 4;
  • 27) 0.932 039 782 4 × 2 = 1 + 0.864 079 564 8;
  • 28) 0.864 079 564 8 × 2 = 1 + 0.728 159 129 6;
  • 29) 0.728 159 129 6 × 2 = 1 + 0.456 318 259 2;
  • 30) 0.456 318 259 2 × 2 = 0 + 0.912 636 518 4;
  • 31) 0.912 636 518 4 × 2 = 1 + 0.825 273 036 8;
  • 32) 0.825 273 036 8 × 2 = 1 + 0.650 546 073 6;
  • 33) 0.650 546 073 6 × 2 = 1 + 0.301 092 147 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.001 010 089 1(10) =


0.0000 0000 0100 0010 0011 0010 0111 1011 1(2)

5. Positive number before normalization:

0.001 010 089 1(10) =


0.0000 0000 0100 0010 0011 0010 0111 1011 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 10 positions to the right, so that only one non zero digit remains to the left of it:


0.001 010 089 1(10) =


0.0000 0000 0100 0010 0011 0010 0111 1011 1(2) =


0.0000 0000 0100 0010 0011 0010 0111 1011 1(2) × 20 =


1.0000 1000 1100 1001 1110 111(2) × 2-10


7. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -10


Mantissa (not normalized):
1.0000 1000 1100 1001 1110 111


8. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


-10 + 2(8-1) - 1 =


(-10 + 127)(10) =


117(10)


9. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 117 ÷ 2 = 58 + 1;
  • 58 ÷ 2 = 29 + 0;
  • 29 ÷ 2 = 14 + 1;
  • 14 ÷ 2 = 7 + 0;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


117(10) =


0111 0101(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 000 0100 0110 0100 1111 0111 =


000 0100 0110 0100 1111 0111


12. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (8 bits) =
0111 0101


Mantissa (23 bits) =
000 0100 0110 0100 1111 0111


Decimal number 0.001 010 089 1 converted to 32 bit single precision IEEE 754 binary floating point representation:

0 - 0111 0101 - 000 0100 0110 0100 1111 0111


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111