0.000 000 001 862 645 149 230 957 033 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.000 000 001 862 645 149 230 957 033(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
0.000 000 001 862 645 149 230 957 033(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 001 862 645 149 230 957 033.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 001 862 645 149 230 957 033 × 2 = 0 + 0.000 000 003 725 290 298 461 914 066;
  • 2) 0.000 000 003 725 290 298 461 914 066 × 2 = 0 + 0.000 000 007 450 580 596 923 828 132;
  • 3) 0.000 000 007 450 580 596 923 828 132 × 2 = 0 + 0.000 000 014 901 161 193 847 656 264;
  • 4) 0.000 000 014 901 161 193 847 656 264 × 2 = 0 + 0.000 000 029 802 322 387 695 312 528;
  • 5) 0.000 000 029 802 322 387 695 312 528 × 2 = 0 + 0.000 000 059 604 644 775 390 625 056;
  • 6) 0.000 000 059 604 644 775 390 625 056 × 2 = 0 + 0.000 000 119 209 289 550 781 250 112;
  • 7) 0.000 000 119 209 289 550 781 250 112 × 2 = 0 + 0.000 000 238 418 579 101 562 500 224;
  • 8) 0.000 000 238 418 579 101 562 500 224 × 2 = 0 + 0.000 000 476 837 158 203 125 000 448;
  • 9) 0.000 000 476 837 158 203 125 000 448 × 2 = 0 + 0.000 000 953 674 316 406 250 000 896;
  • 10) 0.000 000 953 674 316 406 250 000 896 × 2 = 0 + 0.000 001 907 348 632 812 500 001 792;
  • 11) 0.000 001 907 348 632 812 500 001 792 × 2 = 0 + 0.000 003 814 697 265 625 000 003 584;
  • 12) 0.000 003 814 697 265 625 000 003 584 × 2 = 0 + 0.000 007 629 394 531 250 000 007 168;
  • 13) 0.000 007 629 394 531 250 000 007 168 × 2 = 0 + 0.000 015 258 789 062 500 000 014 336;
  • 14) 0.000 015 258 789 062 500 000 014 336 × 2 = 0 + 0.000 030 517 578 125 000 000 028 672;
  • 15) 0.000 030 517 578 125 000 000 028 672 × 2 = 0 + 0.000 061 035 156 250 000 000 057 344;
  • 16) 0.000 061 035 156 250 000 000 057 344 × 2 = 0 + 0.000 122 070 312 500 000 000 114 688;
  • 17) 0.000 122 070 312 500 000 000 114 688 × 2 = 0 + 0.000 244 140 625 000 000 000 229 376;
  • 18) 0.000 244 140 625 000 000 000 229 376 × 2 = 0 + 0.000 488 281 250 000 000 000 458 752;
  • 19) 0.000 488 281 250 000 000 000 458 752 × 2 = 0 + 0.000 976 562 500 000 000 000 917 504;
  • 20) 0.000 976 562 500 000 000 000 917 504 × 2 = 0 + 0.001 953 125 000 000 000 001 835 008;
  • 21) 0.001 953 125 000 000 000 001 835 008 × 2 = 0 + 0.003 906 250 000 000 000 003 670 016;
  • 22) 0.003 906 250 000 000 000 003 670 016 × 2 = 0 + 0.007 812 500 000 000 000 007 340 032;
  • 23) 0.007 812 500 000 000 000 007 340 032 × 2 = 0 + 0.015 625 000 000 000 000 014 680 064;
  • 24) 0.015 625 000 000 000 000 014 680 064 × 2 = 0 + 0.031 250 000 000 000 000 029 360 128;
  • 25) 0.031 250 000 000 000 000 029 360 128 × 2 = 0 + 0.062 500 000 000 000 000 058 720 256;
  • 26) 0.062 500 000 000 000 000 058 720 256 × 2 = 0 + 0.125 000 000 000 000 000 117 440 512;
  • 27) 0.125 000 000 000 000 000 117 440 512 × 2 = 0 + 0.250 000 000 000 000 000 234 881 024;
  • 28) 0.250 000 000 000 000 000 234 881 024 × 2 = 0 + 0.500 000 000 000 000 000 469 762 048;
  • 29) 0.500 000 000 000 000 000 469 762 048 × 2 = 1 + 0.000 000 000 000 000 000 939 524 096;
  • 30) 0.000 000 000 000 000 000 939 524 096 × 2 = 0 + 0.000 000 000 000 000 001 879 048 192;
  • 31) 0.000 000 000 000 000 001 879 048 192 × 2 = 0 + 0.000 000 000 000 000 003 758 096 384;
  • 32) 0.000 000 000 000 000 003 758 096 384 × 2 = 0 + 0.000 000 000 000 000 007 516 192 768;
  • 33) 0.000 000 000 000 000 007 516 192 768 × 2 = 0 + 0.000 000 000 000 000 015 032 385 536;
  • 34) 0.000 000 000 000 000 015 032 385 536 × 2 = 0 + 0.000 000 000 000 000 030 064 771 072;
  • 35) 0.000 000 000 000 000 030 064 771 072 × 2 = 0 + 0.000 000 000 000 000 060 129 542 144;
  • 36) 0.000 000 000 000 000 060 129 542 144 × 2 = 0 + 0.000 000 000 000 000 120 259 084 288;
  • 37) 0.000 000 000 000 000 120 259 084 288 × 2 = 0 + 0.000 000 000 000 000 240 518 168 576;
  • 38) 0.000 000 000 000 000 240 518 168 576 × 2 = 0 + 0.000 000 000 000 000 481 036 337 152;
  • 39) 0.000 000 000 000 000 481 036 337 152 × 2 = 0 + 0.000 000 000 000 000 962 072 674 304;
  • 40) 0.000 000 000 000 000 962 072 674 304 × 2 = 0 + 0.000 000 000 000 001 924 145 348 608;
  • 41) 0.000 000 000 000 001 924 145 348 608 × 2 = 0 + 0.000 000 000 000 003 848 290 697 216;
  • 42) 0.000 000 000 000 003 848 290 697 216 × 2 = 0 + 0.000 000 000 000 007 696 581 394 432;
  • 43) 0.000 000 000 000 007 696 581 394 432 × 2 = 0 + 0.000 000 000 000 015 393 162 788 864;
  • 44) 0.000 000 000 000 015 393 162 788 864 × 2 = 0 + 0.000 000 000 000 030 786 325 577 728;
  • 45) 0.000 000 000 000 030 786 325 577 728 × 2 = 0 + 0.000 000 000 000 061 572 651 155 456;
  • 46) 0.000 000 000 000 061 572 651 155 456 × 2 = 0 + 0.000 000 000 000 123 145 302 310 912;
  • 47) 0.000 000 000 000 123 145 302 310 912 × 2 = 0 + 0.000 000 000 000 246 290 604 621 824;
  • 48) 0.000 000 000 000 246 290 604 621 824 × 2 = 0 + 0.000 000 000 000 492 581 209 243 648;
  • 49) 0.000 000 000 000 492 581 209 243 648 × 2 = 0 + 0.000 000 000 000 985 162 418 487 296;
  • 50) 0.000 000 000 000 985 162 418 487 296 × 2 = 0 + 0.000 000 000 001 970 324 836 974 592;
  • 51) 0.000 000 000 001 970 324 836 974 592 × 2 = 0 + 0.000 000 000 003 940 649 673 949 184;
  • 52) 0.000 000 000 003 940 649 673 949 184 × 2 = 0 + 0.000 000 000 007 881 299 347 898 368;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 001 862 645 149 230 957 033(10) =


0.0000 0000 0000 0000 0000 0000 0000 1000 0000 0000 0000 0000 0000(2)

5. Positive number before normalization:

0.000 000 001 862 645 149 230 957 033(10) =


0.0000 0000 0000 0000 0000 0000 0000 1000 0000 0000 0000 0000 0000(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 29 positions to the right, so that only one non zero digit remains to the left of it:


0.000 000 001 862 645 149 230 957 033(10) =


0.0000 0000 0000 0000 0000 0000 0000 1000 0000 0000 0000 0000 0000(2) =


0.0000 0000 0000 0000 0000 0000 0000 1000 0000 0000 0000 0000 0000(2) × 20 =


1.0000 0000 0000 0000 0000 000(2) × 2-29


7. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -29


Mantissa (not normalized):
1.0000 0000 0000 0000 0000 000


8. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


-29 + 2(8-1) - 1 =


(-29 + 127)(10) =


98(10)


9. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 98 ÷ 2 = 49 + 0;
  • 49 ÷ 2 = 24 + 1;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


98(10) =


0110 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 000 0000 0000 0000 0000 0000 =


000 0000 0000 0000 0000 0000


12. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (8 bits) =
0110 0010


Mantissa (23 bits) =
000 0000 0000 0000 0000 0000


Decimal number 0.000 000 001 862 645 149 230 957 033 converted to 32 bit single precision IEEE 754 binary floating point representation:

0 - 0110 0010 - 000 0000 0000 0000 0000 0000

How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111