-1 011 110.000 110 569 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -1 011 110.000 110 569(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
-1 011 110.000 110 569(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. Start with the positive version of the number:

|-1 011 110.000 110 569| = 1 011 110.000 110 569


2. First, convert to binary (in base 2) the integer part: 1 011 110.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 011 110 ÷ 2 = 505 555 + 0;
  • 505 555 ÷ 2 = 252 777 + 1;
  • 252 777 ÷ 2 = 126 388 + 1;
  • 126 388 ÷ 2 = 63 194 + 0;
  • 63 194 ÷ 2 = 31 597 + 0;
  • 31 597 ÷ 2 = 15 798 + 1;
  • 15 798 ÷ 2 = 7 899 + 0;
  • 7 899 ÷ 2 = 3 949 + 1;
  • 3 949 ÷ 2 = 1 974 + 1;
  • 1 974 ÷ 2 = 987 + 0;
  • 987 ÷ 2 = 493 + 1;
  • 493 ÷ 2 = 246 + 1;
  • 246 ÷ 2 = 123 + 0;
  • 123 ÷ 2 = 61 + 1;
  • 61 ÷ 2 = 30 + 1;
  • 30 ÷ 2 = 15 + 0;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1 011 110(10) =


1111 0110 1101 1010 0110(2)


4. Convert to binary (base 2) the fractional part: 0.000 110 569.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 110 569 × 2 = 0 + 0.000 221 138;
  • 2) 0.000 221 138 × 2 = 0 + 0.000 442 276;
  • 3) 0.000 442 276 × 2 = 0 + 0.000 884 552;
  • 4) 0.000 884 552 × 2 = 0 + 0.001 769 104;
  • 5) 0.001 769 104 × 2 = 0 + 0.003 538 208;
  • 6) 0.003 538 208 × 2 = 0 + 0.007 076 416;
  • 7) 0.007 076 416 × 2 = 0 + 0.014 152 832;
  • 8) 0.014 152 832 × 2 = 0 + 0.028 305 664;
  • 9) 0.028 305 664 × 2 = 0 + 0.056 611 328;
  • 10) 0.056 611 328 × 2 = 0 + 0.113 222 656;
  • 11) 0.113 222 656 × 2 = 0 + 0.226 445 312;
  • 12) 0.226 445 312 × 2 = 0 + 0.452 890 624;
  • 13) 0.452 890 624 × 2 = 0 + 0.905 781 248;
  • 14) 0.905 781 248 × 2 = 1 + 0.811 562 496;
  • 15) 0.811 562 496 × 2 = 1 + 0.623 124 992;
  • 16) 0.623 124 992 × 2 = 1 + 0.246 249 984;
  • 17) 0.246 249 984 × 2 = 0 + 0.492 499 968;
  • 18) 0.492 499 968 × 2 = 0 + 0.984 999 936;
  • 19) 0.984 999 936 × 2 = 1 + 0.969 999 872;
  • 20) 0.969 999 872 × 2 = 1 + 0.939 999 744;
  • 21) 0.939 999 744 × 2 = 1 + 0.879 999 488;
  • 22) 0.879 999 488 × 2 = 1 + 0.759 998 976;
  • 23) 0.759 998 976 × 2 = 1 + 0.519 997 952;
  • 24) 0.519 997 952 × 2 = 1 + 0.039 995 904;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 110 569(10) =


0.0000 0000 0000 0111 0011 1111(2)

6. Positive number before normalization:

1 011 110.000 110 569(10) =


1111 0110 1101 1010 0110.0000 0000 0000 0111 0011 1111(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 19 positions to the left, so that only one non zero digit remains to the left of it:


1 011 110.000 110 569(10) =


1111 0110 1101 1010 0110.0000 0000 0000 0111 0011 1111(2) =


1111 0110 1101 1010 0110.0000 0000 0000 0111 0011 1111(2) × 20 =


1.1110 1101 1011 0100 1100 0000 0000 0000 1110 0111 111(2) × 219


8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 19


Mantissa (not normalized):
1.1110 1101 1011 0100 1100 0000 0000 0000 1110 0111 111


9. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


19 + 2(8-1) - 1 =


(19 + 127)(10) =


146(10)


10. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 146 ÷ 2 = 73 + 0;
  • 73 ÷ 2 = 36 + 1;
  • 36 ÷ 2 = 18 + 0;
  • 18 ÷ 2 = 9 + 0;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


146(10) =


1001 0010(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 111 0110 1101 1010 0110 0000 0000 0000 0111 0011 1111 =


111 0110 1101 1010 0110 0000


13. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (8 bits) =
1001 0010


Mantissa (23 bits) =
111 0110 1101 1010 0110 0000


Decimal number -1 011 110.000 110 569 converted to 32 bit single precision IEEE 754 binary floating point representation:

1 - 1001 0010 - 111 0110 1101 1010 0110 0000


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111