-0.000 000 000 742 147 676 646 708 4 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 000 000 742 147 676 646 708 4(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
-0.000 000 000 742 147 676 646 708 4(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 000 000 742 147 676 646 708 4| = 0.000 000 000 742 147 676 646 708 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 000 000 742 147 676 646 708 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 742 147 676 646 708 4 × 2 = 0 + 0.000 000 001 484 295 353 293 416 8;
  • 2) 0.000 000 001 484 295 353 293 416 8 × 2 = 0 + 0.000 000 002 968 590 706 586 833 6;
  • 3) 0.000 000 002 968 590 706 586 833 6 × 2 = 0 + 0.000 000 005 937 181 413 173 667 2;
  • 4) 0.000 000 005 937 181 413 173 667 2 × 2 = 0 + 0.000 000 011 874 362 826 347 334 4;
  • 5) 0.000 000 011 874 362 826 347 334 4 × 2 = 0 + 0.000 000 023 748 725 652 694 668 8;
  • 6) 0.000 000 023 748 725 652 694 668 8 × 2 = 0 + 0.000 000 047 497 451 305 389 337 6;
  • 7) 0.000 000 047 497 451 305 389 337 6 × 2 = 0 + 0.000 000 094 994 902 610 778 675 2;
  • 8) 0.000 000 094 994 902 610 778 675 2 × 2 = 0 + 0.000 000 189 989 805 221 557 350 4;
  • 9) 0.000 000 189 989 805 221 557 350 4 × 2 = 0 + 0.000 000 379 979 610 443 114 700 8;
  • 10) 0.000 000 379 979 610 443 114 700 8 × 2 = 0 + 0.000 000 759 959 220 886 229 401 6;
  • 11) 0.000 000 759 959 220 886 229 401 6 × 2 = 0 + 0.000 001 519 918 441 772 458 803 2;
  • 12) 0.000 001 519 918 441 772 458 803 2 × 2 = 0 + 0.000 003 039 836 883 544 917 606 4;
  • 13) 0.000 003 039 836 883 544 917 606 4 × 2 = 0 + 0.000 006 079 673 767 089 835 212 8;
  • 14) 0.000 006 079 673 767 089 835 212 8 × 2 = 0 + 0.000 012 159 347 534 179 670 425 6;
  • 15) 0.000 012 159 347 534 179 670 425 6 × 2 = 0 + 0.000 024 318 695 068 359 340 851 2;
  • 16) 0.000 024 318 695 068 359 340 851 2 × 2 = 0 + 0.000 048 637 390 136 718 681 702 4;
  • 17) 0.000 048 637 390 136 718 681 702 4 × 2 = 0 + 0.000 097 274 780 273 437 363 404 8;
  • 18) 0.000 097 274 780 273 437 363 404 8 × 2 = 0 + 0.000 194 549 560 546 874 726 809 6;
  • 19) 0.000 194 549 560 546 874 726 809 6 × 2 = 0 + 0.000 389 099 121 093 749 453 619 2;
  • 20) 0.000 389 099 121 093 749 453 619 2 × 2 = 0 + 0.000 778 198 242 187 498 907 238 4;
  • 21) 0.000 778 198 242 187 498 907 238 4 × 2 = 0 + 0.001 556 396 484 374 997 814 476 8;
  • 22) 0.001 556 396 484 374 997 814 476 8 × 2 = 0 + 0.003 112 792 968 749 995 628 953 6;
  • 23) 0.003 112 792 968 749 995 628 953 6 × 2 = 0 + 0.006 225 585 937 499 991 257 907 2;
  • 24) 0.006 225 585 937 499 991 257 907 2 × 2 = 0 + 0.012 451 171 874 999 982 515 814 4;
  • 25) 0.012 451 171 874 999 982 515 814 4 × 2 = 0 + 0.024 902 343 749 999 965 031 628 8;
  • 26) 0.024 902 343 749 999 965 031 628 8 × 2 = 0 + 0.049 804 687 499 999 930 063 257 6;
  • 27) 0.049 804 687 499 999 930 063 257 6 × 2 = 0 + 0.099 609 374 999 999 860 126 515 2;
  • 28) 0.099 609 374 999 999 860 126 515 2 × 2 = 0 + 0.199 218 749 999 999 720 253 030 4;
  • 29) 0.199 218 749 999 999 720 253 030 4 × 2 = 0 + 0.398 437 499 999 999 440 506 060 8;
  • 30) 0.398 437 499 999 999 440 506 060 8 × 2 = 0 + 0.796 874 999 999 998 881 012 121 6;
  • 31) 0.796 874 999 999 998 881 012 121 6 × 2 = 1 + 0.593 749 999 999 997 762 024 243 2;
  • 32) 0.593 749 999 999 997 762 024 243 2 × 2 = 1 + 0.187 499 999 999 995 524 048 486 4;
  • 33) 0.187 499 999 999 995 524 048 486 4 × 2 = 0 + 0.374 999 999 999 991 048 096 972 8;
  • 34) 0.374 999 999 999 991 048 096 972 8 × 2 = 0 + 0.749 999 999 999 982 096 193 945 6;
  • 35) 0.749 999 999 999 982 096 193 945 6 × 2 = 1 + 0.499 999 999 999 964 192 387 891 2;
  • 36) 0.499 999 999 999 964 192 387 891 2 × 2 = 0 + 0.999 999 999 999 928 384 775 782 4;
  • 37) 0.999 999 999 999 928 384 775 782 4 × 2 = 1 + 0.999 999 999 999 856 769 551 564 8;
  • 38) 0.999 999 999 999 856 769 551 564 8 × 2 = 1 + 0.999 999 999 999 713 539 103 129 6;
  • 39) 0.999 999 999 999 713 539 103 129 6 × 2 = 1 + 0.999 999 999 999 427 078 206 259 2;
  • 40) 0.999 999 999 999 427 078 206 259 2 × 2 = 1 + 0.999 999 999 998 854 156 412 518 4;
  • 41) 0.999 999 999 998 854 156 412 518 4 × 2 = 1 + 0.999 999 999 997 708 312 825 036 8;
  • 42) 0.999 999 999 997 708 312 825 036 8 × 2 = 1 + 0.999 999 999 995 416 625 650 073 6;
  • 43) 0.999 999 999 995 416 625 650 073 6 × 2 = 1 + 0.999 999 999 990 833 251 300 147 2;
  • 44) 0.999 999 999 990 833 251 300 147 2 × 2 = 1 + 0.999 999 999 981 666 502 600 294 4;
  • 45) 0.999 999 999 981 666 502 600 294 4 × 2 = 1 + 0.999 999 999 963 333 005 200 588 8;
  • 46) 0.999 999 999 963 333 005 200 588 8 × 2 = 1 + 0.999 999 999 926 666 010 401 177 6;
  • 47) 0.999 999 999 926 666 010 401 177 6 × 2 = 1 + 0.999 999 999 853 332 020 802 355 2;
  • 48) 0.999 999 999 853 332 020 802 355 2 × 2 = 1 + 0.999 999 999 706 664 041 604 710 4;
  • 49) 0.999 999 999 706 664 041 604 710 4 × 2 = 1 + 0.999 999 999 413 328 083 209 420 8;
  • 50) 0.999 999 999 413 328 083 209 420 8 × 2 = 1 + 0.999 999 998 826 656 166 418 841 6;
  • 51) 0.999 999 998 826 656 166 418 841 6 × 2 = 1 + 0.999 999 997 653 312 332 837 683 2;
  • 52) 0.999 999 997 653 312 332 837 683 2 × 2 = 1 + 0.999 999 995 306 624 665 675 366 4;
  • 53) 0.999 999 995 306 624 665 675 366 4 × 2 = 1 + 0.999 999 990 613 249 331 350 732 8;
  • 54) 0.999 999 990 613 249 331 350 732 8 × 2 = 1 + 0.999 999 981 226 498 662 701 465 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 742 147 676 646 708 4(10) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2)

6. Positive number before normalization:

0.000 000 000 742 147 676 646 708 4(10) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 31 positions to the right, so that only one non zero digit remains to the left of it:


0.000 000 000 742 147 676 646 708 4(10) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2) × 20 =


1.1001 0111 1111 1111 1111 111(2) × 2-31


8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -31


Mantissa (not normalized):
1.1001 0111 1111 1111 1111 111


9. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


-31 + 2(8-1) - 1 =


(-31 + 127)(10) =


96(10)


10. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 96 ÷ 2 = 48 + 0;
  • 48 ÷ 2 = 24 + 0;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


96(10) =


0110 0000(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 100 1011 1111 1111 1111 1111 =


100 1011 1111 1111 1111 1111


13. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (8 bits) =
0110 0000


Mantissa (23 bits) =
100 1011 1111 1111 1111 1111


Decimal number -0.000 000 000 742 147 676 646 708 4 converted to 32 bit single precision IEEE 754 binary floating point representation:

1 - 0110 0000 - 100 1011 1111 1111 1111 1111


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111