-0.000 000 000 742 147 676 646 690 4 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 000 000 742 147 676 646 690 4(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
-0.000 000 000 742 147 676 646 690 4(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 000 000 742 147 676 646 690 4| = 0.000 000 000 742 147 676 646 690 4


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 000 000 742 147 676 646 690 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 742 147 676 646 690 4 × 2 = 0 + 0.000 000 001 484 295 353 293 380 8;
  • 2) 0.000 000 001 484 295 353 293 380 8 × 2 = 0 + 0.000 000 002 968 590 706 586 761 6;
  • 3) 0.000 000 002 968 590 706 586 761 6 × 2 = 0 + 0.000 000 005 937 181 413 173 523 2;
  • 4) 0.000 000 005 937 181 413 173 523 2 × 2 = 0 + 0.000 000 011 874 362 826 347 046 4;
  • 5) 0.000 000 011 874 362 826 347 046 4 × 2 = 0 + 0.000 000 023 748 725 652 694 092 8;
  • 6) 0.000 000 023 748 725 652 694 092 8 × 2 = 0 + 0.000 000 047 497 451 305 388 185 6;
  • 7) 0.000 000 047 497 451 305 388 185 6 × 2 = 0 + 0.000 000 094 994 902 610 776 371 2;
  • 8) 0.000 000 094 994 902 610 776 371 2 × 2 = 0 + 0.000 000 189 989 805 221 552 742 4;
  • 9) 0.000 000 189 989 805 221 552 742 4 × 2 = 0 + 0.000 000 379 979 610 443 105 484 8;
  • 10) 0.000 000 379 979 610 443 105 484 8 × 2 = 0 + 0.000 000 759 959 220 886 210 969 6;
  • 11) 0.000 000 759 959 220 886 210 969 6 × 2 = 0 + 0.000 001 519 918 441 772 421 939 2;
  • 12) 0.000 001 519 918 441 772 421 939 2 × 2 = 0 + 0.000 003 039 836 883 544 843 878 4;
  • 13) 0.000 003 039 836 883 544 843 878 4 × 2 = 0 + 0.000 006 079 673 767 089 687 756 8;
  • 14) 0.000 006 079 673 767 089 687 756 8 × 2 = 0 + 0.000 012 159 347 534 179 375 513 6;
  • 15) 0.000 012 159 347 534 179 375 513 6 × 2 = 0 + 0.000 024 318 695 068 358 751 027 2;
  • 16) 0.000 024 318 695 068 358 751 027 2 × 2 = 0 + 0.000 048 637 390 136 717 502 054 4;
  • 17) 0.000 048 637 390 136 717 502 054 4 × 2 = 0 + 0.000 097 274 780 273 435 004 108 8;
  • 18) 0.000 097 274 780 273 435 004 108 8 × 2 = 0 + 0.000 194 549 560 546 870 008 217 6;
  • 19) 0.000 194 549 560 546 870 008 217 6 × 2 = 0 + 0.000 389 099 121 093 740 016 435 2;
  • 20) 0.000 389 099 121 093 740 016 435 2 × 2 = 0 + 0.000 778 198 242 187 480 032 870 4;
  • 21) 0.000 778 198 242 187 480 032 870 4 × 2 = 0 + 0.001 556 396 484 374 960 065 740 8;
  • 22) 0.001 556 396 484 374 960 065 740 8 × 2 = 0 + 0.003 112 792 968 749 920 131 481 6;
  • 23) 0.003 112 792 968 749 920 131 481 6 × 2 = 0 + 0.006 225 585 937 499 840 262 963 2;
  • 24) 0.006 225 585 937 499 840 262 963 2 × 2 = 0 + 0.012 451 171 874 999 680 525 926 4;
  • 25) 0.012 451 171 874 999 680 525 926 4 × 2 = 0 + 0.024 902 343 749 999 361 051 852 8;
  • 26) 0.024 902 343 749 999 361 051 852 8 × 2 = 0 + 0.049 804 687 499 998 722 103 705 6;
  • 27) 0.049 804 687 499 998 722 103 705 6 × 2 = 0 + 0.099 609 374 999 997 444 207 411 2;
  • 28) 0.099 609 374 999 997 444 207 411 2 × 2 = 0 + 0.199 218 749 999 994 888 414 822 4;
  • 29) 0.199 218 749 999 994 888 414 822 4 × 2 = 0 + 0.398 437 499 999 989 776 829 644 8;
  • 30) 0.398 437 499 999 989 776 829 644 8 × 2 = 0 + 0.796 874 999 999 979 553 659 289 6;
  • 31) 0.796 874 999 999 979 553 659 289 6 × 2 = 1 + 0.593 749 999 999 959 107 318 579 2;
  • 32) 0.593 749 999 999 959 107 318 579 2 × 2 = 1 + 0.187 499 999 999 918 214 637 158 4;
  • 33) 0.187 499 999 999 918 214 637 158 4 × 2 = 0 + 0.374 999 999 999 836 429 274 316 8;
  • 34) 0.374 999 999 999 836 429 274 316 8 × 2 = 0 + 0.749 999 999 999 672 858 548 633 6;
  • 35) 0.749 999 999 999 672 858 548 633 6 × 2 = 1 + 0.499 999 999 999 345 717 097 267 2;
  • 36) 0.499 999 999 999 345 717 097 267 2 × 2 = 0 + 0.999 999 999 998 691 434 194 534 4;
  • 37) 0.999 999 999 998 691 434 194 534 4 × 2 = 1 + 0.999 999 999 997 382 868 389 068 8;
  • 38) 0.999 999 999 997 382 868 389 068 8 × 2 = 1 + 0.999 999 999 994 765 736 778 137 6;
  • 39) 0.999 999 999 994 765 736 778 137 6 × 2 = 1 + 0.999 999 999 989 531 473 556 275 2;
  • 40) 0.999 999 999 989 531 473 556 275 2 × 2 = 1 + 0.999 999 999 979 062 947 112 550 4;
  • 41) 0.999 999 999 979 062 947 112 550 4 × 2 = 1 + 0.999 999 999 958 125 894 225 100 8;
  • 42) 0.999 999 999 958 125 894 225 100 8 × 2 = 1 + 0.999 999 999 916 251 788 450 201 6;
  • 43) 0.999 999 999 916 251 788 450 201 6 × 2 = 1 + 0.999 999 999 832 503 576 900 403 2;
  • 44) 0.999 999 999 832 503 576 900 403 2 × 2 = 1 + 0.999 999 999 665 007 153 800 806 4;
  • 45) 0.999 999 999 665 007 153 800 806 4 × 2 = 1 + 0.999 999 999 330 014 307 601 612 8;
  • 46) 0.999 999 999 330 014 307 601 612 8 × 2 = 1 + 0.999 999 998 660 028 615 203 225 6;
  • 47) 0.999 999 998 660 028 615 203 225 6 × 2 = 1 + 0.999 999 997 320 057 230 406 451 2;
  • 48) 0.999 999 997 320 057 230 406 451 2 × 2 = 1 + 0.999 999 994 640 114 460 812 902 4;
  • 49) 0.999 999 994 640 114 460 812 902 4 × 2 = 1 + 0.999 999 989 280 228 921 625 804 8;
  • 50) 0.999 999 989 280 228 921 625 804 8 × 2 = 1 + 0.999 999 978 560 457 843 251 609 6;
  • 51) 0.999 999 978 560 457 843 251 609 6 × 2 = 1 + 0.999 999 957 120 915 686 503 219 2;
  • 52) 0.999 999 957 120 915 686 503 219 2 × 2 = 1 + 0.999 999 914 241 831 373 006 438 4;
  • 53) 0.999 999 914 241 831 373 006 438 4 × 2 = 1 + 0.999 999 828 483 662 746 012 876 8;
  • 54) 0.999 999 828 483 662 746 012 876 8 × 2 = 1 + 0.999 999 656 967 325 492 025 753 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 742 147 676 646 690 4(10) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2)

6. Positive number before normalization:

0.000 000 000 742 147 676 646 690 4(10) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 31 positions to the right, so that only one non zero digit remains to the left of it:


0.000 000 000 742 147 676 646 690 4(10) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2) × 20 =


1.1001 0111 1111 1111 1111 111(2) × 2-31


8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -31


Mantissa (not normalized):
1.1001 0111 1111 1111 1111 111


9. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


-31 + 2(8-1) - 1 =


(-31 + 127)(10) =


96(10)


10. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 96 ÷ 2 = 48 + 0;
  • 48 ÷ 2 = 24 + 0;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


96(10) =


0110 0000(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 100 1011 1111 1111 1111 1111 =


100 1011 1111 1111 1111 1111


13. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (8 bits) =
0110 0000


Mantissa (23 bits) =
100 1011 1111 1111 1111 1111


Decimal number -0.000 000 000 742 147 676 646 690 4 converted to 32 bit single precision IEEE 754 binary floating point representation:

1 - 0110 0000 - 100 1011 1111 1111 1111 1111


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111