654.599 999 999 999 908 74 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 654.599 999 999 999 908 74(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
654.599 999 999 999 908 74(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 654.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 654 ÷ 2 = 327 + 0;
  • 327 ÷ 2 = 163 + 1;
  • 163 ÷ 2 = 81 + 1;
  • 81 ÷ 2 = 40 + 1;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

654(10) =


10 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.599 999 999 999 908 74.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.599 999 999 999 908 74 × 2 = 1 + 0.199 999 999 999 817 48;
  • 2) 0.199 999 999 999 817 48 × 2 = 0 + 0.399 999 999 999 634 96;
  • 3) 0.399 999 999 999 634 96 × 2 = 0 + 0.799 999 999 999 269 92;
  • 4) 0.799 999 999 999 269 92 × 2 = 1 + 0.599 999 999 998 539 84;
  • 5) 0.599 999 999 998 539 84 × 2 = 1 + 0.199 999 999 997 079 68;
  • 6) 0.199 999 999 997 079 68 × 2 = 0 + 0.399 999 999 994 159 36;
  • 7) 0.399 999 999 994 159 36 × 2 = 0 + 0.799 999 999 988 318 72;
  • 8) 0.799 999 999 988 318 72 × 2 = 1 + 0.599 999 999 976 637 44;
  • 9) 0.599 999 999 976 637 44 × 2 = 1 + 0.199 999 999 953 274 88;
  • 10) 0.199 999 999 953 274 88 × 2 = 0 + 0.399 999 999 906 549 76;
  • 11) 0.399 999 999 906 549 76 × 2 = 0 + 0.799 999 999 813 099 52;
  • 12) 0.799 999 999 813 099 52 × 2 = 1 + 0.599 999 999 626 199 04;
  • 13) 0.599 999 999 626 199 04 × 2 = 1 + 0.199 999 999 252 398 08;
  • 14) 0.199 999 999 252 398 08 × 2 = 0 + 0.399 999 998 504 796 16;
  • 15) 0.399 999 998 504 796 16 × 2 = 0 + 0.799 999 997 009 592 32;
  • 16) 0.799 999 997 009 592 32 × 2 = 1 + 0.599 999 994 019 184 64;
  • 17) 0.599 999 994 019 184 64 × 2 = 1 + 0.199 999 988 038 369 28;
  • 18) 0.199 999 988 038 369 28 × 2 = 0 + 0.399 999 976 076 738 56;
  • 19) 0.399 999 976 076 738 56 × 2 = 0 + 0.799 999 952 153 477 12;
  • 20) 0.799 999 952 153 477 12 × 2 = 1 + 0.599 999 904 306 954 24;
  • 21) 0.599 999 904 306 954 24 × 2 = 1 + 0.199 999 808 613 908 48;
  • 22) 0.199 999 808 613 908 48 × 2 = 0 + 0.399 999 617 227 816 96;
  • 23) 0.399 999 617 227 816 96 × 2 = 0 + 0.799 999 234 455 633 92;
  • 24) 0.799 999 234 455 633 92 × 2 = 1 + 0.599 998 468 911 267 84;
  • 25) 0.599 998 468 911 267 84 × 2 = 1 + 0.199 996 937 822 535 68;
  • 26) 0.199 996 937 822 535 68 × 2 = 0 + 0.399 993 875 645 071 36;
  • 27) 0.399 993 875 645 071 36 × 2 = 0 + 0.799 987 751 290 142 72;
  • 28) 0.799 987 751 290 142 72 × 2 = 1 + 0.599 975 502 580 285 44;
  • 29) 0.599 975 502 580 285 44 × 2 = 1 + 0.199 951 005 160 570 88;
  • 30) 0.199 951 005 160 570 88 × 2 = 0 + 0.399 902 010 321 141 76;
  • 31) 0.399 902 010 321 141 76 × 2 = 0 + 0.799 804 020 642 283 52;
  • 32) 0.799 804 020 642 283 52 × 2 = 1 + 0.599 608 041 284 567 04;
  • 33) 0.599 608 041 284 567 04 × 2 = 1 + 0.199 216 082 569 134 08;
  • 34) 0.199 216 082 569 134 08 × 2 = 0 + 0.398 432 165 138 268 16;
  • 35) 0.398 432 165 138 268 16 × 2 = 0 + 0.796 864 330 276 536 32;
  • 36) 0.796 864 330 276 536 32 × 2 = 1 + 0.593 728 660 553 072 64;
  • 37) 0.593 728 660 553 072 64 × 2 = 1 + 0.187 457 321 106 145 28;
  • 38) 0.187 457 321 106 145 28 × 2 = 0 + 0.374 914 642 212 290 56;
  • 39) 0.374 914 642 212 290 56 × 2 = 0 + 0.749 829 284 424 581 12;
  • 40) 0.749 829 284 424 581 12 × 2 = 1 + 0.499 658 568 849 162 24;
  • 41) 0.499 658 568 849 162 24 × 2 = 0 + 0.999 317 137 698 324 48;
  • 42) 0.999 317 137 698 324 48 × 2 = 1 + 0.998 634 275 396 648 96;
  • 43) 0.998 634 275 396 648 96 × 2 = 1 + 0.997 268 550 793 297 92;
  • 44) 0.997 268 550 793 297 92 × 2 = 1 + 0.994 537 101 586 595 84;
  • 45) 0.994 537 101 586 595 84 × 2 = 1 + 0.989 074 203 173 191 68;
  • 46) 0.989 074 203 173 191 68 × 2 = 1 + 0.978 148 406 346 383 36;
  • 47) 0.978 148 406 346 383 36 × 2 = 1 + 0.956 296 812 692 766 72;
  • 48) 0.956 296 812 692 766 72 × 2 = 1 + 0.912 593 625 385 533 44;
  • 49) 0.912 593 625 385 533 44 × 2 = 1 + 0.825 187 250 771 066 88;
  • 50) 0.825 187 250 771 066 88 × 2 = 1 + 0.650 374 501 542 133 76;
  • 51) 0.650 374 501 542 133 76 × 2 = 1 + 0.300 749 003 084 267 52;
  • 52) 0.300 749 003 084 267 52 × 2 = 0 + 0.601 498 006 168 535 04;
  • 53) 0.601 498 006 168 535 04 × 2 = 1 + 0.202 996 012 337 070 08;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.599 999 999 999 908 74(10) =


0.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1110 1(2)

5. Positive number before normalization:

654.599 999 999 999 908 74(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1110 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 9 positions to the left, so that only one non zero digit remains to the left of it:


654.599 999 999 999 908 74(10) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1110 1(2) =


10 1000 1110.1001 1001 1001 1001 1001 1001 1001 1001 1001 1001 0111 1111 1110 1(2) × 20 =


1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 01(2) × 29


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 9


Mantissa (not normalized):
1.0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 1111 1111 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


9 + 2(11-1) - 1 =


(9 + 1 023)(10) =


1 032(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 032 ÷ 2 = 516 + 0;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1032(10) =


100 0000 1000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011 11 1111 1101 =


0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1000


Mantissa (52 bits) =
0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


Decimal number 654.599 999 999 999 908 74 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1000 - 0100 0111 0100 1100 1100 1100 1100 1100 1100 1100 1100 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100