18.269 999 999 999 999 573 674 367 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 18.269 999 999 999 999 573 674 367(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
18.269 999 999 999 999 573 674 367(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 18.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 18 ÷ 2 = 9 + 0;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

18(10) =


1 0010(2)


3. Convert to binary (base 2) the fractional part: 0.269 999 999 999 999 573 674 367.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.269 999 999 999 999 573 674 367 × 2 = 0 + 0.539 999 999 999 999 147 348 734;
  • 2) 0.539 999 999 999 999 147 348 734 × 2 = 1 + 0.079 999 999 999 998 294 697 468;
  • 3) 0.079 999 999 999 998 294 697 468 × 2 = 0 + 0.159 999 999 999 996 589 394 936;
  • 4) 0.159 999 999 999 996 589 394 936 × 2 = 0 + 0.319 999 999 999 993 178 789 872;
  • 5) 0.319 999 999 999 993 178 789 872 × 2 = 0 + 0.639 999 999 999 986 357 579 744;
  • 6) 0.639 999 999 999 986 357 579 744 × 2 = 1 + 0.279 999 999 999 972 715 159 488;
  • 7) 0.279 999 999 999 972 715 159 488 × 2 = 0 + 0.559 999 999 999 945 430 318 976;
  • 8) 0.559 999 999 999 945 430 318 976 × 2 = 1 + 0.119 999 999 999 890 860 637 952;
  • 9) 0.119 999 999 999 890 860 637 952 × 2 = 0 + 0.239 999 999 999 781 721 275 904;
  • 10) 0.239 999 999 999 781 721 275 904 × 2 = 0 + 0.479 999 999 999 563 442 551 808;
  • 11) 0.479 999 999 999 563 442 551 808 × 2 = 0 + 0.959 999 999 999 126 885 103 616;
  • 12) 0.959 999 999 999 126 885 103 616 × 2 = 1 + 0.919 999 999 998 253 770 207 232;
  • 13) 0.919 999 999 998 253 770 207 232 × 2 = 1 + 0.839 999 999 996 507 540 414 464;
  • 14) 0.839 999 999 996 507 540 414 464 × 2 = 1 + 0.679 999 999 993 015 080 828 928;
  • 15) 0.679 999 999 993 015 080 828 928 × 2 = 1 + 0.359 999 999 986 030 161 657 856;
  • 16) 0.359 999 999 986 030 161 657 856 × 2 = 0 + 0.719 999 999 972 060 323 315 712;
  • 17) 0.719 999 999 972 060 323 315 712 × 2 = 1 + 0.439 999 999 944 120 646 631 424;
  • 18) 0.439 999 999 944 120 646 631 424 × 2 = 0 + 0.879 999 999 888 241 293 262 848;
  • 19) 0.879 999 999 888 241 293 262 848 × 2 = 1 + 0.759 999 999 776 482 586 525 696;
  • 20) 0.759 999 999 776 482 586 525 696 × 2 = 1 + 0.519 999 999 552 965 173 051 392;
  • 21) 0.519 999 999 552 965 173 051 392 × 2 = 1 + 0.039 999 999 105 930 346 102 784;
  • 22) 0.039 999 999 105 930 346 102 784 × 2 = 0 + 0.079 999 998 211 860 692 205 568;
  • 23) 0.079 999 998 211 860 692 205 568 × 2 = 0 + 0.159 999 996 423 721 384 411 136;
  • 24) 0.159 999 996 423 721 384 411 136 × 2 = 0 + 0.319 999 992 847 442 768 822 272;
  • 25) 0.319 999 992 847 442 768 822 272 × 2 = 0 + 0.639 999 985 694 885 537 644 544;
  • 26) 0.639 999 985 694 885 537 644 544 × 2 = 1 + 0.279 999 971 389 771 075 289 088;
  • 27) 0.279 999 971 389 771 075 289 088 × 2 = 0 + 0.559 999 942 779 542 150 578 176;
  • 28) 0.559 999 942 779 542 150 578 176 × 2 = 1 + 0.119 999 885 559 084 301 156 352;
  • 29) 0.119 999 885 559 084 301 156 352 × 2 = 0 + 0.239 999 771 118 168 602 312 704;
  • 30) 0.239 999 771 118 168 602 312 704 × 2 = 0 + 0.479 999 542 236 337 204 625 408;
  • 31) 0.479 999 542 236 337 204 625 408 × 2 = 0 + 0.959 999 084 472 674 409 250 816;
  • 32) 0.959 999 084 472 674 409 250 816 × 2 = 1 + 0.919 998 168 945 348 818 501 632;
  • 33) 0.919 998 168 945 348 818 501 632 × 2 = 1 + 0.839 996 337 890 697 637 003 264;
  • 34) 0.839 996 337 890 697 637 003 264 × 2 = 1 + 0.679 992 675 781 395 274 006 528;
  • 35) 0.679 992 675 781 395 274 006 528 × 2 = 1 + 0.359 985 351 562 790 548 013 056;
  • 36) 0.359 985 351 562 790 548 013 056 × 2 = 0 + 0.719 970 703 125 581 096 026 112;
  • 37) 0.719 970 703 125 581 096 026 112 × 2 = 1 + 0.439 941 406 251 162 192 052 224;
  • 38) 0.439 941 406 251 162 192 052 224 × 2 = 0 + 0.879 882 812 502 324 384 104 448;
  • 39) 0.879 882 812 502 324 384 104 448 × 2 = 1 + 0.759 765 625 004 648 768 208 896;
  • 40) 0.759 765 625 004 648 768 208 896 × 2 = 1 + 0.519 531 250 009 297 536 417 792;
  • 41) 0.519 531 250 009 297 536 417 792 × 2 = 1 + 0.039 062 500 018 595 072 835 584;
  • 42) 0.039 062 500 018 595 072 835 584 × 2 = 0 + 0.078 125 000 037 190 145 671 168;
  • 43) 0.078 125 000 037 190 145 671 168 × 2 = 0 + 0.156 250 000 074 380 291 342 336;
  • 44) 0.156 250 000 074 380 291 342 336 × 2 = 0 + 0.312 500 000 148 760 582 684 672;
  • 45) 0.312 500 000 148 760 582 684 672 × 2 = 0 + 0.625 000 000 297 521 165 369 344;
  • 46) 0.625 000 000 297 521 165 369 344 × 2 = 1 + 0.250 000 000 595 042 330 738 688;
  • 47) 0.250 000 000 595 042 330 738 688 × 2 = 0 + 0.500 000 001 190 084 661 477 376;
  • 48) 0.500 000 001 190 084 661 477 376 × 2 = 1 + 0.000 000 002 380 169 322 954 752;
  • 49) 0.000 000 002 380 169 322 954 752 × 2 = 0 + 0.000 000 004 760 338 645 909 504;
  • 50) 0.000 000 004 760 338 645 909 504 × 2 = 0 + 0.000 000 009 520 677 291 819 008;
  • 51) 0.000 000 009 520 677 291 819 008 × 2 = 0 + 0.000 000 019 041 354 583 638 016;
  • 52) 0.000 000 019 041 354 583 638 016 × 2 = 0 + 0.000 000 038 082 709 167 276 032;
  • 53) 0.000 000 038 082 709 167 276 032 × 2 = 0 + 0.000 000 076 165 418 334 552 064;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.269 999 999 999 999 573 674 367(10) =


0.0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101 0000 0(2)

5. Positive number before normalization:

18.269 999 999 999 999 573 674 367(10) =


1 0010.0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


18.269 999 999 999 999 573 674 367(10) =


1 0010.0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101 0000 0(2) =


1 0010.0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101 0000 0(2) × 20 =


1.0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101 0000 0(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101 0000 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101 0 0000 =


0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101


Decimal number 18.269 999 999 999 999 573 674 367 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100