158 597.199 999 89 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 158 597.199 999 89(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
158 597.199 999 89(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 158 597.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 158 597 ÷ 2 = 79 298 + 1;
  • 79 298 ÷ 2 = 39 649 + 0;
  • 39 649 ÷ 2 = 19 824 + 1;
  • 19 824 ÷ 2 = 9 912 + 0;
  • 9 912 ÷ 2 = 4 956 + 0;
  • 4 956 ÷ 2 = 2 478 + 0;
  • 2 478 ÷ 2 = 1 239 + 0;
  • 1 239 ÷ 2 = 619 + 1;
  • 619 ÷ 2 = 309 + 1;
  • 309 ÷ 2 = 154 + 1;
  • 154 ÷ 2 = 77 + 0;
  • 77 ÷ 2 = 38 + 1;
  • 38 ÷ 2 = 19 + 0;
  • 19 ÷ 2 = 9 + 1;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

158 597(10) =


10 0110 1011 1000 0101(2)


3. Convert to binary (base 2) the fractional part: 0.199 999 89.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.199 999 89 × 2 = 0 + 0.399 999 78;
  • 2) 0.399 999 78 × 2 = 0 + 0.799 999 56;
  • 3) 0.799 999 56 × 2 = 1 + 0.599 999 12;
  • 4) 0.599 999 12 × 2 = 1 + 0.199 998 24;
  • 5) 0.199 998 24 × 2 = 0 + 0.399 996 48;
  • 6) 0.399 996 48 × 2 = 0 + 0.799 992 96;
  • 7) 0.799 992 96 × 2 = 1 + 0.599 985 92;
  • 8) 0.599 985 92 × 2 = 1 + 0.199 971 84;
  • 9) 0.199 971 84 × 2 = 0 + 0.399 943 68;
  • 10) 0.399 943 68 × 2 = 0 + 0.799 887 36;
  • 11) 0.799 887 36 × 2 = 1 + 0.599 774 72;
  • 12) 0.599 774 72 × 2 = 1 + 0.199 549 44;
  • 13) 0.199 549 44 × 2 = 0 + 0.399 098 88;
  • 14) 0.399 098 88 × 2 = 0 + 0.798 197 76;
  • 15) 0.798 197 76 × 2 = 1 + 0.596 395 52;
  • 16) 0.596 395 52 × 2 = 1 + 0.192 791 04;
  • 17) 0.192 791 04 × 2 = 0 + 0.385 582 08;
  • 18) 0.385 582 08 × 2 = 0 + 0.771 164 16;
  • 19) 0.771 164 16 × 2 = 1 + 0.542 328 32;
  • 20) 0.542 328 32 × 2 = 1 + 0.084 656 64;
  • 21) 0.084 656 64 × 2 = 0 + 0.169 313 28;
  • 22) 0.169 313 28 × 2 = 0 + 0.338 626 56;
  • 23) 0.338 626 56 × 2 = 0 + 0.677 253 12;
  • 24) 0.677 253 12 × 2 = 1 + 0.354 506 24;
  • 25) 0.354 506 24 × 2 = 0 + 0.709 012 48;
  • 26) 0.709 012 48 × 2 = 1 + 0.418 024 96;
  • 27) 0.418 024 96 × 2 = 0 + 0.836 049 92;
  • 28) 0.836 049 92 × 2 = 1 + 0.672 099 84;
  • 29) 0.672 099 84 × 2 = 1 + 0.344 199 68;
  • 30) 0.344 199 68 × 2 = 0 + 0.688 399 36;
  • 31) 0.688 399 36 × 2 = 1 + 0.376 798 72;
  • 32) 0.376 798 72 × 2 = 0 + 0.753 597 44;
  • 33) 0.753 597 44 × 2 = 1 + 0.507 194 88;
  • 34) 0.507 194 88 × 2 = 1 + 0.014 389 76;
  • 35) 0.014 389 76 × 2 = 0 + 0.028 779 52;
  • 36) 0.028 779 52 × 2 = 0 + 0.057 559 04;
  • 37) 0.057 559 04 × 2 = 0 + 0.115 118 08;
  • 38) 0.115 118 08 × 2 = 0 + 0.230 236 16;
  • 39) 0.230 236 16 × 2 = 0 + 0.460 472 32;
  • 40) 0.460 472 32 × 2 = 0 + 0.920 944 64;
  • 41) 0.920 944 64 × 2 = 1 + 0.841 889 28;
  • 42) 0.841 889 28 × 2 = 1 + 0.683 778 56;
  • 43) 0.683 778 56 × 2 = 1 + 0.367 557 12;
  • 44) 0.367 557 12 × 2 = 0 + 0.735 114 24;
  • 45) 0.735 114 24 × 2 = 1 + 0.470 228 48;
  • 46) 0.470 228 48 × 2 = 0 + 0.940 456 96;
  • 47) 0.940 456 96 × 2 = 1 + 0.880 913 92;
  • 48) 0.880 913 92 × 2 = 1 + 0.761 827 84;
  • 49) 0.761 827 84 × 2 = 1 + 0.523 655 68;
  • 50) 0.523 655 68 × 2 = 1 + 0.047 311 36;
  • 51) 0.047 311 36 × 2 = 0 + 0.094 622 72;
  • 52) 0.094 622 72 × 2 = 0 + 0.189 245 44;
  • 53) 0.189 245 44 × 2 = 0 + 0.378 490 88;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.199 999 89(10) =


0.0011 0011 0011 0011 0011 0001 0101 1010 1100 0000 1110 1011 1100 0(2)

5. Positive number before normalization:

158 597.199 999 89(10) =


10 0110 1011 1000 0101.0011 0011 0011 0011 0011 0001 0101 1010 1100 0000 1110 1011 1100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 17 positions to the left, so that only one non zero digit remains to the left of it:


158 597.199 999 89(10) =


10 0110 1011 1000 0101.0011 0011 0011 0011 0011 0001 0101 1010 1100 0000 1110 1011 1100 0(2) =


10 0110 1011 1000 0101.0011 0011 0011 0011 0011 0001 0101 1010 1100 0000 1110 1011 1100 0(2) × 20 =


1.0011 0101 1100 0010 1001 1001 1001 1001 1001 1000 1010 1101 0110 0000 0111 0101 1110 00(2) × 217


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 17


Mantissa (not normalized):
1.0011 0101 1100 0010 1001 1001 1001 1001 1001 1000 1010 1101 0110 0000 0111 0101 1110 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


17 + 2(11-1) - 1 =


(17 + 1 023)(10) =


1 040(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 040 ÷ 2 = 520 + 0;
  • 520 ÷ 2 = 260 + 0;
  • 260 ÷ 2 = 130 + 0;
  • 130 ÷ 2 = 65 + 0;
  • 65 ÷ 2 = 32 + 1;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1040(10) =


100 0001 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 0101 1100 0010 1001 1001 1001 1001 1001 1000 1010 1101 0110 00 0001 1101 0111 1000 =


0011 0101 1100 0010 1001 1001 1001 1001 1001 1000 1010 1101 0110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0001 0000


Mantissa (52 bits) =
0011 0101 1100 0010 1001 1001 1001 1001 1001 1000 1010 1101 0110


Decimal number 158 597.199 999 89 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0001 0000 - 0011 0101 1100 0010 1001 1001 1001 1001 1001 1000 1010 1101 0110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100