11 100 110 101.001 001 101 009 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 11 100 110 101.001 001 101 009 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
11 100 110 101.001 001 101 009 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 11 100 110 101.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 11 100 110 101 ÷ 2 = 5 550 055 050 + 1;
  • 5 550 055 050 ÷ 2 = 2 775 027 525 + 0;
  • 2 775 027 525 ÷ 2 = 1 387 513 762 + 1;
  • 1 387 513 762 ÷ 2 = 693 756 881 + 0;
  • 693 756 881 ÷ 2 = 346 878 440 + 1;
  • 346 878 440 ÷ 2 = 173 439 220 + 0;
  • 173 439 220 ÷ 2 = 86 719 610 + 0;
  • 86 719 610 ÷ 2 = 43 359 805 + 0;
  • 43 359 805 ÷ 2 = 21 679 902 + 1;
  • 21 679 902 ÷ 2 = 10 839 951 + 0;
  • 10 839 951 ÷ 2 = 5 419 975 + 1;
  • 5 419 975 ÷ 2 = 2 709 987 + 1;
  • 2 709 987 ÷ 2 = 1 354 993 + 1;
  • 1 354 993 ÷ 2 = 677 496 + 1;
  • 677 496 ÷ 2 = 338 748 + 0;
  • 338 748 ÷ 2 = 169 374 + 0;
  • 169 374 ÷ 2 = 84 687 + 0;
  • 84 687 ÷ 2 = 42 343 + 1;
  • 42 343 ÷ 2 = 21 171 + 1;
  • 21 171 ÷ 2 = 10 585 + 1;
  • 10 585 ÷ 2 = 5 292 + 1;
  • 5 292 ÷ 2 = 2 646 + 0;
  • 2 646 ÷ 2 = 1 323 + 0;
  • 1 323 ÷ 2 = 661 + 1;
  • 661 ÷ 2 = 330 + 1;
  • 330 ÷ 2 = 165 + 0;
  • 165 ÷ 2 = 82 + 1;
  • 82 ÷ 2 = 41 + 0;
  • 41 ÷ 2 = 20 + 1;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

11 100 110 101(10) =


10 1001 0101 1001 1110 0011 1101 0001 0101(2)


3. Convert to binary (base 2) the fractional part: 0.001 001 101 009 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.001 001 101 009 4 × 2 = 0 + 0.002 002 202 018 8;
  • 2) 0.002 002 202 018 8 × 2 = 0 + 0.004 004 404 037 6;
  • 3) 0.004 004 404 037 6 × 2 = 0 + 0.008 008 808 075 2;
  • 4) 0.008 008 808 075 2 × 2 = 0 + 0.016 017 616 150 4;
  • 5) 0.016 017 616 150 4 × 2 = 0 + 0.032 035 232 300 8;
  • 6) 0.032 035 232 300 8 × 2 = 0 + 0.064 070 464 601 6;
  • 7) 0.064 070 464 601 6 × 2 = 0 + 0.128 140 929 203 2;
  • 8) 0.128 140 929 203 2 × 2 = 0 + 0.256 281 858 406 4;
  • 9) 0.256 281 858 406 4 × 2 = 0 + 0.512 563 716 812 8;
  • 10) 0.512 563 716 812 8 × 2 = 1 + 0.025 127 433 625 6;
  • 11) 0.025 127 433 625 6 × 2 = 0 + 0.050 254 867 251 2;
  • 12) 0.050 254 867 251 2 × 2 = 0 + 0.100 509 734 502 4;
  • 13) 0.100 509 734 502 4 × 2 = 0 + 0.201 019 469 004 8;
  • 14) 0.201 019 469 004 8 × 2 = 0 + 0.402 038 938 009 6;
  • 15) 0.402 038 938 009 6 × 2 = 0 + 0.804 077 876 019 2;
  • 16) 0.804 077 876 019 2 × 2 = 1 + 0.608 155 752 038 4;
  • 17) 0.608 155 752 038 4 × 2 = 1 + 0.216 311 504 076 8;
  • 18) 0.216 311 504 076 8 × 2 = 0 + 0.432 623 008 153 6;
  • 19) 0.432 623 008 153 6 × 2 = 0 + 0.865 246 016 307 2;
  • 20) 0.865 246 016 307 2 × 2 = 1 + 0.730 492 032 614 4;
  • 21) 0.730 492 032 614 4 × 2 = 1 + 0.460 984 065 228 8;
  • 22) 0.460 984 065 228 8 × 2 = 0 + 0.921 968 130 457 6;
  • 23) 0.921 968 130 457 6 × 2 = 1 + 0.843 936 260 915 2;
  • 24) 0.843 936 260 915 2 × 2 = 1 + 0.687 872 521 830 4;
  • 25) 0.687 872 521 830 4 × 2 = 1 + 0.375 745 043 660 8;
  • 26) 0.375 745 043 660 8 × 2 = 0 + 0.751 490 087 321 6;
  • 27) 0.751 490 087 321 6 × 2 = 1 + 0.502 980 174 643 2;
  • 28) 0.502 980 174 643 2 × 2 = 1 + 0.005 960 349 286 4;
  • 29) 0.005 960 349 286 4 × 2 = 0 + 0.011 920 698 572 8;
  • 30) 0.011 920 698 572 8 × 2 = 0 + 0.023 841 397 145 6;
  • 31) 0.023 841 397 145 6 × 2 = 0 + 0.047 682 794 291 2;
  • 32) 0.047 682 794 291 2 × 2 = 0 + 0.095 365 588 582 4;
  • 33) 0.095 365 588 582 4 × 2 = 0 + 0.190 731 177 164 8;
  • 34) 0.190 731 177 164 8 × 2 = 0 + 0.381 462 354 329 6;
  • 35) 0.381 462 354 329 6 × 2 = 0 + 0.762 924 708 659 2;
  • 36) 0.762 924 708 659 2 × 2 = 1 + 0.525 849 417 318 4;
  • 37) 0.525 849 417 318 4 × 2 = 1 + 0.051 698 834 636 8;
  • 38) 0.051 698 834 636 8 × 2 = 0 + 0.103 397 669 273 6;
  • 39) 0.103 397 669 273 6 × 2 = 0 + 0.206 795 338 547 2;
  • 40) 0.206 795 338 547 2 × 2 = 0 + 0.413 590 677 094 4;
  • 41) 0.413 590 677 094 4 × 2 = 0 + 0.827 181 354 188 8;
  • 42) 0.827 181 354 188 8 × 2 = 1 + 0.654 362 708 377 6;
  • 43) 0.654 362 708 377 6 × 2 = 1 + 0.308 725 416 755 2;
  • 44) 0.308 725 416 755 2 × 2 = 0 + 0.617 450 833 510 4;
  • 45) 0.617 450 833 510 4 × 2 = 1 + 0.234 901 667 020 8;
  • 46) 0.234 901 667 020 8 × 2 = 0 + 0.469 803 334 041 6;
  • 47) 0.469 803 334 041 6 × 2 = 0 + 0.939 606 668 083 2;
  • 48) 0.939 606 668 083 2 × 2 = 1 + 0.879 213 336 166 4;
  • 49) 0.879 213 336 166 4 × 2 = 1 + 0.758 426 672 332 8;
  • 50) 0.758 426 672 332 8 × 2 = 1 + 0.516 853 344 665 6;
  • 51) 0.516 853 344 665 6 × 2 = 1 + 0.033 706 689 331 2;
  • 52) 0.033 706 689 331 2 × 2 = 0 + 0.067 413 378 662 4;
  • 53) 0.067 413 378 662 4 × 2 = 0 + 0.134 826 757 324 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.001 001 101 009 4(10) =


0.0000 0000 0100 0001 1001 1011 1011 0000 0001 1000 0110 1001 1110 0(2)

5. Positive number before normalization:

11 100 110 101.001 001 101 009 4(10) =


10 1001 0101 1001 1110 0011 1101 0001 0101.0000 0000 0100 0001 1001 1011 1011 0000 0001 1000 0110 1001 1110 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 33 positions to the left, so that only one non zero digit remains to the left of it:


11 100 110 101.001 001 101 009 4(10) =


10 1001 0101 1001 1110 0011 1101 0001 0101.0000 0000 0100 0001 1001 1011 1011 0000 0001 1000 0110 1001 1110 0(2) =


10 1001 0101 1001 1110 0011 1101 0001 0101.0000 0000 0100 0001 1001 1011 1011 0000 0001 1000 0110 1001 1110 0(2) × 20 =


1.0100 1010 1100 1111 0001 1110 1000 1010 1000 0000 0010 0000 1100 1101 1101 1000 0000 1100 0011 0100 1111 00(2) × 233


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 33


Mantissa (not normalized):
1.0100 1010 1100 1111 0001 1110 1000 1010 1000 0000 0010 0000 1100 1101 1101 1000 0000 1100 0011 0100 1111 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


33 + 2(11-1) - 1 =


(33 + 1 023)(10) =


1 056(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 056 ÷ 2 = 528 + 0;
  • 528 ÷ 2 = 264 + 0;
  • 264 ÷ 2 = 132 + 0;
  • 132 ÷ 2 = 66 + 0;
  • 66 ÷ 2 = 33 + 0;
  • 33 ÷ 2 = 16 + 1;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1056(10) =


100 0010 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 1010 1100 1111 0001 1110 1000 1010 1000 0000 0010 0000 1100 11 0111 0110 0000 0011 0000 1101 0011 1100 =


0100 1010 1100 1111 0001 1110 1000 1010 1000 0000 0010 0000 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0010 0000


Mantissa (52 bits) =
0100 1010 1100 1111 0001 1110 1000 1010 1000 0000 0010 0000 1100


Decimal number 11 100 110 101.001 001 101 009 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0010 0000 - 0100 1010 1100 1111 0001 1110 1000 1010 1000 0000 0010 0000 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100