1.745 459 324 169 999 826 285 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 285 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 285 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 285 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 285 7 × 2 = 1 + 0.490 918 648 339 999 652 571 4;
  • 2) 0.490 918 648 339 999 652 571 4 × 2 = 0 + 0.981 837 296 679 999 305 142 8;
  • 3) 0.981 837 296 679 999 305 142 8 × 2 = 1 + 0.963 674 593 359 998 610 285 6;
  • 4) 0.963 674 593 359 998 610 285 6 × 2 = 1 + 0.927 349 186 719 997 220 571 2;
  • 5) 0.927 349 186 719 997 220 571 2 × 2 = 1 + 0.854 698 373 439 994 441 142 4;
  • 6) 0.854 698 373 439 994 441 142 4 × 2 = 1 + 0.709 396 746 879 988 882 284 8;
  • 7) 0.709 396 746 879 988 882 284 8 × 2 = 1 + 0.418 793 493 759 977 764 569 6;
  • 8) 0.418 793 493 759 977 764 569 6 × 2 = 0 + 0.837 586 987 519 955 529 139 2;
  • 9) 0.837 586 987 519 955 529 139 2 × 2 = 1 + 0.675 173 975 039 911 058 278 4;
  • 10) 0.675 173 975 039 911 058 278 4 × 2 = 1 + 0.350 347 950 079 822 116 556 8;
  • 11) 0.350 347 950 079 822 116 556 8 × 2 = 0 + 0.700 695 900 159 644 233 113 6;
  • 12) 0.700 695 900 159 644 233 113 6 × 2 = 1 + 0.401 391 800 319 288 466 227 2;
  • 13) 0.401 391 800 319 288 466 227 2 × 2 = 0 + 0.802 783 600 638 576 932 454 4;
  • 14) 0.802 783 600 638 576 932 454 4 × 2 = 1 + 0.605 567 201 277 153 864 908 8;
  • 15) 0.605 567 201 277 153 864 908 8 × 2 = 1 + 0.211 134 402 554 307 729 817 6;
  • 16) 0.211 134 402 554 307 729 817 6 × 2 = 0 + 0.422 268 805 108 615 459 635 2;
  • 17) 0.422 268 805 108 615 459 635 2 × 2 = 0 + 0.844 537 610 217 230 919 270 4;
  • 18) 0.844 537 610 217 230 919 270 4 × 2 = 1 + 0.689 075 220 434 461 838 540 8;
  • 19) 0.689 075 220 434 461 838 540 8 × 2 = 1 + 0.378 150 440 868 923 677 081 6;
  • 20) 0.378 150 440 868 923 677 081 6 × 2 = 0 + 0.756 300 881 737 847 354 163 2;
  • 21) 0.756 300 881 737 847 354 163 2 × 2 = 1 + 0.512 601 763 475 694 708 326 4;
  • 22) 0.512 601 763 475 694 708 326 4 × 2 = 1 + 0.025 203 526 951 389 416 652 8;
  • 23) 0.025 203 526 951 389 416 652 8 × 2 = 0 + 0.050 407 053 902 778 833 305 6;
  • 24) 0.050 407 053 902 778 833 305 6 × 2 = 0 + 0.100 814 107 805 557 666 611 2;
  • 25) 0.100 814 107 805 557 666 611 2 × 2 = 0 + 0.201 628 215 611 115 333 222 4;
  • 26) 0.201 628 215 611 115 333 222 4 × 2 = 0 + 0.403 256 431 222 230 666 444 8;
  • 27) 0.403 256 431 222 230 666 444 8 × 2 = 0 + 0.806 512 862 444 461 332 889 6;
  • 28) 0.806 512 862 444 461 332 889 6 × 2 = 1 + 0.613 025 724 888 922 665 779 2;
  • 29) 0.613 025 724 888 922 665 779 2 × 2 = 1 + 0.226 051 449 777 845 331 558 4;
  • 30) 0.226 051 449 777 845 331 558 4 × 2 = 0 + 0.452 102 899 555 690 663 116 8;
  • 31) 0.452 102 899 555 690 663 116 8 × 2 = 0 + 0.904 205 799 111 381 326 233 6;
  • 32) 0.904 205 799 111 381 326 233 6 × 2 = 1 + 0.808 411 598 222 762 652 467 2;
  • 33) 0.808 411 598 222 762 652 467 2 × 2 = 1 + 0.616 823 196 445 525 304 934 4;
  • 34) 0.616 823 196 445 525 304 934 4 × 2 = 1 + 0.233 646 392 891 050 609 868 8;
  • 35) 0.233 646 392 891 050 609 868 8 × 2 = 0 + 0.467 292 785 782 101 219 737 6;
  • 36) 0.467 292 785 782 101 219 737 6 × 2 = 0 + 0.934 585 571 564 202 439 475 2;
  • 37) 0.934 585 571 564 202 439 475 2 × 2 = 1 + 0.869 171 143 128 404 878 950 4;
  • 38) 0.869 171 143 128 404 878 950 4 × 2 = 1 + 0.738 342 286 256 809 757 900 8;
  • 39) 0.738 342 286 256 809 757 900 8 × 2 = 1 + 0.476 684 572 513 619 515 801 6;
  • 40) 0.476 684 572 513 619 515 801 6 × 2 = 0 + 0.953 369 145 027 239 031 603 2;
  • 41) 0.953 369 145 027 239 031 603 2 × 2 = 1 + 0.906 738 290 054 478 063 206 4;
  • 42) 0.906 738 290 054 478 063 206 4 × 2 = 1 + 0.813 476 580 108 956 126 412 8;
  • 43) 0.813 476 580 108 956 126 412 8 × 2 = 1 + 0.626 953 160 217 912 252 825 6;
  • 44) 0.626 953 160 217 912 252 825 6 × 2 = 1 + 0.253 906 320 435 824 505 651 2;
  • 45) 0.253 906 320 435 824 505 651 2 × 2 = 0 + 0.507 812 640 871 649 011 302 4;
  • 46) 0.507 812 640 871 649 011 302 4 × 2 = 1 + 0.015 625 281 743 298 022 604 8;
  • 47) 0.015 625 281 743 298 022 604 8 × 2 = 0 + 0.031 250 563 486 596 045 209 6;
  • 48) 0.031 250 563 486 596 045 209 6 × 2 = 0 + 0.062 501 126 973 192 090 419 2;
  • 49) 0.062 501 126 973 192 090 419 2 × 2 = 0 + 0.125 002 253 946 384 180 838 4;
  • 50) 0.125 002 253 946 384 180 838 4 × 2 = 0 + 0.250 004 507 892 768 361 676 8;
  • 51) 0.250 004 507 892 768 361 676 8 × 2 = 0 + 0.500 009 015 785 536 723 353 6;
  • 52) 0.500 009 015 785 536 723 353 6 × 2 = 1 + 0.000 018 031 571 073 446 707 2;
  • 53) 0.000 018 031 571 073 446 707 2 × 2 = 0 + 0.000 036 063 142 146 893 414 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 285 7(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 285 7(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 285 7(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


Decimal number 1.745 459 324 169 999 826 285 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100