1.745 459 324 169 999 68 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 68(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 68(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 68.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 68 × 2 = 1 + 0.490 918 648 339 999 36;
  • 2) 0.490 918 648 339 999 36 × 2 = 0 + 0.981 837 296 679 998 72;
  • 3) 0.981 837 296 679 998 72 × 2 = 1 + 0.963 674 593 359 997 44;
  • 4) 0.963 674 593 359 997 44 × 2 = 1 + 0.927 349 186 719 994 88;
  • 5) 0.927 349 186 719 994 88 × 2 = 1 + 0.854 698 373 439 989 76;
  • 6) 0.854 698 373 439 989 76 × 2 = 1 + 0.709 396 746 879 979 52;
  • 7) 0.709 396 746 879 979 52 × 2 = 1 + 0.418 793 493 759 959 04;
  • 8) 0.418 793 493 759 959 04 × 2 = 0 + 0.837 586 987 519 918 08;
  • 9) 0.837 586 987 519 918 08 × 2 = 1 + 0.675 173 975 039 836 16;
  • 10) 0.675 173 975 039 836 16 × 2 = 1 + 0.350 347 950 079 672 32;
  • 11) 0.350 347 950 079 672 32 × 2 = 0 + 0.700 695 900 159 344 64;
  • 12) 0.700 695 900 159 344 64 × 2 = 1 + 0.401 391 800 318 689 28;
  • 13) 0.401 391 800 318 689 28 × 2 = 0 + 0.802 783 600 637 378 56;
  • 14) 0.802 783 600 637 378 56 × 2 = 1 + 0.605 567 201 274 757 12;
  • 15) 0.605 567 201 274 757 12 × 2 = 1 + 0.211 134 402 549 514 24;
  • 16) 0.211 134 402 549 514 24 × 2 = 0 + 0.422 268 805 099 028 48;
  • 17) 0.422 268 805 099 028 48 × 2 = 0 + 0.844 537 610 198 056 96;
  • 18) 0.844 537 610 198 056 96 × 2 = 1 + 0.689 075 220 396 113 92;
  • 19) 0.689 075 220 396 113 92 × 2 = 1 + 0.378 150 440 792 227 84;
  • 20) 0.378 150 440 792 227 84 × 2 = 0 + 0.756 300 881 584 455 68;
  • 21) 0.756 300 881 584 455 68 × 2 = 1 + 0.512 601 763 168 911 36;
  • 22) 0.512 601 763 168 911 36 × 2 = 1 + 0.025 203 526 337 822 72;
  • 23) 0.025 203 526 337 822 72 × 2 = 0 + 0.050 407 052 675 645 44;
  • 24) 0.050 407 052 675 645 44 × 2 = 0 + 0.100 814 105 351 290 88;
  • 25) 0.100 814 105 351 290 88 × 2 = 0 + 0.201 628 210 702 581 76;
  • 26) 0.201 628 210 702 581 76 × 2 = 0 + 0.403 256 421 405 163 52;
  • 27) 0.403 256 421 405 163 52 × 2 = 0 + 0.806 512 842 810 327 04;
  • 28) 0.806 512 842 810 327 04 × 2 = 1 + 0.613 025 685 620 654 08;
  • 29) 0.613 025 685 620 654 08 × 2 = 1 + 0.226 051 371 241 308 16;
  • 30) 0.226 051 371 241 308 16 × 2 = 0 + 0.452 102 742 482 616 32;
  • 31) 0.452 102 742 482 616 32 × 2 = 0 + 0.904 205 484 965 232 64;
  • 32) 0.904 205 484 965 232 64 × 2 = 1 + 0.808 410 969 930 465 28;
  • 33) 0.808 410 969 930 465 28 × 2 = 1 + 0.616 821 939 860 930 56;
  • 34) 0.616 821 939 860 930 56 × 2 = 1 + 0.233 643 879 721 861 12;
  • 35) 0.233 643 879 721 861 12 × 2 = 0 + 0.467 287 759 443 722 24;
  • 36) 0.467 287 759 443 722 24 × 2 = 0 + 0.934 575 518 887 444 48;
  • 37) 0.934 575 518 887 444 48 × 2 = 1 + 0.869 151 037 774 888 96;
  • 38) 0.869 151 037 774 888 96 × 2 = 1 + 0.738 302 075 549 777 92;
  • 39) 0.738 302 075 549 777 92 × 2 = 1 + 0.476 604 151 099 555 84;
  • 40) 0.476 604 151 099 555 84 × 2 = 0 + 0.953 208 302 199 111 68;
  • 41) 0.953 208 302 199 111 68 × 2 = 1 + 0.906 416 604 398 223 36;
  • 42) 0.906 416 604 398 223 36 × 2 = 1 + 0.812 833 208 796 446 72;
  • 43) 0.812 833 208 796 446 72 × 2 = 1 + 0.625 666 417 592 893 44;
  • 44) 0.625 666 417 592 893 44 × 2 = 1 + 0.251 332 835 185 786 88;
  • 45) 0.251 332 835 185 786 88 × 2 = 0 + 0.502 665 670 371 573 76;
  • 46) 0.502 665 670 371 573 76 × 2 = 1 + 0.005 331 340 743 147 52;
  • 47) 0.005 331 340 743 147 52 × 2 = 0 + 0.010 662 681 486 295 04;
  • 48) 0.010 662 681 486 295 04 × 2 = 0 + 0.021 325 362 972 590 08;
  • 49) 0.021 325 362 972 590 08 × 2 = 0 + 0.042 650 725 945 180 16;
  • 50) 0.042 650 725 945 180 16 × 2 = 0 + 0.085 301 451 890 360 32;
  • 51) 0.085 301 451 890 360 32 × 2 = 0 + 0.170 602 903 780 720 64;
  • 52) 0.170 602 903 780 720 64 × 2 = 0 + 0.341 205 807 561 441 28;
  • 53) 0.341 205 807 561 441 28 × 2 = 0 + 0.682 411 615 122 882 56;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 68(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 0(2)

5. Positive number before normalization:

1.745 459 324 169 999 68(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 68(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 0(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 0(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 0 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


Decimal number 1.745 459 324 169 999 68 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100