-284.011 099 79 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -284.011 099 79(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-284.011 099 79(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-284.011 099 79| = 284.011 099 79


2. First, convert to binary (in base 2) the integer part: 284.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 284 ÷ 2 = 142 + 0;
  • 142 ÷ 2 = 71 + 0;
  • 71 ÷ 2 = 35 + 1;
  • 35 ÷ 2 = 17 + 1;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

284(10) =


1 0001 1100(2)


4. Convert to binary (base 2) the fractional part: 0.011 099 79.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.011 099 79 × 2 = 0 + 0.022 199 58;
  • 2) 0.022 199 58 × 2 = 0 + 0.044 399 16;
  • 3) 0.044 399 16 × 2 = 0 + 0.088 798 32;
  • 4) 0.088 798 32 × 2 = 0 + 0.177 596 64;
  • 5) 0.177 596 64 × 2 = 0 + 0.355 193 28;
  • 6) 0.355 193 28 × 2 = 0 + 0.710 386 56;
  • 7) 0.710 386 56 × 2 = 1 + 0.420 773 12;
  • 8) 0.420 773 12 × 2 = 0 + 0.841 546 24;
  • 9) 0.841 546 24 × 2 = 1 + 0.683 092 48;
  • 10) 0.683 092 48 × 2 = 1 + 0.366 184 96;
  • 11) 0.366 184 96 × 2 = 0 + 0.732 369 92;
  • 12) 0.732 369 92 × 2 = 1 + 0.464 739 84;
  • 13) 0.464 739 84 × 2 = 0 + 0.929 479 68;
  • 14) 0.929 479 68 × 2 = 1 + 0.858 959 36;
  • 15) 0.858 959 36 × 2 = 1 + 0.717 918 72;
  • 16) 0.717 918 72 × 2 = 1 + 0.435 837 44;
  • 17) 0.435 837 44 × 2 = 0 + 0.871 674 88;
  • 18) 0.871 674 88 × 2 = 1 + 0.743 349 76;
  • 19) 0.743 349 76 × 2 = 1 + 0.486 699 52;
  • 20) 0.486 699 52 × 2 = 0 + 0.973 399 04;
  • 21) 0.973 399 04 × 2 = 1 + 0.946 798 08;
  • 22) 0.946 798 08 × 2 = 1 + 0.893 596 16;
  • 23) 0.893 596 16 × 2 = 1 + 0.787 192 32;
  • 24) 0.787 192 32 × 2 = 1 + 0.574 384 64;
  • 25) 0.574 384 64 × 2 = 1 + 0.148 769 28;
  • 26) 0.148 769 28 × 2 = 0 + 0.297 538 56;
  • 27) 0.297 538 56 × 2 = 0 + 0.595 077 12;
  • 28) 0.595 077 12 × 2 = 1 + 0.190 154 24;
  • 29) 0.190 154 24 × 2 = 0 + 0.380 308 48;
  • 30) 0.380 308 48 × 2 = 0 + 0.760 616 96;
  • 31) 0.760 616 96 × 2 = 1 + 0.521 233 92;
  • 32) 0.521 233 92 × 2 = 1 + 0.042 467 84;
  • 33) 0.042 467 84 × 2 = 0 + 0.084 935 68;
  • 34) 0.084 935 68 × 2 = 0 + 0.169 871 36;
  • 35) 0.169 871 36 × 2 = 0 + 0.339 742 72;
  • 36) 0.339 742 72 × 2 = 0 + 0.679 485 44;
  • 37) 0.679 485 44 × 2 = 1 + 0.358 970 88;
  • 38) 0.358 970 88 × 2 = 0 + 0.717 941 76;
  • 39) 0.717 941 76 × 2 = 1 + 0.435 883 52;
  • 40) 0.435 883 52 × 2 = 0 + 0.871 767 04;
  • 41) 0.871 767 04 × 2 = 1 + 0.743 534 08;
  • 42) 0.743 534 08 × 2 = 1 + 0.487 068 16;
  • 43) 0.487 068 16 × 2 = 0 + 0.974 136 32;
  • 44) 0.974 136 32 × 2 = 1 + 0.948 272 64;
  • 45) 0.948 272 64 × 2 = 1 + 0.896 545 28;
  • 46) 0.896 545 28 × 2 = 1 + 0.793 090 56;
  • 47) 0.793 090 56 × 2 = 1 + 0.586 181 12;
  • 48) 0.586 181 12 × 2 = 1 + 0.172 362 24;
  • 49) 0.172 362 24 × 2 = 0 + 0.344 724 48;
  • 50) 0.344 724 48 × 2 = 0 + 0.689 448 96;
  • 51) 0.689 448 96 × 2 = 1 + 0.378 897 92;
  • 52) 0.378 897 92 × 2 = 0 + 0.757 795 84;
  • 53) 0.757 795 84 × 2 = 1 + 0.515 591 68;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.011 099 79(10) =


0.0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101 1111 0010 1(2)

6. Positive number before normalization:

284.011 099 79(10) =


1 0001 1100.0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101 1111 0010 1(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 8 positions to the left, so that only one non zero digit remains to the left of it:


284.011 099 79(10) =


1 0001 1100.0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101 1111 0010 1(2) =


1 0001 1100.0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101 1111 0010 1(2) × 20 =


1.0001 1100 0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101 1111 0010 1(2) × 28


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): 8


Mantissa (not normalized):
1.0001 1100 0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101 1111 0010 1


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


8 + 2(11-1) - 1 =


(8 + 1 023)(10) =


1 031(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 031 ÷ 2 = 515 + 1;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1031(10) =


100 0000 0111(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 1100 0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101 1 1110 0101 =


0001 1100 0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
100 0000 0111


Mantissa (52 bits) =
0001 1100 0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101


Decimal number -284.011 099 79 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 100 0000 0111 - 0001 1100 0000 0010 1101 0111 0110 1111 1001 0011 0000 1010 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100