-0.000 282 005 914 44 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 282 005 914 44(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
-0.000 282 005 914 44(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 282 005 914 44| = 0.000 282 005 914 44


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 282 005 914 44.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 282 005 914 44 × 2 = 0 + 0.000 564 011 828 88;
  • 2) 0.000 564 011 828 88 × 2 = 0 + 0.001 128 023 657 76;
  • 3) 0.001 128 023 657 76 × 2 = 0 + 0.002 256 047 315 52;
  • 4) 0.002 256 047 315 52 × 2 = 0 + 0.004 512 094 631 04;
  • 5) 0.004 512 094 631 04 × 2 = 0 + 0.009 024 189 262 08;
  • 6) 0.009 024 189 262 08 × 2 = 0 + 0.018 048 378 524 16;
  • 7) 0.018 048 378 524 16 × 2 = 0 + 0.036 096 757 048 32;
  • 8) 0.036 096 757 048 32 × 2 = 0 + 0.072 193 514 096 64;
  • 9) 0.072 193 514 096 64 × 2 = 0 + 0.144 387 028 193 28;
  • 10) 0.144 387 028 193 28 × 2 = 0 + 0.288 774 056 386 56;
  • 11) 0.288 774 056 386 56 × 2 = 0 + 0.577 548 112 773 12;
  • 12) 0.577 548 112 773 12 × 2 = 1 + 0.155 096 225 546 24;
  • 13) 0.155 096 225 546 24 × 2 = 0 + 0.310 192 451 092 48;
  • 14) 0.310 192 451 092 48 × 2 = 0 + 0.620 384 902 184 96;
  • 15) 0.620 384 902 184 96 × 2 = 1 + 0.240 769 804 369 92;
  • 16) 0.240 769 804 369 92 × 2 = 0 + 0.481 539 608 739 84;
  • 17) 0.481 539 608 739 84 × 2 = 0 + 0.963 079 217 479 68;
  • 18) 0.963 079 217 479 68 × 2 = 1 + 0.926 158 434 959 36;
  • 19) 0.926 158 434 959 36 × 2 = 1 + 0.852 316 869 918 72;
  • 20) 0.852 316 869 918 72 × 2 = 1 + 0.704 633 739 837 44;
  • 21) 0.704 633 739 837 44 × 2 = 1 + 0.409 267 479 674 88;
  • 22) 0.409 267 479 674 88 × 2 = 0 + 0.818 534 959 349 76;
  • 23) 0.818 534 959 349 76 × 2 = 1 + 0.637 069 918 699 52;
  • 24) 0.637 069 918 699 52 × 2 = 1 + 0.274 139 837 399 04;
  • 25) 0.274 139 837 399 04 × 2 = 0 + 0.548 279 674 798 08;
  • 26) 0.548 279 674 798 08 × 2 = 1 + 0.096 559 349 596 16;
  • 27) 0.096 559 349 596 16 × 2 = 0 + 0.193 118 699 192 32;
  • 28) 0.193 118 699 192 32 × 2 = 0 + 0.386 237 398 384 64;
  • 29) 0.386 237 398 384 64 × 2 = 0 + 0.772 474 796 769 28;
  • 30) 0.772 474 796 769 28 × 2 = 1 + 0.544 949 593 538 56;
  • 31) 0.544 949 593 538 56 × 2 = 1 + 0.089 899 187 077 12;
  • 32) 0.089 899 187 077 12 × 2 = 0 + 0.179 798 374 154 24;
  • 33) 0.179 798 374 154 24 × 2 = 0 + 0.359 596 748 308 48;
  • 34) 0.359 596 748 308 48 × 2 = 0 + 0.719 193 496 616 96;
  • 35) 0.719 193 496 616 96 × 2 = 1 + 0.438 386 993 233 92;
  • 36) 0.438 386 993 233 92 × 2 = 0 + 0.876 773 986 467 84;
  • 37) 0.876 773 986 467 84 × 2 = 1 + 0.753 547 972 935 68;
  • 38) 0.753 547 972 935 68 × 2 = 1 + 0.507 095 945 871 36;
  • 39) 0.507 095 945 871 36 × 2 = 1 + 0.014 191 891 742 72;
  • 40) 0.014 191 891 742 72 × 2 = 0 + 0.028 383 783 485 44;
  • 41) 0.028 383 783 485 44 × 2 = 0 + 0.056 767 566 970 88;
  • 42) 0.056 767 566 970 88 × 2 = 0 + 0.113 535 133 941 76;
  • 43) 0.113 535 133 941 76 × 2 = 0 + 0.227 070 267 883 52;
  • 44) 0.227 070 267 883 52 × 2 = 0 + 0.454 140 535 767 04;
  • 45) 0.454 140 535 767 04 × 2 = 0 + 0.908 281 071 534 08;
  • 46) 0.908 281 071 534 08 × 2 = 1 + 0.816 562 143 068 16;
  • 47) 0.816 562 143 068 16 × 2 = 1 + 0.633 124 286 136 32;
  • 48) 0.633 124 286 136 32 × 2 = 1 + 0.266 248 572 272 64;
  • 49) 0.266 248 572 272 64 × 2 = 0 + 0.532 497 144 545 28;
  • 50) 0.532 497 144 545 28 × 2 = 1 + 0.064 994 289 090 56;
  • 51) 0.064 994 289 090 56 × 2 = 0 + 0.129 988 578 181 12;
  • 52) 0.129 988 578 181 12 × 2 = 0 + 0.259 977 156 362 24;
  • 53) 0.259 977 156 362 24 × 2 = 0 + 0.519 954 312 724 48;
  • 54) 0.519 954 312 724 48 × 2 = 1 + 0.039 908 625 448 96;
  • 55) 0.039 908 625 448 96 × 2 = 0 + 0.079 817 250 897 92;
  • 56) 0.079 817 250 897 92 × 2 = 0 + 0.159 634 501 795 84;
  • 57) 0.159 634 501 795 84 × 2 = 0 + 0.319 269 003 591 68;
  • 58) 0.319 269 003 591 68 × 2 = 0 + 0.638 538 007 183 36;
  • 59) 0.638 538 007 183 36 × 2 = 1 + 0.277 076 014 366 72;
  • 60) 0.277 076 014 366 72 × 2 = 0 + 0.554 152 028 733 44;
  • 61) 0.554 152 028 733 44 × 2 = 1 + 0.108 304 057 466 88;
  • 62) 0.108 304 057 466 88 × 2 = 0 + 0.216 608 114 933 76;
  • 63) 0.216 608 114 933 76 × 2 = 0 + 0.433 216 229 867 52;
  • 64) 0.433 216 229 867 52 × 2 = 0 + 0.866 432 459 735 04;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 282 005 914 44(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000(2)

6. Positive number before normalization:

0.000 282 005 914 44(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 12 positions to the right, so that only one non zero digit remains to the left of it:


0.000 282 005 914 44(10) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000(2) =


0.0000 0000 0001 0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000(2) × 20 =


1.0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000(2) × 2-12


8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -12


Mantissa (not normalized):
1.0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000


9. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-12 + 2(11-1) - 1 =


(-12 + 1 023)(10) =


1 011(10)


10. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 011 ÷ 2 = 505 + 1;
  • 505 ÷ 2 = 252 + 1;
  • 252 ÷ 2 = 126 + 0;
  • 126 ÷ 2 = 63 + 0;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1011(10) =


011 1111 0011(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000 =


0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000


13. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (11 bits) =
011 1111 0011


Mantissa (52 bits) =
0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000


Decimal number -0.000 282 005 914 44 converted to 64 bit double precision IEEE 754 binary floating point representation:

1 - 011 1111 0011 - 0010 0111 1011 0100 0110 0010 1110 0000 0111 0100 0100 0010 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100