-0.000 000 000 742 147 676 646 707 8 Converted to 32 Bit Single Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal -0.000 000 000 742 147 676 646 707 8(10) to 32 bit single precision IEEE 754 binary floating point representation standard (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

What are the steps to convert decimal number
-0.000 000 000 742 147 676 646 707 8(10) to 32 bit single precision IEEE 754 binary floating point representation (1 bit for sign, 8 bits for exponent, 23 bits for mantissa)

1. Start with the positive version of the number:

|-0.000 000 000 742 147 676 646 707 8| = 0.000 000 000 742 147 676 646 707 8


2. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

3. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


4. Convert to binary (base 2) the fractional part: 0.000 000 000 742 147 676 646 707 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 742 147 676 646 707 8 × 2 = 0 + 0.000 000 001 484 295 353 293 415 6;
  • 2) 0.000 000 001 484 295 353 293 415 6 × 2 = 0 + 0.000 000 002 968 590 706 586 831 2;
  • 3) 0.000 000 002 968 590 706 586 831 2 × 2 = 0 + 0.000 000 005 937 181 413 173 662 4;
  • 4) 0.000 000 005 937 181 413 173 662 4 × 2 = 0 + 0.000 000 011 874 362 826 347 324 8;
  • 5) 0.000 000 011 874 362 826 347 324 8 × 2 = 0 + 0.000 000 023 748 725 652 694 649 6;
  • 6) 0.000 000 023 748 725 652 694 649 6 × 2 = 0 + 0.000 000 047 497 451 305 389 299 2;
  • 7) 0.000 000 047 497 451 305 389 299 2 × 2 = 0 + 0.000 000 094 994 902 610 778 598 4;
  • 8) 0.000 000 094 994 902 610 778 598 4 × 2 = 0 + 0.000 000 189 989 805 221 557 196 8;
  • 9) 0.000 000 189 989 805 221 557 196 8 × 2 = 0 + 0.000 000 379 979 610 443 114 393 6;
  • 10) 0.000 000 379 979 610 443 114 393 6 × 2 = 0 + 0.000 000 759 959 220 886 228 787 2;
  • 11) 0.000 000 759 959 220 886 228 787 2 × 2 = 0 + 0.000 001 519 918 441 772 457 574 4;
  • 12) 0.000 001 519 918 441 772 457 574 4 × 2 = 0 + 0.000 003 039 836 883 544 915 148 8;
  • 13) 0.000 003 039 836 883 544 915 148 8 × 2 = 0 + 0.000 006 079 673 767 089 830 297 6;
  • 14) 0.000 006 079 673 767 089 830 297 6 × 2 = 0 + 0.000 012 159 347 534 179 660 595 2;
  • 15) 0.000 012 159 347 534 179 660 595 2 × 2 = 0 + 0.000 024 318 695 068 359 321 190 4;
  • 16) 0.000 024 318 695 068 359 321 190 4 × 2 = 0 + 0.000 048 637 390 136 718 642 380 8;
  • 17) 0.000 048 637 390 136 718 642 380 8 × 2 = 0 + 0.000 097 274 780 273 437 284 761 6;
  • 18) 0.000 097 274 780 273 437 284 761 6 × 2 = 0 + 0.000 194 549 560 546 874 569 523 2;
  • 19) 0.000 194 549 560 546 874 569 523 2 × 2 = 0 + 0.000 389 099 121 093 749 139 046 4;
  • 20) 0.000 389 099 121 093 749 139 046 4 × 2 = 0 + 0.000 778 198 242 187 498 278 092 8;
  • 21) 0.000 778 198 242 187 498 278 092 8 × 2 = 0 + 0.001 556 396 484 374 996 556 185 6;
  • 22) 0.001 556 396 484 374 996 556 185 6 × 2 = 0 + 0.003 112 792 968 749 993 112 371 2;
  • 23) 0.003 112 792 968 749 993 112 371 2 × 2 = 0 + 0.006 225 585 937 499 986 224 742 4;
  • 24) 0.006 225 585 937 499 986 224 742 4 × 2 = 0 + 0.012 451 171 874 999 972 449 484 8;
  • 25) 0.012 451 171 874 999 972 449 484 8 × 2 = 0 + 0.024 902 343 749 999 944 898 969 6;
  • 26) 0.024 902 343 749 999 944 898 969 6 × 2 = 0 + 0.049 804 687 499 999 889 797 939 2;
  • 27) 0.049 804 687 499 999 889 797 939 2 × 2 = 0 + 0.099 609 374 999 999 779 595 878 4;
  • 28) 0.099 609 374 999 999 779 595 878 4 × 2 = 0 + 0.199 218 749 999 999 559 191 756 8;
  • 29) 0.199 218 749 999 999 559 191 756 8 × 2 = 0 + 0.398 437 499 999 999 118 383 513 6;
  • 30) 0.398 437 499 999 999 118 383 513 6 × 2 = 0 + 0.796 874 999 999 998 236 767 027 2;
  • 31) 0.796 874 999 999 998 236 767 027 2 × 2 = 1 + 0.593 749 999 999 996 473 534 054 4;
  • 32) 0.593 749 999 999 996 473 534 054 4 × 2 = 1 + 0.187 499 999 999 992 947 068 108 8;
  • 33) 0.187 499 999 999 992 947 068 108 8 × 2 = 0 + 0.374 999 999 999 985 894 136 217 6;
  • 34) 0.374 999 999 999 985 894 136 217 6 × 2 = 0 + 0.749 999 999 999 971 788 272 435 2;
  • 35) 0.749 999 999 999 971 788 272 435 2 × 2 = 1 + 0.499 999 999 999 943 576 544 870 4;
  • 36) 0.499 999 999 999 943 576 544 870 4 × 2 = 0 + 0.999 999 999 999 887 153 089 740 8;
  • 37) 0.999 999 999 999 887 153 089 740 8 × 2 = 1 + 0.999 999 999 999 774 306 179 481 6;
  • 38) 0.999 999 999 999 774 306 179 481 6 × 2 = 1 + 0.999 999 999 999 548 612 358 963 2;
  • 39) 0.999 999 999 999 548 612 358 963 2 × 2 = 1 + 0.999 999 999 999 097 224 717 926 4;
  • 40) 0.999 999 999 999 097 224 717 926 4 × 2 = 1 + 0.999 999 999 998 194 449 435 852 8;
  • 41) 0.999 999 999 998 194 449 435 852 8 × 2 = 1 + 0.999 999 999 996 388 898 871 705 6;
  • 42) 0.999 999 999 996 388 898 871 705 6 × 2 = 1 + 0.999 999 999 992 777 797 743 411 2;
  • 43) 0.999 999 999 992 777 797 743 411 2 × 2 = 1 + 0.999 999 999 985 555 595 486 822 4;
  • 44) 0.999 999 999 985 555 595 486 822 4 × 2 = 1 + 0.999 999 999 971 111 190 973 644 8;
  • 45) 0.999 999 999 971 111 190 973 644 8 × 2 = 1 + 0.999 999 999 942 222 381 947 289 6;
  • 46) 0.999 999 999 942 222 381 947 289 6 × 2 = 1 + 0.999 999 999 884 444 763 894 579 2;
  • 47) 0.999 999 999 884 444 763 894 579 2 × 2 = 1 + 0.999 999 999 768 889 527 789 158 4;
  • 48) 0.999 999 999 768 889 527 789 158 4 × 2 = 1 + 0.999 999 999 537 779 055 578 316 8;
  • 49) 0.999 999 999 537 779 055 578 316 8 × 2 = 1 + 0.999 999 999 075 558 111 156 633 6;
  • 50) 0.999 999 999 075 558 111 156 633 6 × 2 = 1 + 0.999 999 998 151 116 222 313 267 2;
  • 51) 0.999 999 998 151 116 222 313 267 2 × 2 = 1 + 0.999 999 996 302 232 444 626 534 4;
  • 52) 0.999 999 996 302 232 444 626 534 4 × 2 = 1 + 0.999 999 992 604 464 889 253 068 8;
  • 53) 0.999 999 992 604 464 889 253 068 8 × 2 = 1 + 0.999 999 985 208 929 778 506 137 6;
  • 54) 0.999 999 985 208 929 778 506 137 6 × 2 = 1 + 0.999 999 970 417 859 557 012 275 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


5. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 742 147 676 646 707 8(10) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2)

6. Positive number before normalization:

0.000 000 000 742 147 676 646 707 8(10) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2)

7. Normalize the binary representation of the number.

Shift the decimal mark 31 positions to the right, so that only one non zero digit remains to the left of it:


0.000 000 000 742 147 676 646 707 8(10) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2) =


0.0000 0000 0000 0000 0000 0000 0000 0011 0010 1111 1111 1111 1111 11(2) × 20 =


1.1001 0111 1111 1111 1111 111(2) × 2-31


8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point representation:

Sign 1 (a negative number)


Exponent (unadjusted): -31


Mantissa (not normalized):
1.1001 0111 1111 1111 1111 111


9. Adjust the exponent.

Use the 8 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(8-1) - 1 =


-31 + 2(8-1) - 1 =


(-31 + 127)(10) =


96(10)


10. Convert the adjusted exponent from the decimal (base 10) to 8 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 96 ÷ 2 = 48 + 0;
  • 48 ÷ 2 = 24 + 0;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

11. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


96(10) =


0110 0000(2)


12. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 23 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 100 1011 1111 1111 1111 1111 =


100 1011 1111 1111 1111 1111


13. The three elements that make up the number's 32 bit single precision IEEE 754 binary floating point representation:

Sign (1 bit) =
1 (a negative number)


Exponent (8 bits) =
0110 0000


Mantissa (23 bits) =
100 1011 1111 1111 1111 1111


Decimal number -0.000 000 000 742 147 676 646 707 8 converted to 32 bit single precision IEEE 754 binary floating point representation:

1 - 0110 0000 - 100 1011 1111 1111 1111 1111


How to convert decimal numbers from base ten to 32 bit single precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 32 bit single precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the base ten positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, by shifting the decimal point (or if you prefer, the decimal mark) "n" positions either to the left or to the right, so that only one non zero digit remains to the left of the decimal point.
  • 7. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign if the case) and adjust its length to 23 bits, either by removing the excess bits from the right (losing precision...) or by adding extra '0' bits to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -25.347 from decimal system (base ten) to 32 bit single precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-25.347| = 25.347

  • 2. First convert the integer part, 25. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 25 ÷ 2 = 12 + 1;
    • 12 ÷ 2 = 6 + 0;
    • 6 ÷ 2 = 3 + 0;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    25(10) = 1 1001(2)

  • 4. Then convert the fractional part, 0.347. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.347 × 2 = 0 + 0.694;
    • 2) 0.694 × 2 = 1 + 0.388;
    • 3) 0.388 × 2 = 0 + 0.776;
    • 4) 0.776 × 2 = 1 + 0.552;
    • 5) 0.552 × 2 = 1 + 0.104;
    • 6) 0.104 × 2 = 0 + 0.208;
    • 7) 0.208 × 2 = 0 + 0.416;
    • 8) 0.416 × 2 = 0 + 0.832;
    • 9) 0.832 × 2 = 1 + 0.664;
    • 10) 0.664 × 2 = 1 + 0.328;
    • 11) 0.328 × 2 = 0 + 0.656;
    • 12) 0.656 × 2 = 1 + 0.312;
    • 13) 0.312 × 2 = 0 + 0.624;
    • 14) 0.624 × 2 = 1 + 0.248;
    • 15) 0.248 × 2 = 0 + 0.496;
    • 16) 0.496 × 2 = 0 + 0.992;
    • 17) 0.992 × 2 = 1 + 0.984;
    • 18) 0.984 × 2 = 1 + 0.968;
    • 19) 0.968 × 2 = 1 + 0.936;
    • 20) 0.936 × 2 = 1 + 0.872;
    • 21) 0.872 × 2 = 1 + 0.744;
    • 22) 0.744 × 2 = 1 + 0.488;
    • 23) 0.488 × 2 = 0 + 0.976;
    • 24) 0.976 × 2 = 1 + 0.952;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 23) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.347(10) = 0.0101 1000 1101 0100 1111 1101(2)

  • 6. Summarizing - the positive number before normalization:

    25.347(10) = 1 1001.0101 1000 1101 0100 1111 1101(2)

  • 7. Normalize the binary representation of the number, shifting the decimal point 4 positions to the left so that only one non-zero digit stays to the left of the decimal point:

    25.347(10) =
    1 1001.0101 1000 1101 0100 1111 1101(2) =
    1 1001.0101 1000 1101 0100 1111 1101(2) × 20 =
    1.1001 0101 1000 1101 0100 1111 1101(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 32 bit single precision IEEE 754 binary floating point:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

  • 9. Adjust the exponent in 8 bit excess/bias notation and then convert it from decimal (base 10) to 8 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as already demonstrated above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(8-1) - 1 = (4 + 127)(10) = 131(10) =
    1000 0011(2)

  • 10. Normalize the mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal point) and adjust its length to 23 bits, by removing the excess bits from the right (losing precision...):

    Mantissa (not-normalized): 1.1001 0101 1000 1101 0100 1111 1101

    Mantissa (normalized): 100 1010 1100 0110 1010 0111

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 1000 0011

    Mantissa (23 bits) = 100 1010 1100 0110 1010 0111

  • Number -25.347, converted from the decimal system (base 10) to 32 bit single precision IEEE 754 binary floating point =
    1 - 1000 0011 - 100 1010 1100 0110 1010 0111